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相关论文: Tuning Rate of Strategy Revision in Population Gam…

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We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

多智能体系统 · 计算机科学 2024-09-17 Shinkyu Park

The prevailing methodology for analyzing population games and evolutionary dynamics in the large population limit assumes that a Poisson process (or clock) inherent to each agent determines when the agent can revise its strategy. Hence,…

系统与控制 · 电气工程与系统科学 2022-04-04 Semih Kara , Nuno C. Martins , Murat Arcak

This paper investigates the equilibrium convergence properties of a proposed algorithm for potential games with continuous strategy spaces in the presence of feedback delays, a main challenge in multi-agent systems that compromises the…

最优化与控制 · 数学 2023-03-20 Yuanhanqing Huang , Jianghai Hu

We study effects of strategy-dependent time delays on equilibria of evolving populations. It is well known that time delays may cause oscillations in dynamical systems. Here we report a novel behavior. We show that microscopic models of…

种群与进化 · 定量生物学 2021-04-13 Jacek Miȩkisz , Marek Bodnar

We study a multi-agent decision problem in large population games. Agents from multiple populations select strategies for repeated interactions with one another. At each stage of these interactions, agents use their decision-making model to…

系统与控制 · 电气工程与系统科学 2024-12-31 Shinkyu Park , Naomi Ehrich Leonard

Precise description of population game dynamics introduced by revision protocols - an economic model describing the agent's propensity to switch to a better-performing strategy - is of importance in economics and social sciences in general.…

动力系统 · 数学 2025-04-22 Jakub Bielawski , Łukasz Cholewa , Fryderyk Falniowski

We study the repeated congestion game, in which multiple populations of players share resources, and make, at each iteration, a decentralized decision on which resources to utilize. We investigate the following question: given a model of…

机器学习 · 计算机科学 2014-08-04 Walid Krichene , Benjamin Drighès , Alexandre M. Bayen

This paper studies a class of strongly monotone games involving non-cooperative agents that optimize their own time-varying cost functions. We assume that the agents can observe other agents' historical actions and choose actions that best…

最优化与控制 · 数学 2023-09-04 Zifan Wang , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

计算机科学与博弈论 · 计算机科学 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

We discuss similarities and differencies between systems of many interacting players maximizing their individual payoffs and particles minimizing their interaction energy. We analyze long-run behavior of stochastic dynamics of many…

统计力学 · 物理学 2007-05-23 Jacek Miekisz

When two or more self-interested agents put their plans to execution in the same environment, conflicts may arise as a consequence, for instance, of a common utilization of resources. In this case, an agent can postpone the execution of a…

人工智能 · 计算机科学 2015-03-05 Jaume Jordán , Eva Onaindia

Game-theoretic solution concepts, such as the Nash equilibrium, have been key to finding stable joint actions in multi-player games. However, it has been shown that the dynamics of agents' interactions, even in simple two-player games with…

多智能体系统 · 计算机科学 2025-05-20 Natalia Koliou , George Vouros

We report on new stability conditions for evolutionary dynamics in the context of population games. We adhere to the prevailing framework consisting of many agents, grouped into populations, that interact noncooperatively by selecting…

种群与进化 · 定量生物学 2021-07-08 Semih Kara , Nuno C. Martins

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

计算机科学与博弈论 · 计算机科学 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

This paper investigates the design of optimal strategy revision in Population Games (PG) by establishing its connection to finite-state Mean Field Games (MFG). Specifically, by linking Evolutionary Dynamics (ED) -- which models agent…

多智能体系统 · 计算机科学 2025-11-11 Julian Barreiro-Gomez , Shinkyu Park

We investigate asynchronous distributed algorithms with delayed information for seeking generalized Nash equilibrium over multi-agent networks. The considered game model has all players' local decisions coupled with a shared affine…

最优化与控制 · 数学 2018-07-26 Peng Yi , Lacra Pavel

Understanding how people behave in strategic settings--where they make decisions based on their expectations about the behavior of others--is a long-standing problem in the behavioral sciences. We conduct the largest study to date of…

综合经济学 · 经济学 2024-08-16 Jian-Qiao Zhu , Joshua C. Peterson , Benjamin Enke , Thomas L. Griffiths

This paper addresses the problem of distributed online generalized Nash equilibrium (GNE) learning for multi-cluster games with delayed feedback information. Specifically, each agent in the game is assumed to be informed a sequence of local…

最优化与控制 · 数学 2024-07-08 Bingqian Liu , Guanghui Wen , Xiao Fang , Tingwen Huang , Guanrong Chen

In the evolutionary version of the minority game, agents update their strategies (gene-value $p$) in order to improve their performance. Motivated by recent intriguing results obtained for prize-to-fine ratios which are smaller than unity,…

统计力学 · 物理学 2009-11-10 Shahar Hod , Ehud Nakar

We study the open question of how players learn to play a social optimum pure-strategy Nash equilibrium (PSNE) through repeated interactions in general-sum coordination games. A social optimum of a game is the stable Pareto-optimal state…

计算机科学与博弈论 · 计算机科学 2023-07-26 Duong Nguyen , Langford White , Hung Nguyen
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