中文
相关论文

相关论文: Finding pure Nash equilibria in large random games

200 篇论文

Motivated by the fact that in many game-theoretic settings, the game analyzed is only an approximation to the game being played, in this work we analyze equilibrium computation for the broad and natural class of bimatrix games that are…

计算机科学与博弈论 · 计算机科学 2012-03-14 Maria-Florina Balcan , Mark Braverman

In this paper, we study the dynamic behavior of Hedge, a well-known algorithm in theoretical machine learning and algorithmic game theory. The empirical average (arithmetic mean) of the iterates Hedge generates is known to converge to a…

计算机科学与博弈论 · 计算机科学 2020-07-22 Ioannis Avramopoulos

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

计算机科学与博弈论 · 计算机科学 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

In this paper we present a novel generic mapping between Graphical Games and Markov Random Fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Thus, the problem of deciding whether a…

计算机科学与博弈论 · 计算机科学 2007-05-23 Constantinos Daskalakis

Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…

计算复杂性 · 计算机科学 2019-02-27 Shant Boodaghians , Rucha Kulkarni , Ruta Mehta

This work focuses on the entropy-regularized independent natural policy gradient (NPG) algorithm in multi-agent reinforcement learning. In this work, agents are assumed to have access to an oracle with exact policy evaluation and seek to…

机器学习 · 计算机科学 2024-05-07 Youbang Sun , Tao Liu , P. R. Kumar , Shahin Shahrampour

We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(log(m) + log(n)) pure strategies. This result induces an…

计算机科学与博弈论 · 计算机科学 2013-07-19 Yakov Babichenko , Ron Peretz

This study investigates differential games with motion-payoff uncertainty in continuous-time settings. We propose a framework where players update their beliefs about uncertain parameters using continuous Bayesian updating. Theoretical…

多智能体系统 · 计算机科学 2025-09-16 Jiangjing Zhou , Ovanes Petrosian , Ye Zhang , Hongwei Gao

In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…

计算机科学与博弈论 · 计算机科学 2024-05-14 Edan Orzech , Martin Rinard

In recent work of Hazan and Krauthgamer (SICOMP 2011), it was shown that finding an $\eps$-approximate Nash equilibrium with near-optimal value in a two-player game is as hard as finding a hidden clique of size $O(\log n)$ in the random…

计算复杂性 · 计算机科学 2011-04-20 Per Austrin , Mark Braverman , Eden Chlamtac

We study mechanisms of synchronisation, coordination, and equilibrium selection in two-player coordination games on multilayer networks. We apply the approach from evolutionary game theory with three possible update rules: the replicator…

物理与社会 · 物理学 2023-08-22 Tomasz Raducha , Maxi San Miguel

Decoding how rational agents should behave in shared systems remains a critical challenge within theoretical computer science, artificial intelligence and economics studies. Central to this challenge is the task of computing the solution…

计算机科学与博弈论 · 计算机科学 2025-01-07 Dongge Wang , Xiang Yan , Zehao Dou , Wenhan Huang , Yaodong Yang , Xiaotie Deng

We study a new class of games which generalizes congestion games and its bottleneck variant. We introduce congestion games with mixed objectives to model network scenarios in which players seek to optimize for latency and bandwidths alike.…

计算机科学与博弈论 · 计算机科学 2016-12-22 Matthias Feldotto , Lennart Leder , Alexander Skopalik

This paper addresses the problem of fair equilibrium selection in graphical games. Our approach is based on the data structure called the {\em best response policy}, which was proposed by Kearns et al. \cite{kls} as a way to represent all…

计算机科学与博弈论 · 计算机科学 2007-05-23 Edith Elkind , Leslie Ann Goldberg , Paul W. Goldberg

Except for special classes of games, there is no systematic framework for analyzing the dynamical properties of multi-agent strategic interactions. Potential games are one such special but restrictive class of games that allow for tractable…

计算机科学与博弈论 · 计算机科学 2023-10-03 Ozan Candogan , Asuman Ozdaglar , Pablo A. Parrilo

We study the problem of repeated play in a zero-sum game in which the payoff matrix may change, in a possibly adversarial fashion, on each round; we call these Online Matrix Games. Finding the Nash Equilibrium (NE) of a two player zero-sum…

机器学习 · 计算机科学 2020-04-06 Adrian Rivera Cardoso , Jacob Abernethy , He Wang , Huan Xu

Nash equilibrium (NE) assumes that players always make a best response. However, this is not always true; sometimes people cooperate even it is not a best response to do so. For example, in the Prisoner's Dilemma, people often cooperate.…

计算机科学与博弈论 · 计算机科学 2014-12-23 Nan Rong , Joseph Y. Halpern

Nash`s classical bargaining solution suggests that n players in a non-cooperative bargaining situation should find a solution that maximizes the product of each player's utility functions. We consider a special case: Suppose that the…

偏微分方程分析 · 数学 2017-12-21 Micah Warren

Nash equilibria are crucial for understanding game behavior and systems in economics, physics, biology, and computer science. A significant application arises from the connection between Nash equilibria and optimization problems . However,…

量子物理 · 物理学 2025-11-14 Giovanni Ferrannini , Dario di Gregorio , Federico Fissore

Designing efficient algorithms to find Nash equilibrium (NE) refinements in sequential games is of paramount importance in practice. Indeed, it is well known that the NE has several weaknesses, since it may prescribe to play sub-optimal…

计算机科学与博弈论 · 计算机科学 2022-08-18 Martino Bernasconi , Alberto Marchesi , Francesco Trovò