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We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer…

计算几何 · 计算机科学 2018-05-21 Jiayin Zhang , Gang Mei , Nengxiong Xu , Kunyang Zhao

There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even…

数据结构与算法 · 计算机科学 2019-08-22 Laxman Dhulipala , Guy E. Blelloch , Julian Shun

The challenge to fully exploit the potential of existing and upcoming scientific instruments like large single-dish radio telescopes is to process the collected massive data effectively and efficiently. As a "quasi 2D stencil computation"…

分布式、并行与集群计算 · 计算机科学 2022-07-12 Hao Wang , Ce Yu , Jian Xiao , Shanjiang Tang , Min Long , Ming Zhu

Diffusion models have achieved impressive generative quality across modalities like 2D images, videos, and 3D shapes, but their inference remains computationally expensive due to the iterative denoising process. While recent caching-based…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Mengyu Yang , Yanming Yang , Chenyi Xu , Chenxi Song , Yufan Zuo , Tong Zhao , Ruibo Li , Chi Zhang

DBSCAN is a well-known density-based clustering algorithm to discover arbitrary shape clusters. While conceptually simple in serial, the algorithm is challenging to efficiently parallelize on manycore GPU architectures. Common pitfalls,…

分布式、并行与集群计算 · 计算机科学 2023-06-30 Andrey Prokopenko , Damien Lebrun-Grandie , Daniel Arndt

Ray tracing has been typically known as a graphics rendering method capable of producing highly realistic imagery and visual effects generated by computers. More recently the performance improvements in Graphics Processing Units (GPUs) have…

分布式、并行与集群计算 · 计算机科学 2023-05-15 Vinh Pham Van , Juan Fumero , Athanasios Stratikopoulos , Florin Blanaru , Christos Kotselidis

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

In many graphics applications, the computation of exact geodesic distance is very important. However, the high computational cost of the existing geodesic algorithms means that they are not practical for large-scale models or time-critical…

图形学 · 计算机科学 2013-05-08 Xiang Ying , Shi-Qing Xin , Ying He

We present RUBIX, a fully tested, well-documented, and modular Open Source tool developed in JAX, designed to forward model IFU cubes of galaxies from cosmological hydrodynamical simulations. The code automatically parallelizes computations…

天体物理仪器与方法 · 物理学 2024-12-12 Ufuk Çakır , Anna Lena Schaible , Tobias Buck

In this paper, we consider the problem of fast and efficient indexing techniques for sequences evolving in non-Euclidean spaces. This problem has several applications in the areas of human activity analysis, where there is a need to perform…

计算机视觉与模式识别 · 计算机科学 2015-02-17 Rushil Anirudh , Pavan Turaga

In this paper we present an optimized parallel implementation of a flexible MAP decoder for synchronization error correcting codes, supporting a very wide range of code sizes and channel conditions. On mid-range GPUs we demonstrate decoding…

分布式、并行与集群计算 · 计算机科学 2018-02-26 Johann A. Briffa

We introduce CaLES, a GPU-accelerated finite-difference solver designed for large-eddy simulations (LES) of incompressible wall-bounded flows in massively parallel environments. Built upon the existing direct numerical simulation (DNS)…

流体动力学 · 物理学 2024-11-18 Maochao Xiao , Alessandro Ceci , Pedro Costa , Johan Larsson , Sergio Pirozzoli

The parallelism afforded by GPUs presents significant advantages in training controllers through reinforcement learning (RL). However, integrating model-based optimization into this process remains challenging due to the complexity of…

机器人学 · 计算机科学 2024-08-20 Se Hwan Jeon , Seungwoo Hong , Ho Jae Lee , Charles Khazoom , Sangbae Kim

We present an improvement of our implementation of the Correlation Technique for the Fourier Domain Acceleration Search (FDAS) algorithm on Graphics Processor Units (GPUs) (Dimoudi & Armour 2015; Dimoudi et al. 2017). Our new improved…

天体物理仪器与方法 · 物理学 2017-11-30 Karel Adámek , Sofia Dimoudi , Mike Giles , Wesley Armour

We present fastrerandomize, an R package for fast, scalable rerandomization in experimental design. Rerandomization improves precision by discarding treatment assignments that fail a prespecified covariate-balance criterion, but existing…

统计计算 · 统计学 2026-01-09 Rebecca Goldstein , Connor T. Jerzak , Aniket Kamat , Fucheng Warren Zhu

High-performance implementations of $k$-Nearest Neighbor Search ($k$NN) in low dimensions use tree-based data structures. Tree algorithms are hard to parallelize on GPUs due to their irregularity. However, newer Nvidia GPUs offer hardware…

图形学 · 计算机科学 2024-04-23 Durga Mandarapu , Vani Nagarajan , Artem Pelenitsyn , Milind Kulkarni

Monte Carlo Localization is a widely used approach in the field of mobile robotics. While this problem has been well studied in the 2D case, global localization in 3D maps with six degrees of freedom has so far been too computationally…

机器人学 · 计算机科学 2023-10-09 Marc Eisoldt , Alexander Mock , Mario Porrmann , Thomas Wiemann

Predicting effective thermal conductivity by solving a Partial Differential Equation (PDE) defined on a high-resolution Representative Volume Element (RVE) is a computationally intensive task. In this paper, we tackle the task by proposing…

数值分析 · 数学 2024-04-04 Changqing Ye , Shubin Fu , Eric T. Chung

Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, relying heavily on dense training images and extensive…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Sheng Miao , Jiaxin Huang , Dongfeng Bai , Weichao Qiu , Bingbing Liu , Andreas Geiger , Yiyi Liao

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park