相关论文: An Analysis of Triangulation in Geometrically Nois…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
We present an algorithm that takes as input a finite point set in Euclidean space, and performs a perturbation that guarantees that the Delaunay triangulation of the resulting perturbed point set has quantifiable stability with respect to…
We propose an algorithm to create a 3-colorable Delaunay Triangulation. The input of the problem we are trying to solve is a set X of n twodimensional points. The output is a 3-colorable two-dimensional Delaunay triangulation T for X U Y ,…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
We establish the local existence of pathwise solutions for the stochastic Euler equations in a three-dimensional bounded domain with slip boundary conditions and a very general nonlinear multiplicative noise. In the two-dimensional case we…
Physics-informed neural networks offered an alternate way to solve several differential equations that govern complicated physics. However, their success in predicting the acoustic field is limited by the vanishing-gradient problem that…
In 2022, Olivier Longuet, a French mathematics teacher, created a game called the \textit{calissons puzzle}. Given a triangular grid in a hexagon and some given edges of the grid, the problem is to find a calisson tiling such that no input…
Manifold optimization is ubiquitous in computational and applied mathematics, statistics, engineering, machine learning, physics, chemistry and etc. One of the main challenges usually is the non-convexity of the manifold constraints. By…
This extended abstract is about an effort to build a formal description of a triangulation algorithm starting with a naive description of the algorithm where triangles, edges, and triangulations are simply given as sets and the most complex…
We present new iterative algorithms for solving a square linear system $Ax=b$ in dimension $n$ by employing the {\it Triangle Algorithm} \cite{kal12}, a fully polynomial-time approximation scheme for testing if the convex hull of a finite…
The rotation of multi-dimensional arrays, or tensors, is a fundamental operation in computer science with applications ranging from data processing to scientific computing. While various methods exist, achieving this rotation in-place…
Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…
We construct a converging geometric iterated function system on the moduli space of ordered triangles, for which the involved functions have geometric meanings and contain a non-contraction map under the natural metric.
For many fundamental problems in computational topology, such as unknot recognition and $3$-sphere recognition, the existence of a polynomial-time solution remains unknown. A major algorithmic tool behind some of the best known algorithms…
We embark in a program of studying the problem of better approximating surfaces by triangulations(triangular meshes) by considering the approximating triangulations as finite metric spaces and the target smooth surface as their…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…
The lasso has become an important practical tool for high dimensional regression as well as the object of intense theoretical investigation. But despite the availability of efficient algorithms, the lasso remains computationally demanding…
0-efficient triangulations of 3-manifolds are defined and studied. It is shown that any triangulation of a closed, orientable, irreducible 3-manifold M can be modified to a 0-efficient triangulation or M can be shown to be one of the…