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What does it mean for a visual system to truly understand affordance? We argue that this understanding hinges on two complementary capacities: geometric perception, which identifies the structural parts of objects that enable interaction,…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Qing Zhang , Xuesong Li , Jing Zhang

Foundation models (FMs), such as GPT-4 and AlphaFold, are reshaping the landscape of scientific research. Beyond accelerating tasks such as hypothesis generation, experimental design, and result interpretation, they prompt a more…

机器学习 · 计算机科学 2025-10-20 Fan Liu , Jindong Han , Tengfei Lyu , Weijia Zhang , Zhe-Rui Yang , Lu Dai , Cancheng Liu , Hao Liu

Analyzing interaction data provides an opportunity to learn about users, uncover their underlying goals, and create intelligent visualization systems. The first step for intelligent response in visualizations is to enable computers to infer…

人机交互 · 计算机科学 2020-10-19 Shayan Monadjemi , Roman Garnett , Alvitta Ottley

In recommender systems, modeling user-item behaviors is essential for user representation learning. Existing sequential recommenders consider the sequential correlations between historically interacted items for capturing users' historical…

信息检索 · 计算机科学 2021-05-04 Yujie Lu , Shengyu Zhang , Yingxuan Huang , Luyao Wang , Xinyao Yu , Zhou Zhao , Fei Wu

Emerging technologies introduce sociotechnical tensions that call for closer collaboration between technology design and policy. In this work, we introduce Design-Policy Adversarial Futuring, a scenario-based workshop method that supports…

人机交互 · 计算机科学 2026-03-31 Xinyan Yu , Marius Hoggenmueller , Tram Thi Minh Tran , Martin Tomitsch

The Experience Sampling Method (ESM) introduces in-situ sampling of human behaviour, and provides researchers and behavioural therapists with ecologically valid and timely assessments of a person's psychological state. This, in turn, opens…

人机交互 · 计算机科学 2015-08-18 Veljko Pejovic , Neal Lathia , Cecilia Mascolo , Mirco Musolesi

Adaptive experimental design methods are increasingly being used in industry as a tool to boost testing throughput or reduce experimentation cost relative to traditional A/B/N testing methods. This paper shares lessons learned regarding the…

机器学习 · 计算机科学 2022-10-27 Tanner Fiez , Sergio Gamez , Arick Chen , Houssam Nassif , Lalit Jain

This systematic literature review paper explores perspectives on the ideal metaverse from user experience, business, and national levels, considering both academic and industry viewpoints. The study examines the metaverse as a…

人机交互 · 计算机科学 2024-11-18 Amir Reza Asadi , Shiva Ghasemi

Modeling long histories plays a pivotal role in enhancing recommendation systems, allowing to capture user's evolving preferences, resulting in more precise and personalized recommendations. In this study we tackle the challenges of…

计算与语言 · 计算机科学 2024-01-11 Sumanth Doddapaneni , Krishna Sayana , Ambarish Jash , Sukhdeep Sodhi , Dima Kuzmin

To facilitate high quality interaction during the regular use of computing systems, it is essential that the user interface (UI) deliver content and components in an appropriate manner. Although extended reality (XR) is emerging as a new…

人机交互 · 计算机科学 2023-09-11 Kashyap Todi , Tanya R. Jonker

As researchers strive to narrow the gap between machine intelligence and human through the development of artificial intelligence technologies, it is imperative that we recognize the critical importance of trustworthiness in open-world,…

机器学习 · 统计学 2023-10-19 Shide Du , Zihan Fang , Shiyang Lan , Yanchao Tan , Manuel Günther , Shiping Wang , Wenzhong Guo

As AI becomes embedded in customer-facing systems, ethical scrutiny has largely focused on models, data, and governance. Far less attention has been paid to how AI is experienced through user-facing design. This commentary argues that many…

人机交互 · 计算机科学 2026-03-31 Neha Puri , Tim Dixon

We propose a novel system for action sequence planning based on a combination of affordance recognition and a neural forward model predicting the effects of affordance execution. By performing affordance recognition on predicted futures, we…

机器人学 · 计算机科学 2022-06-23 Solvi Arnold , Mami Kuroishi , Tadashi Adachi , Kimitoshi Yamazaki

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

机器学习 · 计算机科学 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

Social contexts play an important role in understanding acceptance and use of technology. However, current approaches used in HCI to describe contextual influence do not capture it appropriately. On the one hand, the often used Technology…

人机交互 · 计算机科学 2021-03-16 Alarith Uhde , Marc Hassenzahl

Event-driven architecture has been widely adopted in the software industry, emerging as an alternative to modular development to support rapid adaptations of constantly evolving systems. However, little is known about the effects of…

软件工程 · 计算机科学 2023-08-11 Luan Lazzari , Kleinner Farias

Diffusion-based models have gained significant popularity for text-to-image generation due to their exceptional image-generation capabilities. A risk with these models is the potential generation of inappropriate content, such as biased or…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Hang Li , Chengzhi Shen , Philip Torr , Volker Tresp , Jindong Gu

One of the continuing challenges of Human Computer Interaction research is the full inclusion of people with special needs into the digital world. In particular, this crucial category includes people that experiences some kind of limitation…

人机交互 · 计算机科学 2025-09-03 Claudia S. Bianchini , Fabrizio Borgia , Maria de Marsico

The phenomenon of innovation has been shifting away from focusing on tangible to intangible modernization with its vitalizing context. This shift appears vitally in innovation developed by individual end-users in organizations and…

计算机与社会 · 计算机科学 2022-03-01 Reem Aman , Shah J. Miah , Janet Dzator

This position paper addresses the fallacies associated with the improper use of affordances in the opportunistic design of augmented reality (AR) applications. While opportunistic design leverages existing physical affordances for content…

人机交互 · 计算机科学 2025-03-27 Marc Satkowski , Weizhou Luo , Rufat Rzayev