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相关论文: Playing (Almost-)Optimally in Concurrent B\"uchi a…

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We prove the existence and computability of optimal strategies in weighted limit games, zero-sum infinite-duration games with a B\"uchi-style winning condition requiring to produce infinitely many play prefixes that satisfy a given regular…

计算机科学与博弈论 · 计算机科学 2020-09-25 Aniello Murano , Sasha Rubin , Martin Zimmermann

We propose a stochastic first-order algorithm to learn the rationality parameters of simultaneous and non-cooperative potential games, i.e., the parameters of the agents' optimization problems. Our technique combines (i.) an active-set step…

最优化与控制 · 数学 2023-07-31 Stefan Clarke , Gabriele Dragotto , Jaime Fernández Fisac , Bartolomeo Stellato

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

计算机科学与博弈论 · 计算机科学 2008-11-12 Marco Faella

This paper is concerned with games of infinite duration played over potentially infinite graphs. Recently, Ohlmann (LICS 2022) presented a characterisation of objectives admitting optimal positional strategies, by means of universal graphs:…

形式语言与自动机理论 · 计算机科学 2025-03-26 Antonio Casares , Pierre Ohlmann

In two-player zero-sum stochastic games, where two competing players make decisions under uncertainty, a pair of optimal strategies is traditionally described by Nash equilibrium and computed under the assumption that the players have…

最优化与控制 · 数学 2019-07-30 Yagiz Savas , Mohamadreza Ahmadi , Takashi Tanaka , Ufuk Topcu

This paper considers the problem of designing optimal algorithms for reinforcement learning in two-player zero-sum games. We focus on self-play algorithms which learn the optimal policy by playing against itself without any direct…

机器学习 · 计算机科学 2020-07-15 Yu Bai , Chi Jin , Tiancheng Yu

We study stochastic games with energy-parity objectives, which combine quantitative rewards with a qualitative $\omega$-regular condition: The maximizer aims to avoid running out of energy while simultaneously satisfying a parity condition.…

计算机科学与博弈论 · 计算机科学 2021-01-19 Richard Mayr , Sven Schewe , Patrick Totzke , Dominik Wojtczak

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

We study infinite two-player win/lose games $(A,B,W)$ where $A,B$ are finite and $W \subseteq (A \times B)^\omega$. At each round Player 1 and Player 2 concurrently choose one action in $A$ and $B$, respectively. Player 1 wins iff the…

计算机科学与博弈论 · 计算机科学 2021-07-22 Patricia Bouyer , Stéphane Le Roux , Nathan Thomasset

This paper investigates the discrete-time asynchronous games in which noncooperative agents seek to minimize their individual cost functions. Building on the assumption of partial asynchronism, i.e., each agent updates at least once within…

最优化与控制 · 数学 2025-08-13 Zifan Wang , Xinlei Yi , Michael M. Zavlanos , Karl H. Johansson

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

计算机科学与博弈论 · 计算机科学 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…

计算机科学中的逻辑 · 计算机科学 2014-04-23 Krishnendu Chatterjee , Laurent Doyen

We study the memory requirements of Nash equilibria in turn-based multiplayer games on possibly infinite graphs with reachability, safety, shortest-path, B\"uchi and co-B\"uchi objectives. We present constructions for finite-memory Nash…

计算机科学与博弈论 · 计算机科学 2026-02-24 James C. A. Main

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

机器学习 · 计算机科学 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

计算机科学中的逻辑 · 计算机科学 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

Ensuring that AI systems make strategic decisions aligned with the specified preferences in adversarial sequential interactions is a critical challenge for developing trustworthy AI systems, especially when the environment is stochastic and…

计算机科学与博弈论 · 计算机科学 2025-01-28 Abhishek Ninad Kulkarni , Jie Fu , Ufuk Topcu

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

计算机科学与博弈论 · 计算机科学 2010-06-09 Julien Cristau , Claire David , Florian Horn

We study Markov decision processes and turn-based stochastic games with parity conditions. There are three qualitative winning criteria, namely, sure winning, which requires all paths must satisfy the condition, almost-sure winning, which…

计算机科学中的逻辑 · 计算机科学 2018-04-11 Krishnendu Chatterjee , Nir Piterman

We give an algorithm for solving stochastic parity games with almost-sure winning conditions on lossy channel systems, for the case where the players are restricted to finite-memory strategies. First, we describe a general framework, where…

计算机科学与博弈论 · 计算机科学 2013-06-14 Parosh Aziz Abdulla , Lorenzo Clemente , Richard Mayr , Sven Sandberg

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

计算机科学与博弈论 · 计算机科学 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen