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Exploratory Landscape Analysis is a powerful technique for numerically characterizing landscapes of single-objective continuous optimization problems. Landscape insights are crucial both for problem understanding as well as for assessing…

机器学习 · 计算机科学 2022-04-15 Moritz Vinzent Seiler , Raphael Patrick Prager , Pascal Kerschke , Heike Trautmann

Managing the plan of constellation of satellites for target observation requires optimal deployment and efficient operational strategies. In this paper, we introduce a new technique based on group theory tools through multi-agent constraint…

最优化与控制 · 数学 2024-09-13 Vincenzo Basco

In this paper, we present a method using AI techniques to solve a case of pure mathematics applications for finding narrow admissible tuples. The original problem is formulated into a combinatorial optimization problem. In particular, we…

人工智能 · 计算机科学 2018-12-27 Xiao-Feng Xie , Zun-Jing Wang

Combinatorial optimization finds an optimal solution within a discrete set of variables and constraints. The field has seen tremendous progress both in research and industry. With the success of deep learning in the past decade, a recent…

机器学习 · 计算机科学 2023-11-27 Mehdi Seyfi , Amin Banitalebi-Dehkordi , Zirui Zhou , Yong Zhang

StarCraft II poses a grand challenge for reinforcement learning. The main difficulties of it include huge state and action space and a long-time horizon. In this paper, we investigate a hierarchical reinforcement learning approach for…

机器学习 · 计算机科学 2019-02-05 Zhen-Jia Pang , Ruo-Ze Liu , Zhou-Yu Meng , Yi Zhang , Yang Yu , Tong Lu

Reinforcement learning has proven its power on various occasions. However, its performance is not always guaranteed when system dynamics change. Instead, it largely relies on users' empirical experience. For reinforcement learning…

机器学习 · 计算机科学 2026-05-05 Jingyi Liu , Jian Guo , Eberhard Gill

Recently, multiple approaches for creating agents for playing various complex real-time computer games such as StarCraft II or Dota 2 were proposed, however, they either embed a significant amount of expert knowledge into the agent or use a…

人工智能 · 计算机科学 2021-09-28 Michał Opanowicz

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

人机交互 · 计算机科学 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

Real-Time Strategy (RTS) games have recently become a popular testbed for artificial intelligence research. They represent a complex adversarial domain providing a number of interesting AI challenges. There exists a wide variety of…

人工智能 · 计算机科学 2019-01-01 Mykyta Viazovskyi , Michal Certicky

The challenge in combined task and motion planning (TAMP) is the effective integration of a search over a combinatorial space, usually carried out by a task planner, and a search over a continuous configuration space, carried out by a…

机器人学 · 计算机科学 2024-03-26 Magí Dalmau-Moreno , Néstor García , Vicenç Gómez , Héctor Geffner

This paper surveys the recent attempts, both from the machine learning and operations research communities, at leveraging machine learning to solve combinatorial optimization problems. Given the hard nature of these problems,…

机器学习 · 计算机科学 2020-03-16 Yoshua Bengio , Andrea Lodi , Antoine Prouvost

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

机器学习 · 计算机科学 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

Decision-making problems can be modeled as combinatorial optimization problems with Constraint Programming formalisms such as Constrained Optimization Problems. However, few Constraint Programming formalisms can deal with both optimization…

人工智能 · 计算机科学 2022-05-24 Valentin Antuori , Florian Richoux

Neural Combinatorial Optimization has been researched actively in the last eight years. Even though many of the proposed Machine Learning based approaches are compared on the same datasets, the evaluation protocol exhibits essential flaws…

机器学习 · 计算机科学 2023-10-09 Daniela Thyssens , Tim Dernedde , Jonas K. Falkner , Lars Schmidt-Thieme

Autonomous terrain classification is an important problem in planetary navigation, whether the goal is to identify scientific sites of interest or to traverse treacherous areas safely. Past Martian rovers have relied on human operators to…

机器人学 · 计算机科学 2023-10-04 Anja Sheppard , Katherine A. Skinner

Multi-robot path planning is difficult due to the combinatorial explosion of the search space with every new robot added. Complete search of the combined state-space soon becomes intractable. In this paper we present a novel form of…

人工智能 · 计算机科学 2011-11-02 Malcolm Ross Kinsella Ryan

Mathematical Selection is a method in which we select a particular choice from a set of such. It have always been an interesting field of study for mathematicians. Accordingly, Combinatorial Optimization is a sub field of this domain of…

计算复杂性 · 计算机科学 2023-06-29 Anurag Dutta , K. Lakshmanan , A. Ramamoorthy , Liton Chandra Voumik , John Harshith , John Pravin Motha

Game tree search algorithms, such as Monte Carlo Tree Search (MCTS), require access to a forward model (or "simulator") of the game at hand. However, in some games such forward model is not readily available. This paper presents three…

人工智能 · 计算机科学 2016-05-18 Alberto Uriarte , Santiago Ontañón

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

计算机科学与博弈论 · 计算机科学 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

In this paper we present a combinatorial optimisation view on the routing problem for connectionless packet networks by using the metaphor of a landscape. We examine the main properties of the routing landscapes as we define them and how…

网络与互联网体系结构 · 计算机科学 2007-05-23 T. Michalareas , L. Sacks