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Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse…

音频与语音处理 · 电气工程与系统科学 2023-12-07 Kaspar Müller , Franz Zotter

We introduce a method to convert stereo 360{\deg} (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering. Stereo 360{\deg} imagery can be captured from multi-camera…

计算机视觉与模式识别 · 计算机科学 2020-08-18 Benjamin Attal , Selena Ling , Aaron Gokaslan , Christian Richardt , James Tompkin

A single Panorama can be drawn perspectively without distortions in arbitrary viewing directions and field-of-views when the camera position is at the origin. This is a key advantage in VR and virtual tour applications because it enables…

图形学 · 计算机科学 2021-11-24 Chi-Han Peng , Jiayao Zhang

Differentiable rendering aims to compute the derivative of the image rendering function with respect to the rendering parameters. This paper presents a novel algorithm for 6-DoF pose estimation through gradient-based optimization using a…

计算机视觉与模式识别 · 计算机科学 2022-12-27 Ramchander Rao Bhaskara , Roshan Thomas Eapen , Manoranjan Majji

Reality Distortion Room (RDR) is a proof-of-concept augmented reality system using projection mapping and unencumbered interaction with the Microsoft RoomAlive system to study a user's locomotive response to visual effects that seemingly…

人机交互 · 计算机科学 2025-10-29 You-Jin Kim , Andrew D. Wilson , Jennifer Jacobs , Tobias Höllerer

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Derong Jin , Ruohan Gao

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

音频与语音处理 · 电气工程与系统科学 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

声音 · 计算机科学 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

人机交互 · 计算机科学 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

Object pose estimation is an integral part of robot vision and AR. Previous 6D pose retrieval pipelines treat the problem either as a regression task or discretize the pose space to classify. We change this paradigm and reformulate the…

计算机视觉与模式识别 · 计算机科学 2020-12-02 Benjamin Busam , Hyun Jun Jung , Nassir Navab

Redirected walking utilizes gain adjustments within perceptual thresholds to allow natural navigation in large scale virtual environments within confined physical environments. Previous research has found that when users are distracted by…

人机交互 · 计算机科学 2025-10-31 Ling-Long Zou , Qiang Tong , Er-Xia Luo , Sen-Zhe Xu , Song-Hai Zhang , Fang-Lue Zhang

Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…

声音 · 计算机科学 2019-08-20 Aakanksha Rana , Cagri Ozcinar , Aljoscha Smolic

We present PoseDiff, a conditional diffusion model that unifies robot state estimation and control within a single framework. At its core, PoseDiff maps raw visual observations into structured robot states-such as 3D keypoints or joint…

机器人学 · 计算机科学 2025-11-03 Haozhuo Zhang , Michele Caprio , Jing Shao , Qiang Zhang , Jian Tang , Shanghang Zhang , Wei Pan

Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…

人机交互 · 计算机科学 2017-03-24 Peter Mohr , Markus Tatzgern , Jens Grubert , Dieter Schmalstieg , Denis Kalkofen

Direct Preference Optimization (DPO) helps reduce hallucinations in Video Multimodal Large Language Models (VLLMs), but its reliance on offline preference data limits adaptability and fails to capture true video-response misalignment. We…

计算机视觉与模式识别 · 计算机科学 2025-04-16 Xinpeng Ding , Kui Zhang , Jianhua Han , Lanqing Hong , Hang Xu , Xiaomeng Li

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

声音 · 计算机科学 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

This paper introduces a novel multi-view 6 DoF object pose refinement approach focusing on improving methods trained on synthetic data. It is based on the DPOD detector, which produces dense 2D-3D correspondences between the model vertices…

计算机视觉与模式识别 · 计算机科学 2022-07-07 Ivan Shugurov , Ivan Pavlov , Sergey Zakharov , Slobodan Ilic

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…

计算机视觉与模式识别 · 计算机科学 2023-02-21 Liangchen Song , Anpei Chen , Zhong Li , Zhang Chen , Lele Chen , Junsong Yuan , Yi Xu , Andreas Geiger

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

声音 · 计算机科学 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

This paper presents a novel approach to estimating the continuous six degree of freedom (6-DoF) pose (3D translation and rotation) of an object from a single RGB image. The approach combines semantic keypoints predicted by a convolutional…

计算机视觉与模式识别 · 计算机科学 2017-03-16 Georgios Pavlakos , Xiaowei Zhou , Aaron Chan , Konstantinos G. Derpanis , Kostas Daniilidis
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