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With the emergence of deep learning techniques, smartphone apps are now embedded on-device AI features for enabling advanced tasks like speech translation, to attract users and increase market competitiveness. A good interaction design is…

人机交互 · 计算机科学 2023-07-04 Jason Ching Yuen Siu , Jieshan Chen , Yujin Huang , Zhenchang Xing , Chunyang Chen

Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…

机器人学 · 计算机科学 2023-05-11 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris

Although empirical research often underpins practical visualization guidelines, it remains unclear how well these research-driven insights are reflected in the guidelines practitioners actually use. In this paper, we investigate the…

人机交互 · 计算机科学 2026-01-05 Nam Wook Kim , Grace Myers , Jinhan Choi , Yoonsuh Cho , Changhoon Oh , Yea-Seul Kim

Automotive user interfaces constantly change due to increasing automation, novel features, additional applications, and user demands. While in-vehicle interaction can utilize numerous promising modalities, no existing overview includes an…

人机交互 · 计算机科学 2022-10-25 Pascal Jansen , Mark Colley , Enrico Rukzio

This paper presents a grounded theory-analysis based on a qualitative study of professional interaction designers (n=20) with a focus on how they use tools to manage design ideas. Idea management can be understood as a subcategory of the…

人机交互 · 计算机科学 2020-02-20 Nanna Inie , Peter Dalsgaard

We present a framework for gesture customization requiring minimal examples from users, all without degrading the performance of existing gesture sets. To achieve this, we first deployed a large-scale study (N=500+) to collect data and…

Linkography -- the analysis of links between the design moves that make up an episode of creative ideation or design -- can be used for both visual and quantitative assessment of creative activity traces. Traditional linkography, however,…

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

人机交互 · 计算机科学 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus…

人机交互 · 计算机科学 2016-04-29 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

As technological advancements continue to expand the capabilities of multi unmanned-aerial-vehicle systems (mUAV), human operators face challenges in scalability and efficiency due to the complex cognitive load and operations associated…

机器人学 · 计算机科学 2024-03-11 Mengsha Hu , Jinzhou Li , Runxiang Jin , Chao Shi , Lei Xu , Rui Liu

Navigating large and complex indoor environments, such as universities, airports, and hospitals, can be cognitively demanding and requires attention and effort. While mobile applications provide convenient navigation support, they occupy…

人机交互 · 计算机科学 2026-02-17 Dániel Szabó , Aku Visuri , Benjamin Tag , Simo Hosio

Despite AI tools becoming increasingly embedded in academic practice, little is known about how university students integrate them into their writing processes. We examine how students engage with AI across different writing tasks, and how…

人机交互 · 计算机科学 2026-04-29 Silvia Bodei , Duncan P. Brumby , Katie Fisher , Jon Mella

Evaluating human-AI decision-making systems is an emerging challenge as new ways of combining multiple AI models towards a specific goal are proposed every day. As humans interact with AI in decision-making systems, multiple factors may be…

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

人机交互 · 计算机科学 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

Mid-air ultrasound haptic technology can enhance user interaction and immersion in extended reality (XR) applications through contactless touch feedback. Yet, existing design tools for mid-air haptics primarily support creating tactile…

人机交互 · 计算机科学 2024-05-01 Kevin John , Yinan Li , Hasti Seifi

Drones are conventionally controlled using joysticks, remote controllers, mobile applications, and embedded computers. A few significant issues with these approaches are that drone control is limited by the range of electromagnetic…

机器人学 · 计算机科学 2018-03-29 Kathiravan Natarajan , Truong-Huy D. Nguyen , Mutlu Mete

Modern technology driven information systems are part of our daily lives. However, this deep integration poses new challenges to the human computer interaction (HCI) professionals. With the rapid growth of mobile and cloud computing and the…

人机交互 · 计算机科学 2026-03-30 Rajan Das Gupta , Ashikur Rahman , Md Imrul Hasan Showmick , Md. Yeasin Rahat , Md. Jakir Hossen

Body language such as conversational gesture is a powerful way to ease communication. Conversational gestures do not only make a speech more lively but also contain semantic meaning that helps to stress important information in the…

机器人学 · 计算机科学 2022-10-14 Hitoshi Teshima , Naoki Wake , Diego Thomas , Yuta Nakashima , Hiroshi Kawasaki , Katsushi Ikeuchi

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

人机交互 · 计算机科学 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

计算机与社会 · 计算机科学 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris