Approximate Nash Equilibria via Sampling
Computer Science and Game Theory
2013-07-19 v1
Abstract
We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(log(m) + log(n)) pure strategies. This result induces an algorithm for computing an approximate Nash equilibrium in games where the number of actions is polynomial in the number of players (m=poly(n)), where is the size of the game (the input size). In addition, we establish an inverse connection between the entropy of Nash equilibria in the game, and the time it takes to find such an approximate Nash equilibrium using the random sampling algorithm.
Keywords
Cite
@article{arxiv.1307.4934,
title = {Approximate Nash Equilibria via Sampling},
author = {Yakov Babichenko and Ron Peretz},
journal= {arXiv preprint arXiv:1307.4934},
year = {2013}
}