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We initiate the analysis of the response of computer owners to various offers of defence systems against a cyber-hacker (for instance, a botnet attack), as a stochastic game of a large number of interacting agents. We introduce a simple…

最优化与控制 · 数学 2022-05-03 Vassili Kolokoltsov , Alain Bensoussan

Security challenges accompany the efficiency. The pervasive integration of information and communications technologies (ICTs) makes cyber-physical systems vulnerable to targeted attacks that are deceptive, persistent, adaptive and…

计算机科学与博弈论 · 计算机科学 2018-09-11 Linan Huang , Quanyan Zhu

Identifying the actual adversarial threat against a system vulnerability has been a long-standing challenge for cybersecurity research. To determine an optimal strategy for the defender, game-theoretic based decision models have been widely…

计算机科学与博弈论 · 计算机科学 2022-11-11 Siddhant Bhambri , Purv Chauhan , Frederico Araujo , Adam Doupé , Subbarao Kambhampati

What is a finite-state strategy in a delay game? We answer this surprisingly non-trivial question and present a very general framework for computing such strategies: they exist for all winning conditions that are recognized by automata with…

计算机科学与博弈论 · 计算机科学 2017-09-13 Martin Zimmermann

This paper proposes a new perspective on the conventional planar target tracking problem. One evader and one pursuer are considered in the dynamics. In the planar tracking, pursuer has the ability to measure the position and the velocity…

系统与控制 · 计算机科学 2018-01-10 Nan Yu , Chifu Yang , Miao Li

We consider a pursuit-evasion differential game with a Hybrid system of dynamics in Hilbert space with integral constraints on the control functions of players. We show that the pursuer has a winning strategy.

最优化与控制 · 数学 2020-07-17 Mehdi Salimi

The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…

组合数学 · 数学 2025-12-30 Ohad Noy Feldheim , Itamar Israeli

Reactive defense mechanisms, such as intrusion detection systems, have made significant efforts to secure a system or network for the last several decades. However, the nature of reactive security mechanisms has limitations because…

网络与互联网体系结构 · 计算机科学 2019-09-19 Jin-Hee Cho , Dilli P. Sharma , Hooman Alavizadeh , Seunghyun Yoon , Noam Ben-Asher , Terrence J. Moore , Dong Seong Kim , Hyuk Lim , Frederica F. Nelson

What is a finite-state strategy in a delay game? We answer this surprisingly non-trivial question by presenting a very general framework that allows to remove delay: finite-state strategies exist for all winning conditions where the…

计算机科学与博弈论 · 计算机科学 2019-12-16 Sarah Winter , Martin Zimmermann

Moving Target Defense (MTD) is commonly formulated as a repeated security game to mitigate persistent threats. Although the strong Stackelberg equilibrium (SSE) characterizes the defender's optimal strategy in the leader-follower framework,…

计算机科学与博弈论 · 计算机科学 2026-05-11 Zhaoyang Cheng , Guanpu Chen , Yiguang Hong , Ming Cao , Mikael Skoglund

This paper studies a system security problem in the context of observability based on a two-person noncooperative infinitely repeated game. Both the attacker and the defender have means to modify the dimension of the unobservable subspace,…

最优化与控制 · 数学 2025-06-11 Yueyue Xu , Panpan Zhou , Lin Wang , Zhixin Liu , Xiaoming Hu

The Transformer, a highly expressive architecture for sequence modeling, has recently been adapted to solve sequential decision-making, most notably through the Decision Transformer (DT), which learns policies by conditioning on desired…

机器学习 · 计算机科学 2025-10-15 Xiaohang Tang , Zhuowen Cheng , Satyabrat Kumar

Maintaining the security of control systems in the presence of integrity attacks is a significant challenge. In literature, several possible attacks against control systems have been formulated including replay, false data injection, and…

系统与控制 · 计算机科学 2017-06-27 Sean Weerakkody , Bruno Sinopoli

The results of a learning process depend on the input data. There are cases in which an adversary can strategically tamper with the input data to affect the outcome of the learning process. While some datasets are difficult to attack, many…

密码学与安全 · 计算机科学 2019-04-02 Eitan Farchi , Onn Shehory , Guy Barash

Consider the following Maker-Breaker game. Fix a finite subset $S\subset\mathbb{N}$ of the naturals. The players Maker and Breaker take turns choosing previously unclaimed natural numbers. Maker wins by eventually building a homothetic copy…

组合数学 · 数学 2026-01-28 Hannah Alpert , Liam Barham , Brian Freidin , Ian Tan , Alexandra Weiner

We consider a model of two competing microswimming agents engaged in a pursue-evasion task within a low-Reynolds-number environment. Agents can only perform simple maneuvers and sense hydrodynamic disturbances, which provide ambiguous…

流体动力学 · 物理学 2022-03-04 Francesco Borra , Luca Biferale , Massimo Cencini , Antonio Celani

We study Maker--Breaker total domination game played by two players, Dominator and Staller, on the connected cubic graphs. Staller (playing the role of Maker) wins if she manages to claim an open neighbourhood of a vertex. Dominator wins…

组合数学 · 数学 2023-06-22 Jovana Forcan , Mirjana Mikalački

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

计算几何 · 计算机科学 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

We consider a perimeter defense problem in which a single vehicle seeks to defend a compact region from intruders in a one-dimensional environment parameterized by the perimeter size and the intruder-to-vehicle speed ratio. The intruders…

系统与控制 · 电气工程与系统科学 2021-03-23 Shivam Bajaj , Eric Torng , Shaunak D. Bopardikar

The classical constant-sum 'silent duel' game had two antagonistic marksmen walking towards each other. A more friendly formulation has two equally skilled marksmen approaching targets at which they may silently fire at distances of their…

计算机科学与博弈论 · 计算机科学 2017-12-04 Steve Alpern , J. V. Howard