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This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

机器学习 · 计算机科学 2025-12-12 Atahan Cilan , Atay Özgövde

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

人工智能 · 计算机科学 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan

Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research. AGD approaches generally rely on approximations of human play, either objective functions or AI agents. Despite…

人工智能 · 计算机科学 2023-10-06 Johor Jara Gonzalez , Seth Cooper , Matthew Guzdial

Object-centric representations have recently enabled significant progress in tackling relational reasoning tasks. By building a strong object-centric inductive bias into neural architectures, recent efforts have improved generalization and…

机器学习 · 计算机科学 2021-04-20 Wenling Shang , Lasse Espeholt , Anton Raichuk , Tim Salimans

Games are challenging for Reinforcement Learning~(RL) agents due to their reward-sparsity, as rewards are only obtainable after long sequences of deliberate actions. Intrinsic Motivation~(IM) methods -- which introduce exploration rewards…

人工智能 · 计算机科学 2025-07-29 Leonardo Villalobos-Arias , Grant Forbes , Jianxun Wang , David L Roberts , Arnav Jhala

We present an approach for designing swarm-based optimizers for the global optimization of expensive black-box functions. In the proposed approach, the problem of finding efficient optimizers is framed as a reinforcement learning problem,…

人工智能 · 计算机科学 2023-04-12 Eloghosa Ikponmwoba , Ope Owoyele

We introduce a reinforcement learning environment based on Heroic - Magic Duel, a 1 v 1 action strategy game. This domain is non-trivial for several reasons: it is a real-time game, the state space is large, the information given to the…

人工智能 · 计算机科学 2020-02-18 Michal Warchalski , Dimitrije Radojevic , Milos Milosevic

AI agents powered by Large Language Models (LLMs) have made significant advances, enabling them to assist humans in diverse complex tasks and leading to a revolution in human-AI coordination. LLM-powered agents typically require invoking…

人工智能 · 计算机科学 2024-01-10 Jijia Liu , Chao Yu , Jiaxuan Gao , Yuqing Xie , Qingmin Liao , Yi Wu , Yu Wang

We anticipate increased instances of humans and AI systems working together in what we refer to as a hybrid team. The increase in collaboration is expected as AI systems gain proficiency and their adoption becomes more widespread. However,…

人工智能 · 计算机科学 2024-08-06 Andrew Fuchs , Andrea Passarella , Marco Conti

Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without…

多智能体系统 · 计算机科学 2024-09-27 Alejandra López de Aberasturi Gómez , Carles Sierra , Jordi Sabater-Mir

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

While reinforcement learning agents can achieve superhuman performance in many complex tasks, they typically do not become more computationally efficient as they improve. In contrast, humans gradually require less cognitive effort as they…

人工智能 · 计算机科学 2025-10-28 Adrian Orenstein , Jessica Chen , Gwyneth Anne Delos Santos , Bayley Sapara , Michael Bowling

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

机器学习 · 计算机科学 2025-12-10 Mikayel Samvelyan

Standard reinforcement learning (RL) for large language model (LLM) agents typically optimizes extrinsic rewards, prioritizing isolated task completion over continual adaptation. Consequently, agents often converge to suboptimal policies…

人工智能 · 计算机科学 2026-03-31 Xiaoying Zhang , Zichen Liu , Yipeng Zhang , Xia Hu , Wenqi Shao

Unlike reinforcement learning (RL) agents, humans remain capable multitaskers in changing environments. In spite of only experiencing the world through their own observations and interactions, people know how to balance focusing on tasks…

人工智能 · 计算机科学 2024-07-02 Rishav Bhagat , Jonathan Balloch , Zhiyu Lin , Julia Kim , Mark Riedl

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

机器学习 · 计算机科学 2022-11-08 Emily Halina , Matthew Guzdial

Human-centered AI considers human experiences with AI performance. While abundant research has been helping AI achieve superhuman performance either by fully automatic or weak supervision learning, fewer endeavors are experimenting with how…

人工智能 · 计算机科学 2022-08-08 Yilei Zeng , Jiali Duan , Yang Li , Emilio Ferrara , Lerrel Pinto , C. -C. Jay Kuo , Stefanos Nikolaidis

Reinforcement learning (RL), a common tool in decision making, learns control policies from various experiences based on the associated cumulative return/rewards without treating them differently. Humans, on the contrary, often learn to…

机器学习 · 计算机科学 2025-11-25 Mingkang Wu , Devin White , Vernon Lawhern , Nicholas R. Waytowich , Yongcan Cao

Being able to recognize emotions in human users is considered a highly desirable trait in Human-Robot Interaction (HRI) scenarios. However, most contemporary approaches rarely attempt to apply recognized emotional features in an active…

人机交互 · 计算机科学 2018-07-27 Nikhil Churamani , Alexander Sutherland , Pablo Barros

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

机器学习 · 计算机科学 2019-12-03 David Ha
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