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相关论文: Designing for Affective Augmentation: Assistive, H…

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Emotional design has been well recognized in the domain of human factors and ergonomics. In this chapter, we reviewed related models and methods of emotional design. We are motivated to encourage emotional designers to take multiple…

人机交互 · 计算机科学 2020-10-08 Feng Zhou , Yangjian Ji , Roger Jianxin Jiao

What does Artificial Intelligence (AI) have to contribute to health care? And what should we be looking out for if we are worried about its risks? In this paper we offer a survey, and initial evaluation, of hopes and fears about the…

计算机与社会 · 计算机科学 2025-05-13 Robert Sparrow , Joshua Hatherley

Systems that augment sensory abilities are increasingly employing AI and machine learning (ML) approaches, with applications ranging from object recognition and scene description tools for blind users to sound awareness tools for d/Deaf…

计算机与社会 · 计算机科学 2019-08-21 Leah Findlater , Steven Goodman , Yuhang Zhao , Shiri Azenkot , Margot Hanley

AI has the potential to augment human decision making. However, even high-performing models can produce inaccurate predictions when deployed. These inaccuracies, combined with automation bias, where humans overrely on AI predictions, can…

Understanding the decisions made and actions taken by increasingly complex AI system remains a key challenge. This has led to an expanding field of research in explainable artificial intelligence (XAI), highlighting the potential of…

Augmented Reality (AR) is a powerful perceptual technology that can alter what users see, hear, feel, and experience throughout their daily lives. When combined with the speed and flexibility of context-aware generative AI, the power is…

计算机与社会 · 计算机科学 2026-01-28 Louis Rosenberg

The terms 'human-level artificial intelligence' and 'artificial general intelligence' are widely used to refer to the possibility of advanced artificial intelligence (AI) with potentially extreme impacts on society. These terms are poorly…

计算机与社会 · 计算机科学 2021-10-26 Ross Gruetzemacher , Jess Whittlestone

Residents in retirement and nursing homes have sexual needs just like other people. However, the semi-public situation makes it difficult for them to satisfy these existential concerns. In addition, they may not be able to meet a suitable…

机器人学 · 计算机科学 2020-04-10 Oliver Bendel

Affective computing plays a key role in human-computer interactions, entertainment, teaching, safe driving, and multimedia integration. Major breakthroughs have been made recently in the areas of affective computing (i.e., emotion…

Recommender systems are present in many web applications to guide our choices. They increase sales and benefit sellers, but whether they benefit customers by providing relevant products is questionable. Here we introduce a model to examine…

计算机与社会 · 计算机科学 2017-01-27 Chi Ho Yeung

The emergence of robot-based body augmentation promises exciting innovations that will inform robotics, human-machine interaction, and wearable electronics. Even though augmentative devices like extra robotic arms and fingers in many ways…

The well-being of older adults relies significantly on maintaining balance and mobility. As physical ability declines, older adults often accept the need for assistive devices. However, existing walkers frequently fail to consider user…

计算机与社会 · 计算机科学 2025-04-28 Victory A. Aruona , Sergio D. Sierra M. , Nigel Harris , Marcela Munera , Carlos A. Cifuentes

Recommender Systems are a subclass of information retrieval systems, or more succinctly, a class of information filtering systems that seeks to predict how close is the match of the user's preference to a recommended item. A common approach…

信息检索 · 计算机科学 2021-03-09 John Kalung Leung , Igor Griva , William G. Kennedy

There is a clear need to involve patients in medical decisions. However, cognitive psychological research has highlighted the cognitive limitations of humans with respect to 1. Probabilistic assessment of the patient state and of potential…

人工智能 · 计算机科学 2021-02-04 Yuval Shahar

Human-robot interaction exerts influence towards the human, which often changes behavior. This article explores an externality of this changed behavior - preference change. It expands on previous work on preference change in AI systems.…

机器人学 · 计算机科学 2022-06-22 Matija Franklin , Hal Ashton

Using learning objectives to define designer intents for communicative visualizations can be a powerful design tool. Cognitive and affective objectives are concrete and specific, which can be translated to assessments when creating,…

人机交互 · 计算机科学 2026-04-02 Elsie Lee-Robbins , Eytan Adar

Nowadays, interactive technologies are used almost everywhere. As a result, designers need to increasingly make them "socially acceptable". Previous work recommends "subtle" forms of interaction to increase social acceptability and avoid…

人机交互 · 计算机科学 2022-10-27 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

Inferring emotions from physiological signals has gained much traction in the last years. Physiological responses to emotions, however, are commonly interfered and overlapped by physical activities, posing a challenge towards emotion…

人机交互 · 计算机科学 2018-11-13 Judith S. Heinisch , Christoph Anderson , Klaus David

Software systems now complement an incredibly vast number of human activities, and much effort has been deployed to make them quasi-autonomous with the build-up of increasingly performant self-adaptive capabilities, so that the burden of…

软件工程 · 计算机科学 2021-10-05 Emmanuelle Tognoli , Shihong Huang

Emotion recognition and understanding is a vital component in human-machine interaction. Dimensional models of affect such as those using valence and arousal have advantages over traditional categorical ones due to the complexity of…

计算机视觉与模式识别 · 计算机科学 2021-09-01 Vassilios Vonikakis , Dexter Neo , Stefan Winkler