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相关论文: Slippage-robust Gaze Tracking for Near-eye Display

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We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

计算机视觉与模式识别 · 计算机科学 2016-12-22 Subarna Tripathi , Brian Guenter

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency…

计算机视觉与模式识别 · 计算机科学 2022-08-09 Anastasios N. Angelopoulos , Julien N. P. Martel , Amit P. S. Kohli , Jorg Conradt , Gordon Wetzstein

We propose a novel method to implement an optical see-through head mounted display which renders real aerial images with a wide viewing angle, called an Air Mounted Eyepiece (AME). To achieve the AMD design, we employ an off-the-shelf head…

人机交互 · 计算机科学 2017-10-12 Yoichi Ochiai , Kazuki Otao , Hiroyuki Osone

The integration of Transparent Displays (TD) in various applications, such as Heads-Up Displays (HUDs) in vehicles, is a burgeoning field, poised to revolutionize user experiences. However, this innovation brings forth significant…

人机交互 · 计算机科学 2024-06-28 Esmaeil Seraj , Harsh Bhate , Walter Talamonti

We introduce a new gaze tracker for Head Mounted Displays (HMDs). We modify two off-the-shelf HMDs to be gaze-aware using Light Emitting Diodes (LEDs). Our key contribution is to exploit the sensing capability of LEDs to create low-power…

计算机视觉与模式识别 · 计算机科学 2020-03-20 Kaan Akşit , Jan Kautz , David Luebke

Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…

人机交互 · 计算机科学 2022-05-05 Elena Arabadzhiyska , Cara Tursun , Hans-Peter Seidel , Piotr Didyk

This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…

计算机视觉与模式识别 · 计算机科学 2024-04-24 Ryusei Uramune , Sei Ikeda , Hiroki Ishizuka , Osamu Oshiro

Eye tracking has been a pivotal tool in diverse fields such as vision research, language analysis, and usability assessment. The majority of prior investigations, however, have concentrated on expansive desktop displays employing…

计算机视觉与模式识别 · 计算机科学 2024-09-05 Sushmanth reddy , Jyothi Swaroop Reddy

This work presents a next-generation human-robot interface that can infer and realize the user's manipulation intention via sight only. Specifically, we develop a system that integrates near-eye-tracking and robotic manipulation to enable…

机器人学 · 计算机科学 2023-05-16 Shaochen Wang , Wei Zhang , Zhangli Zhou , Jiaxi Cao , Ziyang Chen , Kang Chen , Bin Li , Zhen Kan

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them,…

计算机视觉与模式识别 · 计算机科学 2020-04-09 Zhecan Wang , Jian Zhao , Cheng Lu , Han Huang , Fan Yang , Lianji Li , Yandong Guo

Despite significant advances in improving the gaze tracking accuracy under controlled conditions, the tracking robustness under real-world conditions, such as large head pose and movements, use of eyeglasses, illumination and eye type…

计算机视觉与模式识别 · 计算机科学 2018-01-04 Nuri Murat Arar , Jean-Philippe Thiran

Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…

计算机视觉与模式识别 · 计算机科学 2026-01-27 Christos Petrou , Harris Partaourides , Athanasios Balomenos , Yannis Kopsinis , Sotirios Chatzis

Optical see-through head-mounted displays (OST HMDs) are a major output medium for Augmented Reality, which have seen significant growth in popularity and usage among the general public due to the growing release of consumer-oriented…

人机交互 · 计算机科学 2017-10-02 Jens Grubert , Yuta Itoh , Kenneth Moser , J. Edward Swan

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

人机交互 · 计算机科学 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu

Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

计算机视觉与模式识别 · 计算机科学 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV,…

人机交互 · 计算机科学 2017-08-08 Anuradha Kar , Peter Corcoran

Human eye gaze detection plays an important role in various fields, including human-computer interaction, virtual reality and cognitive science. Although different relatively accurate systems of eye tracking and gaze detection exist, they…

人机交互 · 计算机科学 2017-09-13 Ehsan Arbabi , Mohammad Shabani , Ali Yarigholi

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

人机交互 · 计算机科学 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

In this study, a novel eye tracking system using a visual camera is developed to extract human's gaze, and it can be used in modern game machines to bring new and innovative interactive experience to players. Central to the components of…

计算机视觉与模式识别 · 计算机科学 2021-05-07 Manh Duong Phung , Cong Hoang Quach , Quang Vinh Tran
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