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We study the double-obstacle problem for the p-Laplace operator, p 2 [2;1). We prove that for Lipschitz boundary data and Lipschitz obstacles, viscosity solutions are unique and coincide with variational solutions. They are also uniform…

偏微分方程分析 · 数学 2015-11-06 Luca Codenotti , Marta Lewicka , Juan Manfredi

A sport tournament problem is considered the Traveling Tournament Problem (TTP). One interesting type is the mirrored Traveling Tournament Problem (mTTP). The objective of the problem is to minimize either the total number of traveling or…

神经与进化计算 · 计算机科学 2017-04-18 Tinnaluk Rutjanisarakul , Thiradet Jiarasuksakun

In several standard models of dynamic programming (gambling houses, MDPs, POMDPs), we prove the existence of a very robust notion of value for the infinitely repeated problem, namely the pathwise uniform value. This solves two open…

最优化与控制 · 数学 2015-09-09 Xavier Venel , Bruno Ziliotto

This paper develops an algorithm for upper- and lower-bounding the value function for a class of linear time-varying games subject to convex control sets. In particular, a two-player zero-sum differential game is considered where the…

最优化与控制 · 数学 2025-03-12 Vincent Liu , Chris Manzie , Peter M. Dower

Developing CPU scheduling algorithms and understanding their impact in practice can be difficult and time consuming due to the need to modify and test operating system kernel code and measure the resulting performance on a consistent…

操作系统 · 计算机科学 2013-07-17 Neetu Goel , R. B. Garg

Repeated game has long been the touchstone model for agents' long-run relationships. Previous results suggest that it is particularly difficult for a repeated game player to exert an autocratic control on the payoffs since they are jointly…

计算机科学与博弈论 · 计算机科学 2018-07-19 Dong Hao , Kai Li , Tao Zhou

We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…

数据结构与算法 · 计算机科学 2020-07-22 Yaxiong Liu , Kohei Hatano , Eiji Takimoto

CPU scheduling is the reason behind the performance of multiprocessing and in time-shared operating systems. Different scheduling criteria are used to evaluate Central Processing Unit Scheduling algorithms which are based on different…

操作系统 · 计算机科学 2022-05-17 Raghav Dalmia , Aryaman Sinha , Ruchi Verma , P. K. Gupta

We consider a topological Hamiltonian and establish a correspondence between its eigenstates and the resource for a causal order game introduced in Ref. [1] known as process matrix. We show that quantum correlations generated in the quantum…

量子物理 · 物理学 2022-03-23 Sudipto Singha Roy , Anindita Bera , Germán Sierra

Optimal behavior in (competitive) situation is traditionally determined with the help of utility functions that measure the payoff of different actions. Given an ordering on the space of revenues (payoffs), the classical axiomatic approach…

综合经济学 · 经济学 2020-04-27 Stefan Rass

We consider the $\mathcal{NP}$-hard problem $\mathrm{P} \mathbf{\vert} \mathrm{pmtn, setup=s_i} \mathbf{\vert} \mathrm{C_{\max}}$, the problem of scheduling $n$ jobs, which are divided into $c$ classes, on $m$ identical parallel machines…

数据结构与算法 · 计算机科学 2025-08-21 Max A. Deppert , David Fischer , Klaus Jansen

In the paradigm of thermodynamic computing, instead of behaving deterministically, hardware undergoes a stochastic process in order to sample from a distribution of interest. While it has been hypothesized that thermodynamic computers may…

We study the problem of characterizing optimal learning algorithms for playing repeated games against an adversary with unknown payoffs. In this problem, the first player (called the learner) commits to a learning algorithm against a second…

计算机科学与博弈论 · 计算机科学 2024-02-16 Eshwar Ram Arunachaleswaran , Natalie Collina , Jon Schneider

The window mechanism was introduced by Chatterjee et al. to reinforce mean-payoff and total-payoff objectives with time bounds in two-player turn-based games on graphs. It has since proved useful in a variety of settings, including parity…

计算机科学与博弈论 · 计算机科学 2021-08-12 James C. A. Main , Mickael Randour , Jeremy Sproston

We present a new problem called the incomplete Traveling Tournament problem, which introduces the well known Traveling Tournament Problem into the realm of incomplete round-robin tournaments. We focus on the case where teams can face each…

最优化与控制 · 数学 2026-03-23 Karel Devriesere , David Van Bulck , Dries Goossens

In classical game theory, optimal strategies are determined for games with complete information; this requires knowledge of the opponent's goals. We analyze games when a player is mistaken about their opponents goals. For definitiveness, we…

计算机科学与博弈论 · 计算机科学 2023-07-21 Dan Zwillinger , Paul San Clemente

In this paper, we propose a new efficient algorithm to compute the value function for zero-sum stopping games featuring two players with opposing interests. This can be seen as a game version of the ''forward algorithm'' for (one-player)…

概率论 · 数学 2026-02-03 Nhat-Thang Le

We revisit a classical scheduling model to incorporate modern trends in data center networks and cloud services. Addressing some key challenges in the allocation of shared resources to user requests (jobs) in such settings, we consider the…

数据结构与算法 · 计算机科学 2018-11-20 Kanthi Sarpatwar , Baruch Schieber , Hadas Shachnai

In two-player zero-sum stochastic games, where two competing players make decisions under uncertainty, a pair of optimal strategies is traditionally described by Nash equilibrium and computed under the assumption that the players have…

最优化与控制 · 数学 2019-07-30 Yagiz Savas , Mohamadreza Ahmadi , Takashi Tanaka , Ufuk Topcu

We consider the online busy time scheduling problem motivated by energy and cost minimization in cloud computing systems. The input is a set of jobs $J=\{1,\dots,n\}$ where each job $j\in J$ has a release time $r_j$, deadline $d_j$, and…

数据结构与算法 · 计算机科学 2025-10-20 Susanne Albers , G. Wessel van der Heijden