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相关论文: Design Patterns for Situated Visualization in Augm…

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We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

人机交互 · 计算机科学 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

人机交互 · 计算机科学 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Standing at the intersection of science and art, artistic data visualization has gained popularity in recent years and emerged as a significant domain. Despite more than a decade since the field's conceptualization, a noticeable gap remains…

人机交互 · 计算机科学 2025-02-10 Xingyu Lan , Yifan Wang , Lingyu Peng , Xiaofan Ma

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

人机交互 · 计算机科学 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

Lens visualization has been a prominent research area in the visualization community, fueled by the continuous need to mitigate visual clutter and occlusion resulting from the increase in data volume. Interactive lenses for spatial data,…

图形学 · 计算机科学 2025-06-09 Roberta Mota , Ehud Sharlin , Usman Alim

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

人机交互 · 计算机科学 2021-03-05 Holger Regenbrecht , Thomas Schubert

Augmented Reality (AR) provides a safe and low-cost option for hazardous safety training that allows for the visualization of aspects that may be invisible, such as radiation. Effectively visually communicating such threats in the…

人机交互 · 计算机科学 2024-03-11 Fintan McGee , Roderick McCall , Joan Baixauli

Composite visualization is a popular design strategy that represents complex datasets by integrating multiple visualizations in a meaningful and aesthetic layout, such as juxtaposition, overlay, and nesting. With this strategy, numerous…

人机交互 · 计算机科学 2022-11-04 Dazhen Deng , Weiwei Cui , Xiyu Meng , Mengye Xu , Yu Liao , Haidong Zhang , Yingcai Wu

We contribute a systematic review of situated visualizations in motion in the context of video games. Video games produce rich dynamic datasets during gameplay that are often visualized to help players succeed in a game. Often these…

人机交互 · 计算机科学 2024-09-12 Federica Bucchieri , Lijie Yao , Petra Isenberg

Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR. To date, emphasis has been on the…

人机交互 · 计算机科学 2022-03-16 Elif Hilal Korkut , Elif Surer

Visual localization is a core component in many applications, including augmented reality (AR). Localization algorithms compute the camera pose of a query image w.r.t. a scene representation, which is typically built from images. This often…

计算机视觉与模式识别 · 计算机科学 2023-04-13 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

A growing number of efforts aim to understand what people see when using a visualization. These efforts provide scientific grounding to complement design intuitions, leading to more effective visualization practice. However, published…

人机交互 · 计算机科学 2020-09-16 Madison Elliott , Christine Nothelfer , Cindy Xiong , Danielle Szafir

This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray…

人机交互 · 计算机科学 2024-04-22 Alexander Gall , Anja Heim , Patrick Weinberger , Bernhard Fröhler , Johann Kastner , Christoph Heinzl

The use of head-mounted display technologies for virtual reality experiences is inherently single-user-centred, allowing for the visual immersion of its user in the computer-generated environment. This isolates them from their physical…

人机交互 · 计算机科学 2023-03-15 Nico Reski , Aris Alissandrakis , Andreas Kerren

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

人机交互 · 计算机科学 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

We revisit the design space of visualizations aiming at identifying and relating its components. In this sense, we establish a model to examine the process through which visualizations become expressive for users. This model has leaded us…

图形学 · 计算机科学 2015-05-29 Jose F. Rodrigues , Agma J. M. Traina , Maria C. F. Oliveira , Caetano Traina

We present the results of a brainstorming exercise focused on how situated visualizations could be used to better understand the state of the environment and our personal behavioral impact on it. Specifically, we conducted a day long…

In human-robot collaboration domains, augmented reality (AR) technologies have enabled people to visualize the state of robots. Current AR-based visualization policies are designed manually, which requires a lot of human efforts and domain…

机器人学 · 计算机科学 2022-11-15 Kishan Chandan , Jack Albertson , Shiqi Zhang

Automated visualization design navigates a tension between symbolic systems and generative models. Constraint solvers enforce structural and perceptual validity, but the rules they require are difficult to author and too rigid to capture…

人机交互 · 计算机科学 2026-03-10 Péter Ferenc Gyarmati , Dominik Moritz , Torsten Möller , Laura Koesten