Finding a Largest-Area Triangle in a Terrain in Near-Linear Time
Computational Geometry
2025-02-14 v3 Data Structures and Algorithms
Abstract
A terrain is an -monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in time, where is the number of vertices defining the terrain. The best previous algorithm for this problem has a running time of .
Cite
@article{arxiv.2104.11420,
title = {Finding a Largest-Area Triangle in a Terrain in Near-Linear Time},
author = {Sergio Cabello and Arun Kumar Das and Sandip Das and Joydeep Mukherjee},
journal= {arXiv preprint arXiv:2104.11420},
year = {2025}
}