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Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

人机交互 · 计算机科学 2018-09-24 Aryabrata Basu , Kyle Johnsen

While virtual reality (VR) holds significant potential to revolutionize digital user interaction, how visual information is presented through VR head-mounted displays (HMDs) differs from naturalistic viewing and interactions in physical…

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

人机交互 · 计算机科学 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

The augmented-reality head-mounted display (e.g., Microsoft HoloLens) is one of the most innovative technologies in multimedia and human-computer interaction in recent years. Despite the emerging research of its applications on engineering,…

人机交互 · 计算机科学 2019-06-04 Yunlong Wang , Harald Reiterer

Introduction: Virtual audiovisual technology and its methodology has yet to be established for psychoacoustic research. This study examined the effects of different audiovisual conditions on preference when listening to multi-talker…

人机交互 · 计算机科学 2023-01-18 Gerard Llorach , Maartje M. E. Hendrikse , Giso Grimm , Volker Hohmann

Integrated VR (IVR) systems consist of a head-mounted display (HMD) and body-tracking capabilities. They enable users to translate their physical movements into corresponding avatar movements in real-time, allowing them to perceive their…

We present an experiment exploring how the controller's virtual representation impacts target acquisition performance across MR and VR contexts. Participants performed selection tasks comparing four visual configurations: a virtual…

人机交互 · 计算机科学 2025-11-17 Eric DeMarbre , Jay Henderson , J. Felipe Gonzalez , Rob Teather

Virtual displays provided through head-worn displays (HWDs) offer users large screen space for productivity, but managing this space effectively presents challenges. This paper explores how to enhance window-switching strategies for virtual…

人机交互 · 计算机科学 2025-01-22 Leonardo Pavanatto , Jens Grubert , Doug Bowman

The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

人机交互 · 计算机科学 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Traditional relative pointing devices such as mice and trackpads are unsuitable for pointing at distant displays, because they encumber the users by requiring either a flat surface to operate on or being held by two hands. Past research has…

人机交互 · 计算机科学 2017-10-06 Yunfeng Zhang

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

人机交互 · 计算机科学 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

Virtual reality (VR) allows users to see and manipulate virtual scenes and items through input devices, like head-mounted displays. In this study, the effects of button size, spacing, and depth on the usability of virtual buttons in VR…

人机交互 · 计算机科学 2018-09-18 Kyudong Park , Dohyeon Kim , Sung H. Han

Visual cues are essential in computer-mediated communication. It is especially important when communication happens in a collaboration scenario that requires focusing several users' attention on aspecific object among other similar ones.…

人机交互 · 计算机科学 2021-10-11 Lei Chen , Yilin Liu , Yue Li , Lingyun Yu , BoYu Gao , Maurizio Caon , Yong Yue , Hai-Ning Liang

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

人机交互 · 计算机科学 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

We proposed viewpoint-tolerant shared depth perception without individual tracking by leveraging human cognitive compensation in universally 3D rendered images on a wall-sized display. While traditional 3D perception-enabled display systems…

人机交互 · 计算机科学 2025-08-29 Dooyoung Kim , Jinseok Hong , Heejeong Ko , Woontack Woo

Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds have emerged as a popular 3D format for acquisition and rendering of digital humans, thanks to their versatility and real-time capabilities.…

多媒体 · 计算机科学 2022-01-20 Irene Viola , Shishir Subramanyam , Jie Li , Pablo Cesar

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

网络与互联网体系结构 · 计算机科学 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Research in user interaction with mixed reality environments using multiple displays has become increasingly relevant with the prevalence of mobile devices in everyday life and increased commoditization of large display area technologies…

人机交互 · 计算机科学 2020-02-13 Travis Gesslein , Jens Grubert

Optical see-through head-mounted displays (OST HMDs) typically display virtual content at a fixed focal distance while users need to integrate this information with real-world information at different depth layers. This problem is…

人机交互 · 计算机科学 2019-09-09 Anna Eiberger , Per Ola Kristensson , Susanne Mayr , Matthias Kranz , Jens Grubert