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We consider multi-agent decision making where each agent optimizes its convex cost function subject to individual and coupling constraints. The constraint sets are compact convex subsets of a Euclidean space. To learn Nash equilibria, we…

最优化与控制 · 数学 2018-10-16 Tatiana Tatarenko , Maryam Kamgarpour

Bundle adjustment is the common way to solve localization and mapping. It is an iterative process in which a system of non-linear equations is solved using two optimization methods, weighted by a damping factor. In the classic approach, the…

计算机视觉与模式识别 · 计算机科学 2023-08-28 Amir Belder , Refael Vivanti , Ayellet Tal

Quantum computers that process information by harnessing the remarkable power of quantum mechanics are increasingly being put to practical use. In the future, their impact will be felt in numerous fields, including in online casino games.…

量子物理 · 物理学 2021-11-08 Yushi Mura , Hiroki Wada

In this paper, we investigate a competitive market involving two agents who consider both their own wealth and the wealth gap with their opponent. Both agents can invest in a financial market consisting of a risk-free asset and a risky…

最优化与控制 · 数学 2025-02-10 Junyi Guo , Xia Han , Hao Wang , Kam Chuen Yuen

Balancing an ever growing strategic game of high complexity, such as Hearthstone is a complex task. The target of making strategies diverse and customizable results in a delicate intricate system. Tuning over 2000 cards to generate the…

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

人工智能 · 计算机科学 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch

Interactions among individuals in natural populations often occur in a dynamically changing environment. Understanding the role of environmental variation in population dynamics has long been a central topic in theoretical ecology and…

种群与进化 · 定量生物学 2021-05-18 Feng Huang , Ming Cao , Long Wang

Consider a two-player zero-sum stochastic game where the transition function can be embedded in a given feature space. We propose a two-player Q-learning algorithm for approximating the Nash equilibrium strategy via sampling. The algorithm…

机器学习 · 计算机科学 2019-06-04 Zeyu Jia , Lin F. Yang , Mengdi Wang

Although multi-agent reinforcement learning can tackle systems of strategically interacting entities, it currently fails in scalability and lacks rigorous convergence guarantees. Crucially, learning in multi-agent systems can become…

多智能体系统 · 计算机科学 2018-03-15 David Mguni , Joel Jennings , Enrique Munoz de Cote

Reinforcement learning agents learn by encouraging behaviours which maximize their total reward, usually provided by the environment. In many environments, however, the reward is provided after a series of actions rather than each single…

人工智能 · 计算机科学 2022-01-04 Mohammad Reza Bonyadi , Rui Wang , Maryam Ziaei

Reinforcement Learning has recently surfaced as a very powerful tool to solve complex problems in the domain of board games, wherein an agent is generally required to learn complex strategies and moves based on its own experiences and…

机器学习 · 计算机科学 2022-08-24 Sidharth Malhotra , Girik Malik

Skat is a fascinating combinatorial card game, show-casing many of the intrinsic challenges for modern AI systems such as cooperative and adversarial behaviors (among the players), randomness (in the deal), and partial knowledge (due to…

人工智能 · 计算机科学 2021-04-08 Stefan Edelkamp

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing…

机器学习 · 计算机科学 2018-08-14 Yuri Burda , Harri Edwards , Deepak Pathak , Amos Storkey , Trevor Darrell , Alexei A. Efros

In this paper we introduce adaptation mechanism based on genetic algorithms in minority games. If agents find their performances too low, they modify their strategies in hope to improve their performances and become more successful. One aim…

统计力学 · 物理学 2009-11-10 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

A reinforcement learning agent tries to maximize its cumulative payoff by interacting in an unknown environment. It is important for the agent to explore suboptimal actions as well as to pick actions with highest known rewards. Yet, in…

机器学习 · 计算机科学 2019-01-23 Reazul Hasan Russel

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

机器学习 · 计算机科学 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LOTRCG)," a complex multistage strategy card game. This…

人工智能 · 计算机科学 2023-11-30 Konrad Godlewski , Bartosz Sawicki

We study model-based and model-free policy optimization in a class of nonzero-sum stochastic dynamic games called linear quadratic (LQ) deep structured games. In such games, players interact with each other through a set of weighted…

计算机科学与博弈论 · 计算机科学 2020-12-15 Masoud Roudneshin , Jalal Arabneydi , Amir G. Aghdam

A practical challenge in reinforcement learning are combinatorial action spaces that make planning computationally demanding. For example, in cooperative multi-agent reinforcement learning, a potentially large number of agents jointly…

The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the…

人机交互 · 计算机科学 2026-02-10 Huang Hu , Xianchao Wu , Bingfeng Luo , Chongyang Tao , Can Xu , Wei Wu , Zhan Chen