相关论文: Tonal Cognition in Sonification: Exploring the Nee…
Sonification research is intrinsically interdisciplinary. Consequently, a proper documentation of, and interdisciplinary discourse about a sonification is often hindered by terminology discrepancies between involved disciplines, i.e., the…
Since the 60s, musicology has been increasingly impacted by computational tools in various ways, from systematic analysis approaches to modeling of creativity. This article presents a comprehensive assessment of the current state of…
Movement-sound interactive systems are at the interface of different artistic and educational practices. Within this multiplicity of uses, we examine common denominators in terms of learning, appropriation and relationship to technological…
Consonance is related to the perception of pleasantness arising from a combination of sounds and has been approached quantitatively using mathematical relations, physics, information theory, and psychoacoustics. Tonal consonance is present…
The muti-modal or multi-sensorial perception of nature is presented in this article as part of research devoted to inclusive tools developed in the framework of User Centered Design. This proposal shows that it is possible to work in a…
Artificial intelligence is increasingly being integrated into professional audio production workflows, yet a gap persists between the tools developers produce and the requirements of practising sound designers. This paper investigates this…
The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production…
Much like most of cognition research, music cognition is an interdisciplinary field, which attempts to apply methods of cognitive science (neurological, computational and experimental) to understand the perception and process of composition…
Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…
The Audio Mostly (AM) conference has long been a platform for exploring the intersection of sound, technology, and culture. Despite growing interest in sonic cultures, discussions on the role of cultural diversity in sound design and…
Sonification is the science of communication of data and events to users through sounds. Auditory icons, earcons, and speech are the common auditory display schemes utilized in sonification, or more specifically in the use of audio to…
We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…
In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…
Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…
Recent advances in generative AI music have resulted in new technologies that are being framed as co-creative tools for musicians with early work demonstrating their potential to add to music practice. While the field has seen many valuable…
Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…
Solid materials may appear static, but at the atomic scale they are in constant vibrational motion. These vibrations, described by phonons, govern many key material properties, including structural stability, mechanical strength, optical…
This paper explores the integration of visual communication and musical interaction by implementing a robotic camera within a "Guided Harmony" musical game. We aim to examine co-creative behaviors between human musicians and robotic…
Based on a case study on 3D printing, we have been experimenting on the sonification of multidimensional data for peripheral process monitoring. In a previous paper, we tested the effectiveness of a soundscape which combined intentionally…
Music composition has long been recognized as a significant art form. However, existing digital audio workstations and music production software often present high entry barriers for users lacking formal musical training. To address this,…