中文
相关论文

相关论文: Plateau-reduced Differentiable Path Tracing

200 篇论文

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

We present Neural Microfacet Fields, a method for recovering materials, geometry, and environment illumination from images of a scene. Our method uses a microfacet reflectance model within a volumetric setting by treating each sample along…

计算机视觉与模式识别 · 计算机科学 2023-10-18 Alexander Mai , Dor Verbin , Falko Kuester , Sara Fridovich-Keil

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt…

计算机视觉与模式识别 · 计算机科学 2023-03-27 Linning Xu , Yuanbo Xiangli , Sida Peng , Xingang Pan , Nanxuan Zhao , Christian Theobalt , Bo Dai , Dahua Lin

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Xu Cao , Takafumi Taketomi

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

计算机视觉与模式识别 · 计算机科学 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is…

图形学 · 计算机科学 2024-06-25 Bing Xu , Tzu-Mao Li , Iliyan Georgiev , Trevor Hedstrom , Ravi Ramamoorthi

Random features (RFs) are a popular technique to scale up kernel methods in machine learning, replacing exact kernel evaluations with stochastic Monte Carlo estimates. They underpin models as diverse as efficient transformers (by…

机器学习 · 统计学 2024-10-04 Isaac Reid , Stratis Markou , Krzysztof Choromanski , Richard E. Turner , Adrian Weller

We introduce a derivative-free global optimization algorithm that efficiently computes minima for various classes of one-dimensional functions, including non-convex, and non-smooth functions.This algorithm numerically approximates the…

最优化与控制 · 数学 2023-08-21 Alexandra A. Gomes , Diogo A. Gomes

Neural fields have become widely used in various fields, from shape representation to neural rendering, and for solving partial differential equations (PDEs). With the advent of hybrid neural field representations like Instant NGP that…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Aditya Chetan , Guandao Yang , Zichen Wang , Steve Marschner , Bharath Hariharan

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

计算机视觉与模式识别 · 计算机科学 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

Partial differential equations (PDEs) with spatially-varying coefficients arise throughout science and engineering, modeling rich heterogeneous material behavior. Yet conventional PDE solvers struggle with the immense complexity found in…

图形学 · 计算机科学 2022-02-01 Rohan Sawhney , Dario Seyb , Wojciech Jarosz , Keenan Crane

Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…

We present a new method for efficient high-quality image segmentation of objects and scenes. By analogizing classical computer graphics methods for efficient rendering with over- and undersampling challenges faced in pixel labeling tasks,…

计算机视觉与模式识别 · 计算机科学 2020-02-18 Alexander Kirillov , Yuxin Wu , Kaiming He , Ross Girshick

This paper investigates distributed zeroth-order optimization for smooth nonconvex problems, targeting the trade-off between convergence rate and sampling cost per zeroth-order gradient estimation in current algorithms that use either the…

最优化与控制 · 数学 2026-04-10 Huaiyi Mu , Yujie Tang , Jie Song , Zhongkui Li

Gradient-based optimization methods are commonly used to identify local optima in high-dimensional spaces. When derivatives cannot be evaluated directly, stochastic estimators can provide approximate gradients. However, these estimators'…

机器学习 · 计算机科学 2026-02-03 Philipp Andelfinger , Wentong Cai

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enabling ML models to understand image formation might be key…

计算机视觉与模式识别 · 计算机科学 2019-11-22 Wenzheng Chen , Jun Gao , Huan Ling , Edward J. Smith , Jaakko Lehtinen , Alec Jacobson , Sanja Fidler

We study stochastic gradient descent for solving conditional stochastic optimization problems, in which an objective to be minimized is given by a parametric nested expectation with an outer expectation taken with respect to one random…

数值分析 · 数学 2023-04-28 Takashi Goda , Wataru Kitade

In this paper we present a technique that improves rendering performance for real-time scenes with ray traced lighting in the presence of dynamic lights and objects. In particular we verify photon paths from the previous frame against…

图形学 · 计算机科学 2021-11-16 Pierre Moreau , Michael Doggett , Erik Sintorn

In this paper, we present a neural path guiding method to aid with Monte Carlo (MC) integration in rendering. Existing neural methods utilize distribution representations that are either fast or expressive, but not both. We propose a…

图形学 · 计算机科学 2025-06-06 Pedro Figueiredo , Qihao He , Nima Khademi Kalantari