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相关论文: FAGhead: Fully Animate Gaussian Head from Monocula…

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We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Shivangi Aneja , Artem Sevastopolsky , Tobias Kirschstein , Justus Thies , Angela Dai , Matthias Nießner

Real-time rendering of photorealistic and controllable human avatars stands as a cornerstone in Computer Vision and Graphics. While recent advances in neural implicit rendering have unlocked unprecedented photorealism for digital avatars,…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Haokai Pang , Heming Zhu , Adam Kortylewski , Christian Theobalt , Marc Habermann

Creating high-fidelity, animatable 3D avatars from a single image remains a formidable challenge. We identified three desirable attributes of avatar generation: 1) the method should be feed-forward, 2) model a 360{\deg} full-head, and 3)…

图形学 · 计算机科学 2026-02-13 Zehao Xia , Yiqun Wang , Zhengda Lu , Kai Liu , Jun Xiao , Peter Wonka

Speech-driven talking heads have recently emerged and enable interactive avatars. However, real-world applications are limited, as current methods achieve high visual fidelity but slow or fast yet temporally unstable. Diffusion methods…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Madhav Agarwal , Mingtian Zhang , Laura Sevilla-Lara , Steven McDonagh

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…

计算机视觉与模式识别 · 计算机科学 2022-04-06 Boyi Jiang , Yang Hong , Hujun Bao , Juyong Zhang

We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…

计算机视觉与模式识别 · 计算机科学 2017-08-28 Patrik Huber , Philipp Kopp , Matthias Rätsch , William Christmas , Josef Kittler

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

We propose a novel 3D-aware diffusion-based method for generating photorealistic talking head videos directly from a single identity image and explicit control signals (e.g., expressions). Our method generates Multiplane Images (MPIs) that…

计算机视觉与模式识别 · 计算机科学 2025-04-30 Yuan Li , Ziqian Bai , Feitong Tan , Zhaopeng Cui , Sean Fanello , Yinda Zhang

Many works have succeeded in reconstructing Gaussian human avatars from multi-view videos. However, they either struggle to capture pose-dependent appearance details with a single MLP, or rely on a computationally intensive neural network…

图形学 · 计算机科学 2025-04-29 Youyi Zhan , Tianjia Shao , Yin Yang , Kun Zhou

Audio-driven talking head generation is a core component of digital avatars, and 3D Gaussian Splatting has shown strong performance in real-time rendering of high-fidelity talking heads. However, achieving precise control over fine-grained…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Shaoyang Xie , Xiaofeng Cong , Baosheng Yu , Zhipeng Gui , Jie Gui , Yuan Yan Tang , James Tin-Yau Kwok

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

By equipping the most recent 3D Gaussian Splatting representation with head 3D morphable models (3DMM), existing methods manage to create head avatars with high fidelity. However, most existing methods only reconstruct a head without the…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Tianhao Wu , Jing Yang , Zhilin Guo , Jingyi Wan , Fangcheng Zhong , Cengiz Oztireli

While there has been significant progress in the field of 3D avatar creation from visual observations, modeling physically plausible dynamics of humans with loose garments remains a challenging problem. Although a few existing works address…

图形学 · 计算机科学 2025-10-03 Changmin Lee , Jihyun Lee , Tae-Kyun Kim

We propose a compositional method for constructing a complete 3D head avatar from a single image. Prior one-shot holistic approaches frequently fail to produce realistic hair dynamics during animation, largely due to inadequate decoupling…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Yuan Sun , Xuan Wang , WeiLi Zhang , Wenxuan Zhang , Yu Guo , Fei Wang

The generation of high-fidelity, animatable 3D human avatars remains a core challenge in computer graphics and vision, with applications in VR, telepresence, and entertainment. Existing approaches based on implicit representations like…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Ramazan Fazylov , Sergey Zagoruyko , Aleksandr Parkin , Stamatis Lefkimmiatis , Ivan Laptev

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

We present a method to build animatable dog avatars from monocular videos. This is challenging as animals display a range of (unpredictable) non-rigid movements and have a variety of appearance details (e.g., fur, spots, tails). We develop…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Remy Sabathier , Niloy J. Mitra , David Novotny

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing…

计算机视觉与模式识别 · 计算机科学 2023-10-31 Yuxuan Xue , Bharat Lal Bhatnagar , Riccardo Marin , Nikolaos Sarafianos , Yuanlu Xu , Gerard Pons-Moll , Tony Tung

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Xiaozheng Zheng , Chao Wen , Zhaohu Li , Weiyi Zhang , Zhuo Su , Xu Chang , Yang Zhao , Zheng Lv , Xiaoyuan Zhang , Yongjie Zhang , Guidong Wang , Lan Xu