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Visual design relies on seeing things in different ways, acting on them, and seeing results to act again. Parametric design tools are often not robust to design changes that result from sketching over the visualization of their output. We…

图形学 · 计算机科学 2023-12-20 Demircan Tas

Face modeling has been paid much attention in the field of visual computing. There exist many scenarios, including cartoon characters, avatars for social media, 3D face caricatures as well as face-related art and design, where low-cost…

图形学 · 计算机科学 2017-06-08 Xiaoguang Han , Chang Gao , Yizhou Yu

We tackle a new problem: generating geometrically consistent multi-view scenes from a single freehand sketch. Freehand sketches are the most geometrically impoverished input one could offer a multi-view generator. They convey scene intent…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Ahmed Bourouis , Savas Ozkan , Andrea Maracani , Yi-Zhe Song , Mete Ozay

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

计算机视觉与模式识别 · 计算机科学 2017-02-23 Julian Ryde , Xuchu , Ding

3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains…

图形学 · 计算机科学 2026-04-22 Bo Li , Jiahao Kang , Yubo Ma , Feng-Lin Liu , Bin Liu , Fang-Lue Zhang , Lin Gao

We contribute the first large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed…

计算机视觉与模式识别 · 计算机科学 2018-08-08 Changqing Zou , Qian Yu , Ruofei Du , Haoran Mo , Yi-Zhe Song , Tao Xiang , Chengying Gao , Baoquan Chen , Hao Zhang

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Zhongjin Luo , Dong Du , Heming Zhu , Yizhou Yu , Hongbo Fu , Xiaoguang Han

Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. These setups can be expensive and offer a narrow interaction…

人机交互 · 计算机科学 2024-10-01 Fernando Fonseca , Maurício Sousa , Daniel Mendes , Alfredo Ferreira , Joaquim Jorge

Hand-drawn sketches are a natural and efficient medium for capturing and conveying ideas. Despite significant advancements in controllable natural image generation, translating freehand sketches into structured, machine-readable diagrams…

人工智能 · 计算机科学 2025-08-05 Cheng Tan , Qi Chen , Jingxuan Wei , Gaowei Wu , Zhangyang Gao , Siyuan Li , Bihui Yu , Ruifeng Guo , Stan Z. Li

This paper presents a strategy to guide a mobile ground robot equipped with a camera or depth sensor, in order to autonomously map the visible part of a bounded three-dimensional structure. We describe motion planning algorithms that…

机器人学 · 计算机科学 2017-11-15 Manikandasriram Srinivasan Ramanagopal , André Phu-Van Nguyen , Jerome Le Ny

Accurate, up-to-date High-Definition (HD) maps are critical for urban planning, infrastructure monitoring, and autonomous navigation. However, these maps quickly become outdated as environments evolve, creating a need for robust methods…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Chun-Jung Lin , Tat-Jun Chin , Sourav Garg , Feras Dayoub

Can a user create a deep generative model by sketching a single example? Traditionally, creating a GAN model has required the collection of a large-scale dataset of exemplars and specialized knowledge in deep learning. In contrast,…

计算机视觉与模式识别 · 计算机科学 2021-09-21 Sheng-Yu Wang , David Bau , Jun-Yan Zhu

City scene generation has gained significant attention in autonomous driving, smart city development, and traffic simulation. It helps enhance infrastructure planning and monitoring solutions. Existing methods have employed a two-stage…

计算机视觉与模式识别 · 计算机科学 2024-06-10 Jie Deng , Wenhao Chai , Junsheng Huang , Zhonghan Zhao , Qixuan Huang , Mingyan Gao , Jianshu Guo , Shengyu Hao , Wenhao Hu , Jenq-Neng Hwang , Xi Li , Gaoang Wang

With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Guangming Zhu , Siyuan Wang , Qing Cheng , Kelong Wu , Hao Li , Liang Zhang

Sketch mapping is widely used in crime scene investigation (CSI) to document, interpret, and communicate spatial information. However, it is typically performed on 2D media, which limits its ability to represent 3D spatial relationships. We…

人机交互 · 计算机科学 2026-04-22 Tianyi Xiao , Yizi Chen , Sidi Wu , Peter Kiefer , Yan Feng , Martin Raubal

Neural implicit representations are drawing a lot of attention from the robotics community recently, as they are expressive, continuous and compact. However, city-scale continual implicit dense mapping based on sparse LiDAR input is still…

计算机视觉与模式识别 · 计算机科学 2023-04-13 Yongliang Shi , Runyi Yang , Pengfei Li , Zirui Wu , Hao Zhao , Guyue Zhou

Sketching is a widely used medium for generating and exploring early-stage design concepts. While generative AI (GenAI) chatbots are increasingly used for idea generation, designers often struggle to craft effective prompts and find it…

人机交互 · 计算机科学 2025-11-19 Weiyan Shi , Sunaya Upadhyay , Geraldine Quek , Kenny Tsu Wei Choo

This study introduces a human-in-the-loop pipeline that converts unscaled, hand-drawn floor plan sketches into semantically consistent 3D BIM models. The workflow leverages multimodal large language models (MLLMs) within a multi-agent…

人工智能 · 计算机科学 2025-10-27 Abir Khan Ratul , Sanjay Acharjee , Somin Park , Md Nazmus Sakib

Image Matching is a core component of all best-performing algorithms and pipelines in 3D vision. Yet despite matching being fundamentally a 3D problem, intrinsically linked to camera pose and scene geometry, it is typically treated as a 2D…

计算机视觉与模式识别 · 计算机科学 2024-06-17 Vincent Leroy , Yohann Cabon , Jérôme Revaud

It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…

计算机视觉与模式识别 · 计算机科学 2022-12-15 Gizem Unlu , Mohamed Sayed , Gabriel Brostow