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The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such…

计算机视觉与模式识别 · 计算机科学 2024-02-15 Po-Yung Chou , Yu-Chun Lo , Bo-Zheng Xie , Cheng-Hung Lin , Yu-Yung Kao

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of…

机器人学 · 计算机科学 2026-02-10 Yeke Chen , Shihao Dong , Xiaoyu Ji , Jingkai Sun , Zeren Luo , Liu Zhao , Jiahui Zhang , Wanyue Li , Ji Ma , Bowen Xu , Yimin Han , Yudong Zhao , Peng Lu

Fine-grained analysis of complex and high-speed sports like badminton presents a significant challenge for Multimodal Large Language Models (MLLMs), despite their notable advancements in general video understanding. This difficulty arises…

多媒体 · 计算机科学 2025-08-12 Xusheng He , Wei Liu , Shanshan Ma , Qian Liu , Chenghao Ma , Jianlong Wu

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Qi Li , Tzu-Chen Chiu , Hsiang-Wei Huang , Min-Te Sun , Wei-Shinn Ku

Tactical understanding in badminton involves interpreting not only individual actions but also how tactics are dynamically executed over time. In this paper, we propose \textbf{Shot2Tactic-Caption}, a novel framework for semantic and…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Ning Ding , Keisuke Fujii , Toru Tamaki

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing.…

人机交互 · 计算机科学 2026-03-25 Taizhou Chen , Kai Chen , Xingyu Liu , Pingchuan Ke , Zhida Sun

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

计算机视觉与模式识别 · 计算机科学 2025-09-09 Diwen Huang

Sports tracking data are the high-resolution spatiotemporal observations of a competitive event. The growing collection of these data in professional sport allows us to address a fundamental problem of modern sport: how to attribute value…

应用统计 · 统计学 2020-05-27 Stephanie Kovalchik , Martin Ingram , Kokum Weeratunga , Cagatay Goncu

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

Tennis is one of the most widely followed sports, generating extensive broadcast footage with strong potential for professional analysis, automated coaching, and real-time commentary. However, automatic tennis understanding remains…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Zhaoyu Liu , Xi Weng , Lianyu Hu , Zhe Hou , Kan Jiang , Jin Song Dong , Yang Liu

Humanoid robots have demonstrated strong capabilities for interacting with static scenes across locomotion and manipulation, yet dynamic real-world interactions remain challenging. As a step toward fast-moving object interactions, we…

机器人学 · 计算机科学 2026-04-28 Chenhao Liu , Leyun Jiang , Yibo Wang , Kairan Yao , Jinchen Fu , Xiaoyu Ren

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

人机交互 · 计算机科学 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track…

计算机视觉与模式识别 · 计算机科学 2023-08-10 Young-Ching Chou , Shen-Ru Zhang , Bo-Wei Chen , Hong-Qi Chen , Cheng-Kuan Lin , Yu-Chee Tseng

Sports game data is becoming increasingly complex, often consisting of multivariate data such as player performance stats, historical team records, and athletes' positional tracking information. While numerous visual analytics systems have…

人机交互 · 计算机科学 2022-09-02 Tica Lin , Zhutian Chen , Yalong Yang , Daniele Chiappalupi , Johanna Beyer , Hanspeter Pfister

Multimodal resources for non-periodic court sports with laboratory-grade sensing remain scarce: few publicly pair instrumented ground reaction force (GRF) with high-frame-rate multi-view video, limiting markerless load estimation in…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Kuoye Niu , Jianwei Li , Shengze Cai , Yong Ma , Mengyao Jia , Lishun Shen , Zhenheng Zhang , Yuxin Peng , Xian Song

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Jing-Yuan Chang

StreamBED is an embodied VR training for citizen scientists to make qualitative stream assessments. Early findings garnered positive feedback about training qualitative assessment using a virtual representation of different stream spaces,…

人机交互 · 计算机科学 2017-02-09 Alina Striner , Jennifer Preece

Rich material data is complex, large and heterogeneous, integrating primary and secondary non-destructive testing data for spatial, spatio-temporal, as well as high-dimensional data analyses. Currently, materials experts mainly rely on…

人机交互 · 计算机科学 2025-05-13 Alexander Gall , Anja Heim , Eduard Gröller , Christoph Heinzl

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

机器学习 · 计算机科学 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng