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相关论文: TextWorldExpress: Simulating Text Games at One Mil…

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Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

计算与语言 · 计算机科学 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

Voice dictation is increasingly used for text entry, especially in mobile scenarios. However, the speech-based experience gets disrupted when users must go back to a screen and keyboard to review and edit the text. While existing dictation…

人机交互 · 计算机科学 2024-03-12 Can Liu , Siying Hu , Li Feng , Mingming Fan

Understanding and modeling human mobility patterns is crucial for effective transportation planning and urban development. Despite significant advances in mobility research, there remains a critical gap in simulation platforms that allow…

人工智能 · 计算机科学 2025-06-30 Yifan Liu , Xishun Liao , Haoxuan Ma , Jonathan Liu , Rohan Jadhav , Jiaqi Ma

In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's…

计算与语言 · 计算机科学 2023-02-14 Ruoyao Wang , Peter Jansen , Marc-Alexandre Côté , Prithviraj Ammanabrolu

Robot design has traditionally been costly and labor-intensive. Despite advancements in automated processes, it remains challenging to navigate a vast design space while producing physically manufacturable robots. We introduce Text2Robot, a…

机器人学 · 计算机科学 2025-02-27 Ryan P. Ringel , Zachary S. Charlick , Jiaxun Liu , Boxi Xia , Boyuan Chen

Simulators are a primary tool in computer architecture research but are extremely computationally intensive. Simulating modern architectures with increased core counts and recent workloads can be challenging, even on modern hardware. This…

分布式、并行与集群计算 · 计算机科学 2025-05-27 Rodrigo Huerta , Antonio González

While recent developments in autonomous vehicle (AV) technology highlight substantial progress, we lack tools for rigorous and scalable testing. Real-world testing, the $\textit{de facto}$ evaluation environment, places the public in…

机器学习 · 计算机科学 2019-01-15 Matthew O'Kelly , Aman Sinha , Hongseok Namkoong , John Duchi , Russ Tedrake

Neural video game simulators emerged as powerful tools to generate and edit videos. Their idea is to represent games as the evolution of an environment's state driven by the actions of its agents. While such a paradigm enables users to play…

计算机视觉与模式识别 · 计算机科学 2024-01-23 Willi Menapace , Aliaksandr Siarohin , Stéphane Lathuilière , Panos Achlioptas , Vladislav Golyanik , Sergey Tulyakov , Elisa Ricci

Computer-use agents provide a promising path toward general software automation because they can interact directly with arbitrary graphical user interfaces instead of relying on brittle, application-specific integrations. Despite recent…

人工智能 · 计算机科学 2026-05-01 Jinbiao Wei , Kangqi Ni , Yilun Zhao , Guo Gan , Arman Cohan

Despite the recent success of scene text detection methods, common evaluation metrics fail to provide a fair and reliable comparison among detectors. They have obvious drawbacks in reflecting the inherent characteristic of text detection…

计算机视觉与模式识别 · 计算机科学 2019-07-03 Chae Young Lee , Youngmin Baek , Hwalsuk Lee

Discrete pedestrian simulation models are viable alternatives to particle based approaches based on a continuous spatial representation. The effects of discretisation, however, also imply some difficulties in modelling certain phenomena…

多智能体系统 · 计算机科学 2014-02-03 Stefania Bandini , Luca Crociani , Giuseppe Vizzari

A robust evaluation metric has a profound impact on the development of text generation systems. A desirable metric compares system output against references based on their semantics rather than surface forms. In this paper we investigate…

计算与语言 · 计算机科学 2019-09-27 Wei Zhao , Maxime Peyrard , Fei Liu , Yang Gao , Christian M. Meyer , Steffen Eger

Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper…

图形学 · 计算机科学 2025-06-03 Yueqian Guo , Tianzhao Li , Xin Lyu , Jiehaolin Chen , Zhaohan Wang , Sirui Xiao , Yurun Chen , Yezi He , Helin Li , Fan Zhang

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

This paper presents the design, development, and application of a novel space simulation environment for rapidly prototyping and testing flight software for distributed space systems. The environment combines the flexibility, determinism,…

软件工程 · 计算机科学 2025-05-20 Toby Bell , Simone D'Amico

As LLM-based agents are increasingly deployed in real-life scenarios, existing benchmarks fail to capture their inherent complexity of handling extensive information, leveraging diverse resources, and managing dynamic user interactions. To…

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

人工智能 · 计算机科学 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

Agent-based modeling is indispensable for studying complex systems across many domains. However, existing simulation platforms exhibit two major issues: performance and modularity. Low performance prevents simulations with a large number of…

分布式、并行与集群计算 · 计算机科学 2025-03-17 Lukas Johannes Breitwieser

Recent advances in diffusion models enable many powerful instruments for image editing. One of these instruments is text-driven image manipulations: editing semantic attributes of an image according to the provided text description. %…

计算机视觉与模式识别 · 计算机科学 2023-04-11 Nikita Starodubcev , Dmitry Baranchuk , Valentin Khrulkov , Artem Babenko

To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state is fundamental. When testing a computer game the problem has…