中文
相关论文

相关论文: Comparing Continuous and Retrospective Emotion Rat…

200 篇论文

The ability to focus one's attention underlies success in many everyday tasks, but voluntary attention cannot be sustained for a long period of time. Several studies indicate that attention training using computer-based exercises can lead…

人机交互 · 计算机科学 2019-07-11 Minkesh Asati , Taizo Miyachi

Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time. Until now, there…

Background: software engineering research (SE) lacks theory and methodologies for addressing human aspects in software development. Development tasks are undertaken through cognitive processing activities. Affects (emotions, moods,…

软件工程 · 计算机科学 2017-07-04 Daniel Graziotin , Xiaofeng Wang , Pekka Abrahamsson

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

人机交互 · 计算机科学 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

This position paper explores the possibilities and challenges of using Virtual Reality (VR) in remote user studies. Highlighting the immersive nature of VR, the paper identifies key vulnerabilities, including varying technical proficiency,…

人机交互 · 计算机科学 2024-04-30 Viktorija Paneva , Florian Alt

Emotion understanding is a complex process that involves multiple components. The ability to recognise emotions not only leads to new context awareness methods but also enhances system interaction's effectiveness by perceiving and…

人机交互 · 计算机科学 2024-10-27 Rukshani Somarathna , Gelareh Mohammadi

Many individuals especially those with autism spectrum disorder (ASD), alexithymia, or other neurodivergent profiles face challenges in recognizing, expressing, or interpreting emotions. To support more inclusive and personalized emotion…

人机交互 · 计算机科学 2025-08-14 Von Ralph Dane Marquez Herbuela , Yukie Nagai

Portraying emotion and trustworthiness is known to increase the appeal of video content. However, the causal relationship between these signals and online user engagement is not well understood. This limited understanding is partly due to a…

多媒体 · 计算机科学 2021-05-05 Lukas Stappen , Alice Baird , Michelle Lienhart , Annalena Bätz , Björn Schuller

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

多媒体 · 计算机科学 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Virtual reality (VR) has been increasingly utilised as a simulation tool for human-robot interaction (HRI) studies due to its ability to facilitate fast and flexible prototyping. Despite efforts to achieve high validity in VR studies,…

人机交互 · 计算机科学 2026-01-09 Xinyan Yu , Marius Hoggenmüller , Tram Thi Minh Tran , Martin Tomitsch

Evaluating the user experience of a software system is an essential final step of every research. Several concepts such as flow, affective state, presences, or immersion exist to measure user experience. Typical measurement techniques…

人机交互 · 计算机科学 2021-04-14 Tobias Drey , Michael Rietzler , Enrico Rukzio

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

人机交互 · 计算机科学 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

人机交互 · 计算机科学 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

Facial expression analysis has long been an active research area of computer vision. Traditional methods mainly analyse images for prototypical discrete emotions; as a result, they do not provide an accurate depiction of the complex…

计算机视觉与模式识别 · 计算机科学 2022-06-29 Calvin Chen , Stefan Winkler

Emotional expressions are the behaviors that communicate our emotional state or attitude to others. They are expressed through verbal and non-verbal communication. Complex human behavior can be understood by studying physical features from…

计算机视觉与模式识别 · 计算机科学 2021-09-15 Liam Schoneveld , Alice Othmani , Hazem Abdelkawy

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one…

Virtual reality (VR) is increasingly used across psychology, from research and assessment to counseling, psychological treatment, and psychotherapy, with growing applications for children and adolescents. In these contexts, VR is often…

人机交互 · 计算机科学 2026-04-20 Grzegorz Pochwatko

In this paper, we describe our approach for the OMG- Emotion Challenge 2018. The goal is to produce utterance-level valence and arousal estimations for videos of approximately 1 minute length. We tackle this problem by first extracting…

计算机视觉与模式识别 · 计算机科学 2018-05-23 Tianlin Liu , Arvid Kappas

This paper presents a novel approach to assessing human lighting adjustment behavior and preference in diverse lighting conditions through the evaluation of emotional feedback and behavioral data using VR. Participants (n= 27) were exposed…

人机交互 · 计算机科学 2023-07-21 Armin Mostafavi , Tong Bill Xu , Saleh Kalantari

Mapping discrete and dimensional models of emotion remains a persistent challenge in affective science and computing. This incompatibility hinders the combination of valuable data sets, creating a significant bottleneck for training robust…

人机交互 · 计算机科学 2025-11-18 Michal R. Wrobel