中文
相关论文

相关论文: PhysPart: Physically Plausible Part Completion for…

200 篇论文

Object pose estimation from a single view remains a challenging problem. In particular, partial observability, occlusions, and object symmetries eventually result in pose ambiguity. To account for this multimodality, this work proposes…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Christian Möller , Niklas Funk , Jan Peters

Recent advances in 3D content generation have amplified demand for dynamic models that are both visually realistic and physically consistent. However, state-of-the-art video diffusion models frequently produce implausible results such as…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Siwei Meng , Yawei Luo , Ping Liu

Video Diffusion Models (VDMs) offer a promising approach for simulating dynamic scenes and environments, with broad applications in robotics and media generation. However, existing models often generate temporally incoherent content that…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Zhexiao Xiong , Yizhi Song , Liu He , Wei Xiong , Yu Yuan , Feng Qiao , Nathan Jacobs

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

计算机视觉与模式识别 · 计算机科学 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Robotic grasping is a fundamental aspect of robot functionality, defining how robots interact with objects. Despite substantial progress, its generalizability to counter-intuitive or long-tailed scenarios, such as objects with uncommon…

机器人学 · 计算机科学 2024-02-27 Dingkun Guo , Yuqi Xiang , Shuqi Zhao , Xinghao Zhu , Masayoshi Tomizuka , Mingyu Ding , Wei Zhan

We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose. This is challenging, because it requires reasoning about…

计算机视觉与模式识别 · 计算机科学 2022-04-18 Sammy Christen , Muhammed Kocabas , Emre Aksan , Jemin Hwangbo , Jie Song , Otmar Hilliges

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

Recent advances in generative modeling -- particularly diffusion models and flow matching -- have achieved remarkable success in synthesizing discrete data such as images and videos. However, adapting these models to physical applications…

机器学习 · 计算机科学 2025-11-26 Sifan Wang , Zehao Dou , Siming Shan , Tong-Rui Liu , Lu Lu

The increasing availability of digital 3D environments, whether through image-based 3D reconstruction, generation, or scans obtained by robots, is driving innovation across various applications. These come with a significant demand for 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-16 Andrea Simonelli , Norman Müller , Peter Kontschieder

Dexterous grasp generation is a fundamental challenge in robotics, requiring both grasp stability and adaptability across diverse objects and tasks. Analytical methods ensure stable grasps but are inefficient and lack task adaptability,…

机器人学 · 计算机科学 2025-11-04 Yiyao Ma , Kai Chen , Kexin Zheng , Qi Dou

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

机器人学 · 计算机科学 2022-11-22 Malte Mosbach , Sven Behnke

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Simulation is a central tool for scalable robot learning, but its effectiveness depends on the quality of object assets. While modern 3D datasets provide rich geometric and kinematic representations, they typically lack the physical…

机器人学 · 计算机科学 2026-05-20 Anh-Quan Pham

A key challenge in robotics is to create efficient methods for grasping objects with diverse shapes, sizes, poses, and properties. Grasping with hand-like end effectors often requires careful selection of hand orientation and finger…

机器人学 · 计算机科学 2019-12-17 Yufei Hao , Shantonu Biswas , Elliot Hawkes , Tianmiao Wang , Mengjia Zhu , Li Wen , Yon Visell

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

机器人学 · 计算机科学 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

机器人学 · 计算机科学 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…

图形学 · 计算机科学 2024-08-01 Dengsheng Chen , Jie Hu , Xiaoming Wei , Enhua Wu

Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation provides an attractive alternative, especially if it can be…

计算机视觉与模式识别 · 计算机科学 2022-09-26 Meng Zhang , Duygu Ceylan , Niloy J. Mitra

Efficiently generating grasp poses tailored to specific regions of an object is vital for various robotic manipulation tasks, especially in a dual-arm setup. This scenario presents a significant challenge due to the complex geometries…

Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods either neglect physical properties or are limited to a single…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Ziang Cao , Yinghao Liu , Haitian Li , Runmao Yao , Fangzhou Hong , Zhaoxi Chen , Liang Pan , Ziwei Liu