中文
相关论文

相关论文: Exploring Attention-Aware Network Resource Allocat…

200 篇论文

The limited capabilities of user equipment restrict the local implementation of computation-intensive applications. Edge computing, especially the edge intelligence system, enables local users to offload the computation tasks to the edge…

信号处理 · 电气工程与系统科学 2024-11-12 Zelin Ji , Zhijin Qin , Xiaoming Tao , Han Zhu

The rapid development of the mobile Internet and the Internet of Things is leading to a diversification of user devices and the emergence of new mobile applications on a regular basis. Such applications include those that are…

计算工程、金融与科学 · 计算机科学 2024-08-13 Xirui Tang , Zeyu Wang , Xiaowei Cai , Honghua Su , Changsong Wei

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

网络与互联网体系结构 · 计算机科学 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…

信号处理 · 电气工程与系统科学 2025-05-08 Belal Korany , Peerapol Tinnakornsrisuphap , Saadallah Kassir , Prashanth Hande , Hyun Yong Lee , Thomas Stockhammer

Edge computing has become a popular paradigm where services and applications are deployed at the network edge closer to the data sources. It provides applications with outstanding benefits, including reduced response latency and enhanced…

网络与互联网体系结构 · 计算机科学 2022-09-15 Mingjin Zhang , Jiannong Cao , Yuvraj Sahni , Qianyi Chen , Shan Jiang , Tao Wu

Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from any-where at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its…

信号处理 · 电气工程与系统科学 2020-05-19 Xiaonan Liu , Yansha Deng

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

网络与互联网体系结构 · 计算机科学 2020-05-07 Ming Tang , Vincent W. S. Wong

Avatar refers to a representative of a physical user in the virtual world that can engage in different activities and interact with other objects in metaverse. Simulating the avatar requires accurate human pose estimation. Though…

计算机视觉与模式识别 · 计算机科学 2022-08-23 Jianfei Yang , Yunjiao Zhou , He Huang , Han Zou , Lihua Xie

Mixture-of-Experts (MoE) networks have been proposed as an efficient way to scale up model capacity and implement conditional computing. However, the study of MoE components mostly focused on the feedforward layer in Transformer…

计算与语言 · 计算机科学 2022-10-12 Xiaofeng Zhang , Yikang Shen , Zeyu Huang , Jie Zhou , Wenge Rong , Zhang Xiong

Multi-access edge computing (MEC) is a promising solution to the computation-intensive, low-latency rendering tasks of the metaverse. However, how to optimally allocate limited communication and computation resources at the edge to a large…

多媒体 · 计算机科学 2023-12-27 Zijian Long , Haiwei Dong , Abdulmotaleb El Saddik

A perennial quest in networking research is how to achieve higher quality of experience (QoE) for users without incurring more resources. This work revisits an important yet often overlooked piece of the puzzle: what should the QoE…

网络与互联网体系结构 · 计算机科学 2020-08-11 Junchen Jiang , Siddhartha Sen

A novel approach is presented in this work for context-aware connectivity and processing optimization of Internet of things (IoT) networks. Different from the state-of-the-art approaches, the proposed approach simultaneously selects the…

信号处理 · 电气工程与系统科学 2020-05-04 Metin Ozturk , Attai Ibrahim Abubakar , Rao Naveed Bin Rais , Mona Jaber , Sajjad Hussain , Muhammad Ali Imran

Metaverse aims for building a fully immersive virtual shared space, where the users are able to engage in various activities. To successfully deploy the service for each user, the Metaverse service provider and network service provider…

信息论 · 计算机科学 2023-07-26 Xinyu Gao , Wenqiang Yi , Yuanwei Liu , Lajos Hanzo

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

网络与互联网体系结构 · 计算机科学 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Over the last few years, 360{\deg} video traffic on the network has grown significantly. A key challenge of 360{\deg} video playback is ensuring a high quality of experience (QoE) with limited network bandwidth. Currently, most studies…

多媒体 · 计算机科学 2024-05-21 Haopeng Wang , Zijian Long , Haiwei Dong , Abdulmotaleb El Saddik

This article introduces a comprehensive metaverse framework, which is designed for the simulation, emulation, and interaction with wireless systems. The proposed framework integrates core metaverse technologies such as extended reality…

网络与互联网体系结构 · 计算机科学 2025-08-07 Ilias Chrysovergis , Alexandros-Apostolos A. Boulogeorgos , Theodoros A. Tsiftsis , Dusit Niyato

The Metaverse is regarded as the next-generation Internet paradigm that allows humans to play, work, and socialize in an alternative virtual world with immersive experience, for instance, via head-mounted display for Virtual Reality (VR)…

计算机科学与博弈论 · 计算机科学 2021-11-09 Minrui Xu , Dusit Niyato , Jiawen Kang , Zehui Xiong , Chunyan Miao , Dong In Kim

The growing landscape of emerging wireless applications is a key driver toward the development of novel wireless system designs. Such a design can be based on the metaverse that uses a virtual model of the physical world systems along with…

网络与互联网体系结构 · 计算机科学 2023-06-23 Latif U. Khan , Mohsen Guizani , Dusit Niyato , Ala Al-Fuqaha , Merouane Debbah

The emergence of video applications and video capable devices have contributed substantially to the increase of video traffic on Internet. New mechanisms recommending video rate adaptation towards delivering enhanced Quality of Experience…

网络与互联网体系结构 · 计算机科学 2020-08-25 Safeen Qadir , Alexander A. Kist , Zhongwei Zhang

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

多媒体 · 计算机科学 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian