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We propose a method for jointly estimating the 3D motion, 3D shape, and appearance of highly motion-blurred objects from a video. To this end, we model the blurred appearance of a fast moving object in a generative fashion by parametrizing…

计算机视觉与模式识别 · 计算机科学 2022-04-08 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

For a humanoid robot to make eye contact and initiate communication with a person, it is necessary to estimate the person's head position. However, eye contact becomes difficult due to the mechanical delay of the robot when the person is…

人工智能 · 计算机科学 2022-01-21 Yuki Tamaru , Yasunori Ozaki , Yuki Okafuji , Junya Nakanishi , Yuichiro Yoshikawa , Jun Baba

Using videos to analyze pitchers in baseball can play a vital role in strategizing and injury prevention. Computer vision-based pose analysis offers a time-efficient and cost-effective approach. However, the use of accessible broadcast…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Jerrin Bright , Yuhao Chen , John Zelek

Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art pose-transfer…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Vaclav Knapp , Matyas Bohacek

Virtual Reality (VR) applications have revolutionized user experiences by immersing individuals in interactive 3D environments. These environments find applications in numerous fields, including healthcare, education, or architecture. A…

计算机视觉与模式识别 · 计算机科学 2024-04-30 Antoine Maiorca , Seyed Abolfazl Ghasemzadeh , Thierry Ravet , François Cresson , Thierry Dutoit , Christophe De Vleeschouwer

Traveling distances in the real world inherently involves time, as moving to a desired location is a continuous process. This temporal component plays a role when estimating the distance covered. However, in virtual environments, this…

人机交互 · 计算机科学 2024-07-01 Matthias Wölwer , Daniel Zielasko

Visual Place Recognition (VPR) in mobile robotics enables robots to localize themselves by recognizing previously visited locations using visual data. While the reliability of VPR methods has been extensively studied under conditions such…

计算机视觉与模式识别 · 计算机科学 2024-12-11 Timur Ismagilov , Bruno Ferrarini , Michael Milford , Tan Viet Tuyen Nguyen , SD Ramchurn , Shoaib Ehsan

Extended reality technology has become a useful tool in many applications, but still suffers from visual deviations that can hamper the utility of the technology. This paper discusses the types of persisting visual deviations experienced…

人机交互 · 计算机科学 2024-10-30 Rudy De-Xin de Lange , Roemer Martin Bien Bakker , Tanja Johanna Juliana Bos

Recent advancements in robotics have increased the possibilities for integrating robotic systems into human-involved workplaces, highlighting the need to examine and optimize human-robot coordination in collaborative settings. This study…

机器人学 · 计算机科学 2025-11-26 Róisín Keenan , Joost C. Dessing

The overarching goal of this work is to efficiently enable end-users to correctly anticipate a robot's behavior in novel situations. Since a robot's behavior is often a direct result of its underlying objective function, our insight is that…

机器人学 · 计算机科学 2018-10-19 Sandy H. Huang , David Held , Pieter Abbeel , Anca D. Dragan

In image-based reinforcement learning (RL), policies usually operate in two steps: first extracting lower-dimensional features from raw images (the "recognition" step), and then taking actions based on the extracted features (the "decision"…

机器学习 · 计算机科学 2025-04-04 Alihan Hüyük , Arndt Ryo Koblitz , Atefeh Mohajeri , Matthew Andrews

We present a collection of heuristics and simple tests for evaluating the quality of a projection-based virtual reality display. A typical VR system includes numerous potential sources of error. By understanding the characteristics of a…

人机交互 · 计算机科学 2023-11-17 Dave Pape , Dan Sandin

3D motion tracking is a critical task in many computer vision applications. Unsupervised markerless 3D motion tracking systems determine the most relevant object in the screen and then track it by continuously estimating its projection…

计算机视觉与模式识别 · 计算机科学 2012-03-19 Luis Quesada , Alejandro J. León

Large-scale pre-trained video generation models excel in content creation but are not reliable as physically accurate world simulators out of the box. This work studies the process of post-training these models for accurate world modeling…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Chenyu Li , Oscar Michel , Xichen Pan , Sainan Liu , Mike Roberts , Saining Xie

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained…

机器人学 · 计算机科学 2026-04-17 Siming He , Yuezhan Tao , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari

In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to…

人机交互 · 计算机科学 2021-09-10 Ken Jen Lee , Edith Law

This study addresses the challenge of accurate 6D pose estimation in Augmented Reality (AR), a critical component for seamlessly integrating virtual objects into real-world environments. Our research primarily addresses the difficulty of…

计算机视觉与模式识别 · 计算机科学 2024-03-21 Mayura Manawadu , Sieun Park , Soon-Yong Park

Robotic interaction in fast-paced environments presents a substantial challenge, particularly in tasks requiring the prediction of dynamic, non-stationary objects for timely and accurate responses. An example of such a task is ping-pong,…

机器人学 · 计算机科学 2023-12-07 Nima Rahmanian , Michael Gupta , Renzo Soatto , Srisai Nachuri , Michael Psenka , Yi Ma , S. Shankar Sastry

In the context of fitness coaching or for rehabilitation purposes, the motor actions of a human participant must be observed and analyzed for errors in order to provide effective feedback. This task is normally carried out by human coaches,…

人工智能 · 计算机科学 2017-09-27 Felix Hülsmann , Stefan Kopp , Mario Botsch

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

计算机视觉与模式识别 · 计算机科学 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro