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The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

3D occupancy becomes a promising perception representation for autonomous driving to model the surrounding environment at a fine-grained scale. However, it remains challenging to efficiently aggregate 3D occupancy over time across multiple…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Ziyang Leng , Jiawei Yang , Wenlong Yi , Bolei Zhou

3D scene reconstruction is a foundational problem in computer vision. Despite recent advancements in Neural Implicit Representations (NIR), existing methods often lack editability and compositional flexibility, limiting their use in…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Liu Liu , Xinjie Wang , Jiaxiong Qiu , Tianwei Lin , Xiaolin Zhou , Zhizhong Su

Monocular 3D occupancy prediction, aiming to predict the occupancy and semantics within interesting regions of 3D scenes from only 2D images, has garnered increasing attention recently for its vital role in 3D scene understanding.…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Xu Zhao , Pengju Zhang , Bo Liu , Yihong Wu

Accurate and realistic 3D scene reconstruction enables the lifelike creation of autonomous driving simulation environments. With advancements in 3D Gaussian Splatting (3DGS), previous studies have applied it to reconstruct complex dynamic…

计算机视觉与模式识别 · 计算机科学 2025-02-21 Yedong Shen , Xinran Zhang , Yifan Duan , Shiqi Zhang , Heng Li , Yilong Wu , Jianmin Ji , Yanyong Zhang

We present GSLoc: a new visual localization method that performs dense camera alignment using 3D Gaussian Splatting as a map representation of the scene. GSLoc backpropagates pose gradients over the rendering pipeline to align the rendered…

机器人学 · 计算机科学 2024-10-10 Kazii Botashev , Vladislav Pyatov , Gonzalo Ferrer , Stamatios Lefkimmiatis

Rendering dynamic 3D human from monocular videos is crucial for various applications such as virtual reality and digital entertainment. Most methods assume the people is in an unobstructed scene, while various objects may cause the…

计算机视觉与模式识别 · 计算机科学 2025-02-21 Jingrui Ye , Zongkai Zhang , Yujiao Jiang , Qingmin Liao , Wenming Yang , Zongqing Lu

3D Gaussian Splatting (3D-GS) has recently attracted great attention with real-time and photo-realistic renderings. This technique typically takes perspective images as input and optimizes a set of 3D elliptical Gaussians by splatting them…

计算机视觉与模式识别 · 计算机科学 2024-02-02 Jiayang Bai , Letian Huang , Jie Guo , Wen Gong , Yuanqi Li , Yanwen Guo

3D semantic occupancy prediction has emerged as a critical perception task for autonomous driving due to its ability to offer voxel-level semantic and geometric understanding of the environment. However, such a refined representation for…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Hanlin Wu , Pengfei Lin , Ehsan Javanmardi , Naren Bao , Bo Qian , Hao Si , Manabu Tsukada

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang

Open-vocabulary 3D occupancy is vital for embodied agents, which need to understand complex indoor environments where semantic categories are abundant and evolve beyond fixed taxonomies. While recent work has explored open-vocabulary…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Changqing Zhou , Yueru Luo , Han Zhang , Zeyu Jiang , Changhao Chen

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Recent works on 3D scene understanding leverage 2D masks from visual foundation models (VFMs) to supervise radiance fields, enabling instance-level 3D segmentation. However, the supervision signals from foundation models are not…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Tsuheng Hsu , Guiyu Liu , Juho Kannala , Janne Heikkilä

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

3D semantic occupancy prediction is essential for achieving safe, reliable autonomous driving and robotic navigation. Compared to camera-only perception systems, multi-modal pipelines, especially LiDAR-camera fusion methods, can produce…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Lingjun Zhao , Sizhe Wei , James Hays , Lu Gan

We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Minseong Kweon , Jinsun Park

We introduce GSVisLoc, a visual localization method designed for 3D Gaussian Splatting (3DGS) scene representations. Given a 3DGS model of a scene and a query image, our goal is to estimate the camera's position and orientation. We…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Fadi Khatib , Dror Moran , Guy Trostianetsky , Yoni Kasten , Meirav Galun , Ronen Basri

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Chen Yang , Sikuang Li , Jiemin Fang , Ruofan Liang , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

Learning 3D scene geometry and semantics from images is a core challenge in computer vision and a key capability for autonomous driving. Since large-scale 3D annotation is prohibitively expensive, recent work explores self-supervised…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Adam Lilja , Ji Lan , Junsheng Fu , Lars Hammarstrand