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Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

计算机视觉与模式识别 · 计算机科学 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

机器人学 · 计算机科学 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

Beyond conventional productivity metrics, human interaction and collaboration dynamics merit careful consideration in our increasingly digital workspace. This research proposes a conjectural neuro-adaptive room that enhances group…

神经与进化计算 · 计算机科学 2024-10-30 Adán Flores-Ramírez , Ángel Mario Alarcón-López , Sofía Vaca-Narvaja , Daniela Leo-Orozco

Recent advances in generative AI music have resulted in new technologies that are being framed as co-creative tools for musicians with early work demonstrating their potential to add to music practice. While the field has seen many valuable…

人机交互 · 计算机科学 2025-02-14 Stephen James Krol , Maria Teresa Llano Rodriguez , Miguel Loor Paredes

Dance plays an important role as an artistic form and expression in human culture, yet automatically generating dance sequences is a significant yet challenging endeavor. Existing approaches often neglect the critical aspect of…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Hongsong Wang , Ying Zhu , Xin Geng , Liang Wang

Digital games offer rich social experiences and promote valuable skills, but they fall short in addressing physical inactivity. Exergames, which combine exercise with gameplay, have the potential to tackle this issue. However, current…

Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the…

人机交互 · 计算机科学 2024-07-18 Georges Gagneré , Cédric Plessiet , Rémy Sohier

Dance is an art and when technology meets this kind of art, it's a novel attempt in itself. Several researchers have attempted to automate several aspects of dance, right from dance notation to choreography. Furthermore, we have encountered…

人机交互 · 计算机科学 2019-06-04 Manish Joshi , Sangeeta Jadhav

We present a systematic review on tasks, interactions, and visualization widgets (refer to tangible entities that are used to accomplish data exploration tasks through specific interactions) in the context of tangible data exploration.…

人机交互 · 计算机科学 2025-07-02 Haonan Yao , Lingyun Yu , Lijie Yao

Creating realistic droplet simulations and animations has long been a formidable challenge for researchers and developers due to the inherent complexity of fluid dynamics. Achieving lifelike droplet splash simulations while managing…

流体动力学 · 物理学 2024-11-26 Hossein Keshtkar , Nadine Aburumman

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

人机交互 · 计算机科学 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

We introduce a lightweight, real-time motion recognition system that enables synergic human-machine performance through wearable IMU sensor data, MiniRocket time-series classification, and responsive multimedia control. By mapping…

机器学习 · 计算机科学 2025-11-05 Zhuodi Cai , Ziyu Xu , Juan Pampin

Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a…

多媒体 · 计算机科学 2023-03-28 Nhat Le , Thang Pham , Tuong Do , Erman Tjiputra , Quang D. Tran , Anh Nguyen

The digital realm has witnessed the rise of various search modalities, among which the Image-Based Conversational Search System stands out. This research delves into the design, implementation, and evaluation of this specific system,…

信息检索 · 计算机科学 2024-04-01 Yue Zheng , Lei Yu , Junmian Chen , Tianyu Xia , Yuanyuan Yin , Shan Wang , Haiming Liu

Collective improvisation in dance provides a rich natural laboratory for studying emergent coordination in coupled neuro-motor systems. Here, we investigate how training shapes spontaneous synchronization patterns in both movement and brain…

The advancement of generative AI has extended to the realm of Human Dance Generation, demonstrating superior generative capacities. However, current methods still exhibit deficiencies in achieving spatiotemporal consistency, resulting in…

计算机视觉与模式识别 · 计算机科学 2023-10-24 Haipeng Fang , Zhihao Sun , Ziyao Huang , Fan Tang , Juan Cao , Sheng Tang

Extensive experiments suggest that motor coordination among human participants may contribute to social affinity and emotional attachment, which has great potential in the clinical treatment of social disorders or schizophrenia. Mirror game…

人机交互 · 计算机科学 2024-10-01 Bowen Guo , Chao Zhai

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

人机交互 · 计算机科学 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

This paper provides an analysis of a mixed-media experimental musical work that explores the integration of human musical interaction with a newly developed interface for the violin, manipulated by an improvising violinist, interactive…

人机交互 · 计算机科学 2024-07-25 Anna Savery , Richard Savery