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Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the mass market. Virtual reality provides immersive experiences…

人机交互 · 计算机科学 2020-06-30 Thiago Porcino , Esteban Clua , Daniela Trevisan , Érick Rodrigues , Alexandre Silva

Metaphors have been used during therapy sessions to facilitate the communication of inner feelings between clients and therapists. Can we create a digital metaphorical chatting space for daily use within close relationships? As the first…

人机交互 · 计算机科学 2025-02-12 Chen Ji , Katherine Isbister

Integrating mixed reality (MR) with artificial intelligence (AI) technologies, including vision, language, audio, reasoning, and planning, enables the AI-powered MR assistant [1] to substantially elevate human efficiency. This enhancement…

人机交互 · 计算机科学 2024-05-10 Yan-Ming Chiou , Bob Price , Chien-Chung Shen , Syed Ali Asif

Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…

人机交互 · 计算机科学 2022-07-12 Abhinandan Jain , Pattie Maes , Misha Sra

Purpose: Preliminarily evaluate the feasibility and efficacy of using meditative virtual reality (VR) to improve the hospital experience of intensive care unit (ICU) patients. Methods: Effects of VR were examined in a non-randomized,…

人机交互 · 计算机科学 2019-10-10 Triton Ong , Matthew Ruppert , Parisa Rashidi , Tezcan Ozrazgat-Baslanti , Azra Bihorac , Marko Suvajdzic

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

This paper presents a Virtual Reality (VR) art therapy known as "Break Times" which aims to enhance students' mental well-being and foster creative expression. The proposed "Break Times" application mimics the art therapy sessions in the VR…

人机交互 · 计算机科学 2024-11-11 Yi Rou Yap , Yun Li Lee

Forest bathing is a nature immersion practice that reduces stress, restores mental resources, and has a wide variety of use cases in the treatment of mental illnesses. Since many people who need the benefits of forest bathing have little…

人机交互 · 计算机科学 2023-09-06 Rachel Masters , Francisco Ortega , Victoria Interrante

Reminiscence activities, which involve recalling and sharing past experiences, have proven beneficial for improving cognitive function, mood, and overall well-being. However, urbanization has led to the disappearance of familiar…

人机交互 · 计算机科学 2025-09-09 Ruohao Li , Jiawei Li , Jia Sun , Zhiqing Wu , Zisu Li , Ziyan Wang , Ge Lin Kan , Mingming Fan

Human emotions are essentially molded by lived experiences, from which we construct personalised meaning. The engagement in such meaning-making process has been practiced as an intervention in various psychotherapies to promote wellness.…

人机交互 · 计算机科学 2024-03-06 Qian Wan , Xin Feng , Yining Bei , Zhiqi Gao , Zhicong Lu

Understanding clients' thoughts and beliefs is fundamental in counseling, yet current evaluations of LLM therapists often fail to assess this ability. Existing evaluation methods rely on client simulators that clearly disclose internal…

We introduce a novel framework for quantifying mental and emotional states over time by combining virtual reality (VR) exposure with EEG recordings. Participants experienced a stress-inducing work scenario in VR, originally designed as a…

神经元与认知 · 定量生物学 2025-10-28 Aymen Balti , Assane Wade , Abdelatif Oujbara , M. A. , Aziz-Alaoui , Hicham Bellarabi , Frederic Dutertre , Benjamin Ambrosio

Mysophobia, or the fear of germs, is a prevalent anxiety disorder that significantly impacts daily life. This study investigates the potential of a gamified virtual reality (VR) intervention to simulate contamination-related scenarios and…

人机交互 · 计算机科学 2025-11-26 Md Mosharaf Hossan , Rifat Ara Tasnim , Farjana Z Eishita

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

As virtual reality (VR) emerges as a mainstream platform, designers have started to experiment new interaction techniques to enhance the user experience. This is a challenging task because designers not only strive to provide designs with…

人机交互 · 计算机科学 2020-06-11 Avinash Kumar Singh , Hsiang-Ting Chen , Jung-Tai King , Chin-Teng Lin

Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…

人机交互 · 计算机科学 2024-10-17 Xiaoying Wei , Xiaofu Jin , Ge Lin Kan , Yukang Yan , Mingming Fan

Meta Quest Store: https://www.meta.com/experiences/stanford-mri-simulator/8205539289482347/ Magnetic Resonance Imaging (MRI) can be a stressful experience for pediatric patients due to the loud acoustic environment, enclosed scanner bore,…

人机交互 · 计算机科学 2025-08-27 Yue Yang , Mengyao Guo , Yuxuan Wu , Wally Niu , Emmanuel A Corona , Bruce Daniel , Christoph Leuze , Fred Baik

In this paper we introduce novel Virtual Reality (VR) and Augmented Reality (AR) treatments to improve the psychological well being of patients in palliative care, based on interviews with a clinical psychologist who has successfully…

人机交互 · 计算机科学 2022-07-26 Daniel Eckhoff , Royce Ng , Alvaro Cassinelli

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

人机交互 · 计算机科学 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

Mental health issues are worsening in today's competitive society, such as depression and anxiety. Traditional healings like counseling and chatbots fail to engage effectively, they often provide generic responses lacking emotional depth.…

计算与语言 · 计算机科学 2025-09-12 Yujia Chen , Changsong Li , Yiming Wang , Tianjie Ju , Qingqing Xiao , Nan Zhang , Zifan Kong , Peng Wang , Binyu Yan