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We present a simulation-based approach for solution of mean field games (MFGs), using the framework of empirical game-theoretical analysis (EGTA). Our primary method employs a version of the double oracle, iteratively adding strategies…

多智能体系统 · 计算机科学 2023-02-14 Yongzhao Wang , Michael P. Wellman

In the classic expert problem, $\Phi$-regret measures the gap between the learner's total loss and that achieved by applying the best action transformation $\phi \in \Phi$. A recent work by Lu et al., [2025] introduces an adaptive algorithm…

机器学习 · 计算机科学 2025-12-16 Soumita Hait , Ping Li , Haipeng Luo , Mengxiao Zhang

No-regret learners seek to minimize the difference between the loss they cumulated through the actions they played, and the loss they would have cumulated in hindsight had they consistently modified their behavior according to some strategy…

计算机科学与博弈论 · 计算机科学 2023-11-09 Gabriele Farina , Charilaos Pipis

We establish the convergence of the unified two-timescale Reinforcement Learning (RL) algorithm presented in a previous work by Angiuli et al. This algorithm provides solutions to Mean Field Game (MFG) or Mean Field Control (MFC) problems…

最优化与控制 · 数学 2024-05-02 Andrea Angiuli , Jean-Pierre Fouque , Mathieu Laurière , Mengrui Zhang

Bargaining games, where agents attempt to agree on how to split utility, are an important class of games used to study economic behavior, which motivates a study of online learning algorithms in these games. In this work, we tackle when…

计算机科学与博弈论 · 计算机科学 2025-07-08 Serafina Kamp , Reese Liebman , Benjamin Fish

Given an array with defective elements, failure correction (FC) aims at finding a new set of weights for the working elements so that the properties of the original pattern can be recovered. Unlike several FC techniques available in the…

系统与控制 · 电气工程与系统科学 2021-02-05 F. Zardi , G. Oliveri , M. Salucci , A. Massa

This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…

人工智能 · 计算机科学 2025-10-07 Gon Buzaglo , Noah Golowich , Elad Hazan

The paper studies fictitious play (FP) learning dynamics in continuous time. It is shown that in almost every potential game, and for almost every initial condition, the rate of convergence of FP is exponential. In particular, the paper…

计算机科学与博弈论 · 计算机科学 2017-07-26 Brian Swenson , Soummya Kar

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

We study the convergence properties of decentralized fictitious play (DFP) for the class of near-potential games where the incentives of agents are nearly aligned with a potential function. In DFP, agents share information only with their…

最优化与控制 · 数学 2021-03-19 Sarper Aydın , Sina Arefizadeh , Ceyhun Eksin

To model complex real-world systems, such as traders in stock markets, or the dissemination of contagious diseases, graphon mean-field games (GMFG) have been proposed to model many agents. Despite the empirical success, our understanding of…

计算机科学与博弈论 · 计算机科学 2024-10-14 Jing Dong , Baoxiang Wang , Yaoliang Yu

We study the complexity of computing or approximating refinements of Nash equilibrium for a given finite n-player extensive form game of perfect recall (EFGPR), where n >= 3. Our results apply to a number of well-studied refinements,…

计算机科学与博弈论 · 计算机科学 2014-12-04 Kousha Etessami

Researchers on artificial intelligence have achieved human-level intelligence in large-scale perfect-information games, but it is still a challenge to achieve (nearly) optimal results (in other words, an approximate Nash Equilibrium) in…

人工智能 · 计算机科学 2019-04-09 Li Zhang , Wei Wang , Shijian Li , Gang Pan

Designing efficient algorithms to find Nash equilibrium (NE) refinements in sequential games is of paramount importance in practice. Indeed, it is well known that the NE has several weaknesses, since it may prescribe to play sub-optimal…

计算机科学与博弈论 · 计算机科学 2022-08-18 Martino Bernasconi , Alberto Marchesi , Francesco Trovò

We develop an algorithmic framework for solving convex optimization problems using no-regret game dynamics. By converting the problem of minimizing a convex function into an auxiliary problem of solving a min-max game in a sequential…

机器学习 · 计算机科学 2023-02-21 Jun-Kun Wang , Jacob Abernethy , Kfir Y. Levy

This thesis investigates the extent to which the optimal value of a constraint satisfaction problem (CSP) can be approximated by some sentence of fixed point logic with counting (FPC). It is known that, assuming $\mathsf{P} \neq…

计算机科学中的逻辑 · 计算机科学 2020-08-10 Jamie Tucker-Foltz

We introduce Cautious Optimism, a framework for substantially faster regularized learning in general games. Cautious Optimism, as a variant of Optimism, adaptively controls the learning pace in a dynamic, non-monotone manner to accelerate…

机器学习 · 计算机科学 2025-11-17 Ashkan Soleymani , Georgios Piliouras , Gabriele Farina

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…

机器学习 · 计算机科学 2020-06-25 Qiaomin Xie , Yudong Chen , Zhaoran Wang , Zhuoran Yang

This paper proposes an optimized mapping of the FIR filter algorithm that enhances the rate of a reconfigurable computer over a basic mapping previously proposed [1]. It also presents a new interconnection scheme in the reconfigurable part…

信号处理 · 电气工程与系统科学 2019-04-12 Hassan Diab , Issam Damaj , Fadi Kurdahi

As the earliest and one of the most fundamental learning dynamics for computing NE, fictitious play (FP) has being receiving incessant research attention and finding games where FP would converge (games with FPP) is one central question in…

最优化与控制 · 数学 2024-12-31 Zhouming Wu , Yifen Mu , Xiaoguang Yang