中文
相关论文

相关论文: In-game Toxic Language Detection: Shared Task and …

200 篇论文

Common problems in playing online mobile and computer games were related to toxic behavior and abusive communication among players. Based on different reports and studies, the study also discusses the impact of online hate speech and…

计算与语言 · 计算机科学 2024-03-28 Daniel Fesalbon , Arvin De La Cruz , Marvin Mallari , Nelson Rodelas

In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of…

社会与信息网络 · 计算机科学 2014-10-21 Haewoon Kwak , Jeremy Blackburn

Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic…

计算与语言 · 计算机科学 2024-08-22 Zachary Yang , Nicolas Grenan-Godbout , Reihaneh Rabbany

Toxicity and harassment are widespread in the video-gaming context. Especially in competitive online multiplayer scenarios, gamers oftentimes send harmful messages to other players (teammates or opponents) whose consequences span from mild…

密码学与安全 · 计算机科学 2026-04-14 Jonas Ave , Irdin Pekaric , Matthias Frohner , Giovanni Apruzzese

Detecting toxicity in online spaces is challenging and an ever more pressing problem given the increase in social media and gaming consumption. We introduce ToxBuster, a simple and scalable model trained on a relatively large dataset of…

计算与语言 · 计算机科学 2023-05-24 Zachary Yang , Yasmine Maricar , MohammadReza Davari , Nicolas Grenon-Godbout , Reihaneh Rabbany

This article seeks to provide accurate estimates of the causal effect of exposure to toxic language on player engagement and the proliferation of toxic language. To this end, we analyze proprietary data from the first-person action video…

人机交互 · 计算机科学 2024-07-16 Jacob Morrier , Amine Mahmassani , R. Michael Alvarez

Toxicity in online gaming communities remains a persistent challenge, manifesting across genres, platforms, and player interactions. While much research is focused on in-game toxicity, less is known about how toxic behavior varies between…

计算与语言 · 计算机科学 2026-05-26 Ronja Fuchs , Florian Rupp , Timo Bertram , Kai Eckert , Alexander Dockhorn

Despite remarkable advances that large language models have achieved in chatbots, maintaining a non-toxic user-AI interactive environment has become increasingly critical nowadays. However, previous efforts in toxicity detection have been…

计算与语言 · 计算机科学 2023-10-27 Zi Lin , Zihan Wang , Yongqi Tong , Yangkun Wang , Yuxin Guo , Yujia Wang , Jingbo Shang

The evolution of digital communication systems and the designs of online platforms have inadvertently facilitated the subconscious propagation of toxic behavior. Giving rise to reactive responses to toxic behavior. Toxicity in online…

计算机与社会 · 计算机科学 2025-10-01 Smita Khapre , Melkamu Abay Mersha , Hassan Shakil , Jonali Baruah , Jugal Kalita

Toxicity is a widespread phenomenon in competitive online video games. In addition to its direct undesirable effects, there is a concern that toxicity can spread to others, amplifying the harm caused by a single player's misbehavior. In…

计算机与社会 · 计算机科学 2025-02-04 Jacob Morrier , Amine Mahmassani , R. Michael Alvarez

Online multiplayer games like League of Legends, Counter Strike, and Skribbl.io create experiences through community interactions. Providing players with the ability to interact with each other through multiple modes also opens a Pandora…

计算机与社会 · 计算机科学 2024-07-08 Lynnette Hui Xian Ng , Adrian Xuan Wei Lim , Michael Miller Yoder

The detection and identification of toxic comments are conducive to creating a civilized and harmonious Internet environment. In this experiment, we collected various data sets related to toxic comments. Because of the characteristics of…

计算与语言 · 计算机科学 2022-03-08 Zhichang Wang , Qipeng Zhu

One major problem with cyberbullying research is the lack of data, since researchers are traditionally forced to rely on survey data where victims and perpetrators self-report their impressions. In this paper, an automatic data collection…

密码学与安全 · 计算机科学 2019-07-26 Shane Murnion , William J. Buchanan , Adrian Smales , Gordon Russell

Toxicity detection in gaming communities faces significant scaling challenges when expanding across multiple games and languages, particularly in real-time environments where computational efficiency is crucial. We present two key findings…

计算与语言 · 计算机科学 2025-06-10 Zachary Yang , Domenico Tullo , Reihaneh Rabbany

This paper describes our system for the EEUCA 2026 Shared Task on Understanding Toxic Behavior in Gaming Communities. The task involves classifying World of Tanks chat messages into six toxicity categories: Non-toxic, Insults/Flaming, Other…

计算与语言 · 计算机科学 2026-05-11 Srikar Kashyap Pulipaka

With the recent rise of toxicity in online conversations on social media platforms, using modern machine learning algorithms for toxic comment detection has become a central focus of many online applications. Researchers and companies have…

人工智能 · 计算机科学 2020-03-30 Ameya Vaidya , Feng Mai , Yue Ning

Fostering a collaborative and inclusive environment is crucial for the sustained progress of open source development. However, the prevalence of negative discourse, often manifested as toxic comments, poses significant challenges to…

软件工程 · 计算机科学 2023-12-21 Shyamal Mishra , Preetha Chatterjee

Online toxic content has grown into a pervasive phenomenon, intensifying during times of crisis, elections, and social unrest. A significant amount of research has been focused on detecting or analyzing toxic content using machine-learning…

计算与语言 · 计算机科学 2025-09-19 Gautam Kishore Shahi , Tim A. Majchrzak

Online platforms take proactive measures to detect and address undesirable behavior, aiming to focus these resource-intensive efforts where such behavior is most prevalent. This article considers the problem of efficient sampling for…

机器学习 · 计算机科学 2025-03-28 Jacob Morrier , Rafal Kocielnik , R. Michael Alvarez

Millions of players engage daily in competitive online games, communicating through in-game chat. Prior research has focused on detecting relatively small volumes of toxic content using various Natural Language Processing (NLP) techniques…

‹ 上一页 1 2 3 10 下一页 ›