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While Markov chain Monte Carlo methods (MCMC) provide a general framework to sample from a probability distribution defined up to normalization, they often suffer from slow convergence to the target distribution when the latter is highly…

机器学习 · 计算机科学 2023-07-06 Tristan Deleu , Yoshua Bengio

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

社会与信息网络 · 计算机科学 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

The proliferation of machine learning-based methods for Mixed-Integer Linear Programming (MILP) instance generation has surged, driven by the need for diverse training datasets. However, a critical question remains: Are these generated…

机器学习 · 计算机科学 2026-02-06 Yidong Luo , Chenguang Wang , Dong Li , Tianshu Yu

While the capabilities of generative models heavily improved in different domains (images, text, graphs, molecules, etc.), their evaluation metrics largely remain based on simplified quantities or manual inspection with limited…

Ensemble weather forecasts based on multiple runs of numerical weather prediction models typically show systematic errors and require post-processing to obtain reliable forecasts. Accurately modeling multivariate dependencies is crucial in…

大气与海洋物理 · 物理学 2024-02-02 Jieyu Chen , Tim Janke , Florian Steinke , Sebastian Lerch

The integration of Large Language Models (LLMs) into the scientific ecosystem raises fundamental questions about the creativity and originality of AI-generated research. Recent work has identified ``smart plagiarism'' as a concern in…

计算与语言 · 计算机科学 2026-01-16 Devesh Saraogi , Rohit Singhee , Dhruv Kumar

Sensitivity analysis is a cornerstone of climate science, essential for understanding phenomena ranging from storm intensity to long-term climate feedbacks. However, computing these sensitivities using traditional physical models is often…

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

人机交互 · 计算机科学 2025-12-02 Hisham Abdelqader

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

Generative Artificial Intelligence (GenAI) is currently reshaping game development practices, production pipelines, and value networks in an unprecedentedly pervasive manner with cascading consequences remaining unclear. In the last five…

人机交互 · 计算机科学 2025-12-10 Alexandru Ternar , Alena Denisova , João M. Cunha , Annakaisa Kultima , Christian Guckelsberger

Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

人工智能 · 计算机科学 2020-04-07 Michael Cook

The robot manipulation ecosystem currently faces issues with integrating open-source components and reproducing results. This limits the ability of the community to benchmark and compare the performance of different solutions to one another…

机器人学 · 计算机科学 2025-04-10 Brian Flynn , Kostas Bekris , Berk Calli , Aaron Dollar , Adam Norton , Yu Sun , Holly Yanco

Molecular systems often remain trapped for long times around some local minimum of the potential energy function, before switching to another one -- a behavior known as metastability. Simulating transition paths linking one metastable state…

Many recent flow-matching and diffusion-style generative models rely on auxiliary stochastic dynamics during training: a richer process is simulated to define conditional targets, but the auxiliary state is either intractable to sample at…

机器学习 · 计算机科学 2026-05-21 Lukas Billera , Hedwig Nora Nordlinder , Ben Murrell

Generative models have become significant assets in the exploration and identification of new materials, enabling the rapid proposal of candidate crystal structures that satisfy target properties. Despite the increasing adoption of diverse…

机器学习 · 计算机科学 2025-10-21 Charles Rhys Campbell , Aldo H. Romero , Kamal Choudhary

Current Multimodal Knowledge Graph Construction (MKGC) models struggle with the real-world dynamism of continuously emerging entities and relations, often succumbing to catastrophic forgetting-loss of previously acquired knowledge. This…

计算与语言 · 计算机科学 2024-05-28 Xiang Chen , Jintian Zhang , Xiaohan Wang , Ningyu Zhang , Tongtong Wu , Yuxiang Wang , Yongheng Wang , Huajun Chen

Auto-regressive generation models achieve competitive performance across many different NLP tasks such as summarization, question answering, and classifications. However, they are also known for being slow in inference, which makes them…

计算与语言 · 计算机科学 2024-05-08 Shujian Zhang , Korawat Tanwisuth , Chengyue Gong , Pengcheng He , Mingyuan Zhou

Context: Mining software repositories is a popular means to gain insights into a software project's evolution, monitor project health, support decisions and derive best practices. Tools supporting the mining process are commonly applied by…

软件工程 · 计算机科学 2025-11-13 Nicole Hoess , Carlos Paradis , Rick Kazman , Wolfgang Mauerer

Compilers are essential for the performance and correct execution of software and hold universal relevance across various scientific disciplines. Despite this, there is a notable lack of tools for testing and evaluating them, especially…

编程语言 · 计算机科学 2026-01-06 Berke Ates , Filip Dobrosavljević , Theodoros Theodoridis , Zhendong Su

Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While these approaches are able to generate content for different games (e.g. Super…