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相关论文: RTG-SLAM: Real-time 3D Reconstruction at Scale usi…

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We propose GS-LRM, a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in 0.23 seconds on single A100 GPU. Our model features a very simple transformer-based architecture;…

计算机视觉与模式识别 · 计算机科学 2024-05-01 Kai Zhang , Sai Bi , Hao Tan , Yuanbo Xiangli , Nanxuan Zhao , Kalyan Sunkavalli , Zexiang Xu

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

图形学 · 计算机科学 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

3D Gaussian splatting (3DGS) has emerged as a promising direction for SLAM due to its high-fidelity reconstruction and rapid convergence. However, 3DGS-SLAM algorithms remain impractical for mobile platforms due to their high computational…

硬件体系结构 · 计算机科学 2025-12-01 Xiaotong Huang , He Zhu , Tianrui Ma , Yuxiang Xiong , Fangxin Liu , Zhezhi He , Yiming Gan , Zihan Liu , Jingwen Leng , Yu Feng , Minyi Guo

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

Precise camera tracking, high-fidelity 3D tissue reconstruction, and real-time online visualization are critical for intrabody medical imaging devices such as endoscopes and capsule robots. However, existing SLAM (Simultaneous Localization…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Kailing Wang , Chen Yang , Yuehao Wang , Sikuang Li , Yan Wang , Qi Dou , Xiaokang Yang , Wei Shen

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified scene, incurring computational costs, or loosely integrate…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Jiung Yeon , Seongbo Ha , Hyeonwoo Yu

While dense visual SLAM methods are capable of estimating dense reconstructions of the environment, they suffer from a lack of robustness in their tracking step, especially when the optimisation is poorly initialised. Sparse visual SLAM…

机器人学 · 计算机科学 2022-07-25 Tristan Laidlow , Michael Bloesch , Wenbin Li , Stefan Leutenegger

We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene representations. This framework employs advanced object…

机器人学 · 计算机科学 2024-09-26 Phu Pham , Dipam Patel , Damon Conover , Aniket Bera

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

图形学 · 计算机科学 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Emerging 3D scene representations, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated their effectiveness in Simultaneous Localization and Mapping (SLAM) for photo-realistic rendering, particularly…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Peng Wang , Lingzhe Zhao , Yin Zhang , Shiyu Zhao , Peidong Liu

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

Real-time 3D reconstruction of surgical scenes plays a vital role in computer-assisted surgery, holding a promise to enhance surgeons' visibility. Recent advancements in 3D Gaussian Splatting (3DGS) have shown great potential for real-time…

计算机视觉与模式识别 · 计算机科学 2024-07-04 Jiaxin Guo , Jiangliu Wang , Di Kang , Wenzhen Dong , Wenting Wang , Yun-hui Liu

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

Recent advancements in monocular neural depth estimation, particularly those achieved by the UniDepth network, have prompted the investigation of integrating UniDepth within a Gaussian splatting framework for monocular SLAM. This study…

计算机视觉与模式识别 · 计算机科学 2025-05-05 Mostafa Mansour , Ahmed Abdelsalam , Ari Happonen , Jari Porras , Esa Rahtu

Recent advances in dense 3D reconstruction have demonstrated strong capability in accurately capturing local geometry. However, extending these methods to incremental global reconstruction, as required in SLAM systems, remains challenging.…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Kunyi Li , Michael Niemeyer , Sen Wang , Stefano Gasperini , Nassir Navab , Federico Tombari

Visual simultaneous localization and mapping (V-SLAM) is a fundamental capability for autonomous perception and navigation. However, endoscopic scenes violate the rigidity assumption due to persistent soft-tissue deformations, creating a…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Jiwei Shan , Zeyu Cai , Yirui Li , Yongbo Chen , Lijun Han , Yun-hui Liu , Hesheng Wang , Shing Shin Cheng

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek