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Interactive digital stories provide a sense of flexibility and freedom to players by allowing them to make choices at key junctions. These choices advance the narrative and determine, to some degree, how the story evolves for that player.…

人机交互 · 计算机科学 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

Virtual reality (VR) has re-emerged as a low-cost, highly accessible consumer product, and training on simulators is rapidly becoming standard in many industrial sectors. However, the available systems are either focusing on gaming context,…

Interactive fiction is a literary genre that is rapidly gaining popularity. In this genre, readers are able to explicitly take actions in order to guide the course of the story. With the recent popularity of narrative focused games, we…

人机交互 · 计算机科学 2019-01-09 Gilad Ostrin , Jérémy Frey , Jessica Cauchard

Immersive authoring provides an intuitive medium for users to create 3D scenes via direct manipulation in Virtual Reality (VR). Recent advances in generative AI have enabled the automatic creation of realistic 3D layouts. However, it is…

人机交互 · 计算机科学 2024-08-20 Lei Zhang , Jin Pan , Jacob Gettig , Steve Oney , Anhong Guo

Storytelling is an integral part of human culture and significantly impacts cognitive and socio-emotional development and connection. Despite the importance of interactive visual storytelling, the process of creating such content requires…

人机交互 · 计算机科学 2024-06-04 Victor Nikhil Antony , Chien-Ming Huang

Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We present PlayWrite, a mixed-reality system where users author…

人机交互 · 计算机科学 2026-03-04 Esen K. Tütüncü , Qian Zhou , Frederik Brudy , George Fitzmaurice , Fraser Anderson

Social Virtual Reality (VR) emerges as a promising platform bringing immersive, interactive, and engaging mechanisms for collaborative activities in virtual spaces. However, interpersonal communication in social VR is still limited with…

人机交互 · 计算机科学 2025-04-10 Yu Zhang , Yi Wen , Siying Hu , Zhicong Lu

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Animated virtual reality (VR) stories, combining the presence of VR and the artistry of computer animation, offer a compelling way to deliver messages and evoke emotions. Motivated by the growing demand for immersive narrative experiences,…

人机交互 · 计算机科学 2025-02-13 Lin-Ping Yuan , Feilin Han , Liwenhan Xie , Junjie Zhang , Jian Zhao , Huamin Qu

A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive,…

Data-driven storytelling has gained prominence in journalism and other data reporting fields. However, the process of creating these stories remains challenging, often requiring the integration of effective visualizations with compelling…

人机交互 · 计算机科学 2025-04-01 Yu Fu , Dennis Bromley , Vidya Setlur

Recent neural generation systems have demonstrated the potential for procedurally generating game content, images, stories, and more. However, most neural generation algorithms are "uncontrolled" in the sense that the user has little say in…

人工智能 · 计算机科学 2022-08-08 Zhiyu Lin , Rohan Agarwal , Mark Riedl

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Despite advances in augmented reality (AR), the process of creating meaningful experiences with this technology is still extremely challenging. Due to different tracking implementations and hardware constraints, developing AR applications…

人机交互 · 计算机科学 2019-03-04 Marco Cavallo , Angus G. Forbes

Video story interaction enables viewers to engage with and explore narrative content for personalized experiences. However, existing methods are limited to user selection, specially designed narratives, and lack customization. To address…

人机交互 · 计算机科学 2025-05-08 Yiwen Zhang , Jianing Hao , Zhan Wang , Hongling Sheng , Wei Zeng

Research on interactive narrative experiences in physical spaces is becoming more popular, growing into an established new media art format with the development of technology and evolution of audience aesthetics. However, the methods of…

人机交互 · 计算机科学 2024-06-06 Yuan Yao , Haipeng Mi

Generative models have substantially expanded video generation capabilities, yet practical thought-to-video creation remains a multi-stage, multi-modal, and decision-intensive process. However, existing tools either hide intermediate…

多媒体 · 计算机科学 2026-02-10 Zhuoyun Zheng , Yu Dong , Gaorong Liang , Guan Li , Guihua Shan , Shiyu Cheng , Dong Tian , Jianlong Zhou , Jie Liang

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

人机交互 · 计算机科学 2025-10-28 You-Jin Kim

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity automatically assigned semantic…

图形学 · 计算机科学 2025-12-24 Vinayak Regmi , Christos Mousas

Art appreciation serves as a crucial medium for emotional communication and sociocultural dialogue. In the digital era, fostering deep user engagement on online art appreciation platforms remains a challenge. Leveraging generative AI…

人机交互 · 计算机科学 2024-09-25 Yongming Li , Hangyue Zhang , Andrea Yaoyun Cui , Zisong Ma , Yunpeng Song , Zhongmin Cai , Yun Huang
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