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相关论文: Online Learning in Supply-Chain Games

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In this paper we establish efficient and \emph{uncoupled} learning dynamics so that, when employed by all players in a general-sum multiplayer game, the \emph{swap regret} of each player after $T$ repetitions of the game is bounded by…

计算机科学与博弈论 · 计算机科学 2022-10-07 Ioannis Anagnostides , Gabriele Farina , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Tuomas Sandholm

This paper studies a setting in which multiple suppliers compete for a buyer's procurement business. The buyer faces uncertain demand and there is a requirement to reserve capacity in advance of knowing the demand. Each supplier has costs…

计算机科学与博弈论 · 计算机科学 2019-05-28 Edward Anderson , Bo Chen , Lusheng Shao

We consider the problem of online fair division of indivisible goods to players when there are a finite number of types of goods and player values are drawn from distributions with unknown means. Our goal is to maximize social welfare…

计算机科学与博弈论 · 计算机科学 2024-12-10 Ariel D. Procaccia , Benjamin Schiffer , Shirley Zhang

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

We study optimal regret bounds for control in linear dynamical systems under adversarially changing strongly convex cost functions, given the knowledge of transition dynamics. This includes several well studied and fundamental frameworks…

机器学习 · 计算机科学 2019-09-12 Naman Agarwal , Elad Hazan , Karan Singh

We present an algorithm guaranteeing dynamic regret bounds for online omniprediction with long term constraints. The goal in this recently introduced problem is for a learner to generate a sequence of predictions which are broadcast to a…

机器学习 · 计算机科学 2025-10-09 Yahav Bechavod , Jiuyao Lu , Aaron Roth

The long-run behavior of multi-agent learning - and, in particular, no-regret learning - is relatively well-understood in potential games, where players have aligned interests. By contrast, in harmonic games - the strategic counterpart of…

计算机科学与博弈论 · 计算机科学 2024-12-31 Davide Legacci , Panayotis Mertikopoulos , Christos H. Papadimitriou , Georgios Piliouras , Bary S. R. Pradelski

We study the problem of learning to bid when the bidder's value is dynamic, i.e., when the current value depends on past outcomes. Specifically, we consider a bidder participating in repeated second-price auctions whose value depends on the…

机器学习 · 计算机科学 2026-05-28 Benjamin Heymann , Otmane Sakhi

We propose a novel online learning method for minimizing regret in large extensive-form games. The approach learns a function approximator online to estimate the regret for choosing a particular action. A no-regret algorithm uses these…

人工智能 · 计算机科学 2015-01-05 Kevin Waugh , Dustin Morrill , J. Andrew Bagnell , Michael Bowling

We introduce algorithms for online, full-information prediction that are competitive with contextual tree experts of unknown complexity, in both probabilistic and adversarial settings. We show that by incorporating a probabilistic framework…

机器学习 · 计算机科学 2018-05-23 Vidya Muthukumar , Mitas Ray , Anant Sahai , Peter L. Bartlett

We investigate online pricing in two-sided markets where a platform repeatedly posts prices based on binary accept/reject feedback to maximize gains-from-trade (GFT) or profit. We characterize the regret achievable across three mechanism…

计算机科学与博弈论 · 计算机科学 2026-02-13 Yiding Feng , Mengfan Ma , Bo Peng , Zongqi Wan

We consider the problem of a single seller repeatedly selling a single item to a single buyer (specifically, the buyer has a value drawn fresh from known distribution $D$ in every round). Prior work assumes that the buyer is fully rational…

计算机科学与博弈论 · 计算机科学 2017-11-28 Mark Braverman , Jieming Mao , Jon Schneider , S. Matthew Weinberg

We study the problem of learning Markov decision processes with finite state and action spaces when the transition probability distributions and loss functions are chosen adversarially and are allowed to change with time. We introduce an…

机器学习 · 计算机科学 2013-03-14 Yasin Abbasi-Yadkori , Peter L. Bartlett , Csaba Szepesvari

We study a two-player dynamic Stackelberg game where the follower's intention is unknown to the leader. Classical formulations of the Stackelberg equilibrium (SE) assume that the follower's best response (BR) function is known to the…

系统与控制 · 电气工程与系统科学 2026-04-09 Cayetana Salinas-Rodriguez , Jonathan Rogers , Sarah H. Q. Li

We consider the fundamental problem of prediction with expert advice where the experts are "optimizable": there is a black-box optimization oracle that can be used to compute, in constant time, the leading expert in retrospect at any point…

机器学习 · 计算机科学 2016-01-28 Elad Hazan , Tomer Koren

The hierarchical interaction between the actor and critic in actor-critic based reinforcement learning algorithms naturally lends itself to a game-theoretic interpretation. We adopt this viewpoint and model the actor and critic interaction…

机器学习 · 计算机科学 2021-09-28 Liyuan Zheng , Tanner Fiez , Zane Alumbaugh , Benjamin Chasnov , Lillian J. Ratliff

We study online learnability of a wide class of problems, extending the results of (Rakhlin, Sridharan, Tewari, 2010) to general notions of performance measure well beyond external regret. Our framework simultaneously captures such…

机器学习 · 统计学 2011-03-25 Alexander Rakhlin , Karthik Sridharan , Ambuj Tewari

We consider online no-regret learning in unknown games with bandit feedback, where each player can only observe its reward at each time -- determined by all players' current joint action -- rather than its gradient. We focus on the class of…

机器学习 · 计算机科学 2024-04-01 Wenjia Ba , Tianyi Lin , Jiawei Zhang , Zhengyuan Zhou

In this paper, online game is studied, where at each time, a group of players aim at selfishly minimizing their own time-varying cost function simultaneously subject to time-varying coupled constraints and local feasible set constraints.…

计算机科学与博弈论 · 计算机科学 2023-06-29 Min Meng , Xiuxian Li , Yiguang Hong , Jie Chen , Long Wang

Motivated by applications in service systems, we consider queueing systems where each customer must be handled by a server with the right skill set. We focus on optimizing the routing of customers to servers in order to maximize the total…

机器学习 · 计算机科学 2024-12-16 Sanne van Kempen , Jaron Sanders , Fiona Sloothaak , Maarten G. Wolf
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