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In this paper, I will attempt to establish a framework for representation in virtual worlds that may allow for input data from many different scales and virtual physics to be merged. For example, a typical virtual environment must…

人机交互 · 计算机科学 2011-04-26 Bradly Alicea

3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on…

计算机视觉与模式识别 · 计算机科学 2021-03-31 Lele Chen , Chen Cao , Fernando De la Torre , Jason Saragih , Chenliang Xu , Yaser Sheikh

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

人机交互 · 计算机科学 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry

An avatar mirroring the user's movement is commonly adopted in Virtual Reality(VR). Maintaining the user-avatar movement consistency provides the user a sense of body ownership and thus an immersive experience. However, breaking this…

人机交互 · 计算机科学 2022-09-23 Zhipeng Li , Yu Jiang , Yihao Zhu , Ruijia Chen , Ruolin Wang , Yuntao Wang , Yukang Yan , Yuanchun Shi

Virtual try-on has emerged as a pivotal task at the intersection of computer vision and fashion, aimed at digitally simulating how clothing items fit on the human body. Despite notable progress in single-image virtual try-on (VTO), current…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Siqi Li , Zhengkai Jiang , Jiawei Zhou , Zhihong Liu , Xiaowei Chi , Haoqian Wang

Interaction with the physical environment and different users is essential to foster a collaborative experience. For this, we propose an interaction based on a central point represented by an Augmented Reality marker in which several users…

人机交互 · 计算机科学 2023-01-09 Bianca Marques , Rui Nóbrega , Carmen Morgado

We are interested in a novel task, namely low-resource text-to-talking avatar. Given only a few-minute-long talking person video with the audio track as the training data and arbitrary texts as the driving input, we aim to synthesize…

计算机视觉与模式识别 · 计算机科学 2023-08-03 Zhenhui Ye , Ziyue Jiang , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

声音 · 计算机科学 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

Metaverse is expected to emerge as a new paradigm for the next-generation Internet, providing fully immersive and personalised experiences to socialize, work, and play in self-sustaining and hyper-spatio-temporal virtual world(s). The…

In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…

人机交互 · 计算机科学 2026-05-18 Jan Henry Belz

Virtual Reality (VR) bares promise of social interactions that can feel more immersive than other media. Key to this is the ability to accurately animate a personalized photorealistic avatar, and hence the acquisition of the labels for…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Chaitanya Patel , Shaojie Bai , Te-Li Wang , Jason Saragih , Shih-En Wei

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Pinxin Liu , Pengfei Zhang , Hyeongwoo Kim , Pablo Garrido , Ari Shapiro , Kyle Olszewski

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

人机交互 · 计算机科学 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

Teleoperated avatar robots allow people to transport their manipulation skills to environments that may be difficult or dangerous to work in. Current systems are able to give operators direct control of many components of the robot to…

机器人学 · 计算机科学 2024-07-12 Patrick Naughton , James Seungbum Nam , Andrew Stratton , Kris Hauser

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to the inputs, while supporting high-fidelity facial and…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Yiqian Wu , Rawal Khirodkar , Egor Zakharov , Timur Bagautdinov , Lei Xiao , Zhaoen Su , Shunsuke Saito , Xiaogang Jin , Junxuan Li

The goal of general-purpose robotics is to create agents that can seamlessly adapt to and operate in diverse, unstructured human environments. Imitation learning has become a key paradigm for robotic manipulation, yet collecting large-scale…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Liu Liu , Xiaofeng Wang , Guosheng Zhao , Keyu Li , Wenkang Qin , Jiagang Zhu , Jiaxiong Qiu , Zheng Zhu , Guan Huang , Zhizhong Su

Equipping robotic faces with singing capabilities is crucial for empathetic Human-Robot Interaction. However, existing robotic face driving research primarily focuses on conversations or mimicking static expressions, struggling to meet the…

机器人学 · 计算机科学 2026-01-06 Zhuoxiong Xu , Xuanchen Li , Yuhao Cheng , Fei Xu , Yichao Yan , Xiaokang Yang

Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR…

计算机视觉与模式识别 · 计算机科学 2022-09-21 Alexander Winkler , Jungdam Won , Yuting Ye
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