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Graph generative models are highly important for sharing surrogate data and benchmarking purposes. Real-world complex systems often exhibit dynamic nature, where the interactions among nodes change over time in the form of a temporal…

社会与信息网络 · 计算机科学 2023-06-21 Penghang Liu , A. Erdem Sarıyüce

Large Language Models (LLMs) demonstrate impressive general capabilities but often struggle with step-by-step procedural reasoning, a critical challenge in complex interactive environments. While retrieval-augmented methods like GraphRAG…

人工智能 · 计算机科学 2026-03-13 Jonathan Leung , Yongjie Wang , Zhiqi Shen

Materials language processing (MLP) is one of the key facilitators of materials science research, as it enables the extraction of structured information from massive materials science literature. Prior works suggested high-performance MLP…

计算与语言 · 计算机科学 2023-08-21 Jaewoong Choi , Byungju Lee

Procedural content generation (PCG) concerns all sorts of algorithms and tools which automatically produce game content, without requiring manual authoring by game artists. Besides generating com-plex static meshes, the PCG core usually…

图形学 · 计算机科学 2018-08-02 Anthony Savidis

The increasing penetration of renewables is replacing traditional synchronous generation in modern power systems with low-inertia asynchronous converter-interfaced generators (CIGs). This penetration threatens the dynamic stability of the…

系统与控制 · 电气工程与系统科学 2025-03-18 Xuezao Wang , Yijun Xu , Wei Gu , Kai Liu , Shuai Lu , Mert Korkali , Lamine Mili

Graph data structures offer a versatile and powerful means to model relationships and interconnections in various domains, promising substantial advantages in data representation, analysis, and visualization. In games, graph-based data…

机器学习 · 计算机科学 2024-09-10 Florian Rupp , Kai Eckert

Machine learning for procedural content generation has recently become an active area of research. Levels vary in both form and function and are mostly unrelated to each other across games. This has made it difficult to assemble suitably…

人工智能 · 计算机科学 2021-08-11 Philip Bontrager , Julian Togelius

This paper introduces EvoCraft, a framework for Minecraft designed to study open-ended algorithms. We introduce an API that provides an open-source Python interface for communicating with Minecraft to place and track blocks. In contrast to…

人工智能 · 计算机科学 2020-12-10 Djordje Grbic , Rasmus Berg Palm , Elias Najarro , Claire Glanois , Sebastian Risi

Generative recommendation commonly adopts a two-stage pipeline in which a learnable tokenizer maps items to discrete token sequences (i.e. identifiers) and an autoregressive generative recommender model (GRM) performs prediction based on…

信息检索 · 计算机科学 2026-04-01 Yuebo Feng , Jiahao Liu , Mingzhe Han , Dongsheng Li , Hansu Gu , Peng Zhang , Tun Lu , Ning Gu

This paper describes a method for generative player modeling and its application to the automatic testing of game content using archetypal player models called procedural personas. Theoretically grounded in psychological decision theory,…

人工智能 · 计算机科学 2018-02-21 Christoffer Holmgård , Michael Cerny Green , Antonios Liapis , Julian Togelius

Addressing the issues of who saying what to whom in multi-party conversations (MPCs) has recently attracted a lot of research attention. However, existing methods on MPC understanding typically embed interlocutors and utterances into…

计算与语言 · 计算机科学 2023-07-19 Jia-Chen Gu , Zhen-Hua Ling , Quan Liu , Cong Liu , Guoping Hu

Dynamic contingency screening is a challenging task in dynamic security assessment, when traditional numerical approaches are computationally intensive and often not able to repeatedly solve full AC power flow for all possible contingencies…

系统与控制 · 电气工程与系统科学 2026-04-29 Quan Tran , Suresh S. Muknahallipatna , Dongliang Duan , Nga Nguyen

We present Word2Minecraft, a system that leverages large language models to generate playable game levels in Minecraft based on structured stories. The system transforms narrative elements-such as protagonist goals, antagonist challenges,…

计算与语言 · 计算机科学 2025-03-24 Shuo Huang , Muhammad Umair Nasir , Steven James , Julian Togelius

Advances in CAD and CAM have enabled engineers and design teams to digitally design parts with unprecedented ease. Software solutions now come with a range of modules for optimizing designs for performance requirements, generating…

计算工程、金融与科学 · 计算机科学 2024-09-06 Hongrui Chen , Aditya Joglekar , Zack Rubinstein , Bradley Schmerl , Gary Fedder , Jan de Nijs , David Garlan , Stephen Smith , Levent Burak Kara

Global climate change has reduced crop resilience and pesticide efficacy, making reliance on synthetic pesticides inevitable, even though their widespread use poses significant health and environmental risks. While these pesticides remain a…

机器学习 · 计算机科学 2025-03-17 Taehan Kim , Wonduk Seo

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

计算机视觉与模式识别 · 计算机科学 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

This paper presents the development of two distinct real-time procedural planet generators within the Godot engine: one employing Fractal Brownian Motion (FBM) with Perlin Noise, and another adapting Minecraft-inspired layered noise…

图形学 · 计算机科学 2025-10-30 Manuel Zechmann , Helmut Hlavacs

In recent years, process mining emerged as a proven technology to analyze and improve operational processes. An expanding range of organizations using process mining in their daily operation brings a broader spectrum of processes to be…

机器学习 · 计算机科学 2023-11-07 Viki Peeva , Wil M. P. van der Aalst

Due to GPT's impressive generative capabilities, its applications in games are expanding rapidly. To offer researchers a comprehensive understanding of the current applications and identify both emerging trends and unexplored areas, this…

人工智能 · 计算机科学 2025-04-28 Daijin Yang , Erica Kleinman , Casper Harteveld

The effectiveness of the machine learning methods for real-world tasks depends on the proper structure of the modeling pipeline. The proposed approach is aimed to automate the design of composite machine learning pipelines, which is…