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Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. To enhance CFR's applicability in large games, researchers use neural networks to approximate its behavior. However,…

机器学习 · 计算机科学 2025-11-12 Hang Xu , Kai Li , Haobo Fu , Qiang Fu , Junliang Xing , Jian Cheng

Under the uncoupled learning setup, the last-iterate convergence guarantee towards Nash equilibrium is shown to be impossible in many games. This work studies the last-iterate convergence guarantee in general games toward rationalizability,…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jibang Wu , Haifeng Xu , Fan Yao

We demonstrate that parallel repetition of the multiplayer anchored optimal value, $\omega \big( G_{\bot} \big)^{\otimes n}$, decays exponentially. Central to our approach are several probabilistic computations, pertaining to: (1) the…

量子物理 · 物理学 2025-08-14 Pete Rigas

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learning algorithms for solving two-player zero-sum normal-form…

This paper considers repeated games in which one player has more information about the game than the other players. In particular, we investigate repeated two-player zero-sum games where only the column player knows the payoff matrix A of…

计算机科学与博弈论 · 计算机科学 2023-02-16 Le Cong Dinh , Long Tran-Thanh , Tri-Dung Nguyen , Alain B. Zemkoho

We introduce a new solution concept for bounded rational agents in finite normal-form general-sum games called Generalized Quantal Response Equilibrium (GQRE) which generalizes Quantal Response Equilibrium~\citep{mckelvey1995quantal}. In…

计算机科学与博弈论 · 计算机科学 2025-07-15 Apurv Shukla , Vijay Subramanian , Andy Zhao , Rahul Jain

The kernel embedding algorithm is an important component for adapting kernel methods to large datasets. Since the algorithm consumes a major computation cost in the testing phase, we propose a novel teacher-learner framework of learning…

机器学习 · 统计学 2017-12-08 Jianqiao Wangni , Jingwei Zhuo , Jun Zhu

Function approximation (FA) has been a critical component in solving large zero-sum games. Yet, little attention has been given towards FA in solving \textit{general-sum} extensive-form games, despite them being widely regarded as being…

计算机科学与博弈论 · 计算机科学 2023-04-04 Chun Kai Ling , J. Zico Kolter , Fei Fang

We propose the first online quantum algorithm for solving zero-sum games with $\widetilde O(1)$ regret under the game setting. Moreover, our quantum algorithm computes an $\varepsilon$-approximate Nash equilibrium of an $m \times n$ matrix…

量子物理 · 物理学 2024-10-01 Minbo Gao , Zhengfeng Ji , Tongyang Li , Qisheng Wang

Approximating kernel functions with random features (RFs)has been a successful application of random projections for nonparametric estimation. However, performing random projections presents computational challenges for large-scale…

The original simplicial method (OSM), a variant of the classic Kelley's cutting plane method, has been shown to converge to the minimizer of a composite convex and submodular objective, though no rate of convergence for this method was…

最优化与控制 · 数学 2018-12-19 Song Zhou , Swati Gupta , Madeleine Udell

We study the question of obtaining last-iterate convergence rates for no-regret learning algorithms in multi-player games. We show that the optimistic gradient (OG) algorithm with a constant step-size, which is no-regret, achieves a…

机器学习 · 计算机科学 2020-10-27 Noah Golowich , Sarath Pattathil , Constantinos Daskalakis

We propose efficient no-regret learning dynamics and ellipsoid-based methods for computing linear correlated equilibria$\unicode{x2014}$a relaxation of correlated equilibria and a strengthening of coarse correlated…

计算机科学与博弈论 · 计算机科学 2024-12-31 Constantinos Daskalakis , Gabriele Farina , Maxwell Fishelson , Charilaos Pipis , Jon Schneider

With the rapid advancement of AI applications, the growing needs for data privacy and model robustness have highlighted the importance of machine unlearning, especially in thriving graph-based scenarios. However, most existing graph…

机器学习 · 计算机科学 2024-01-23 Xunkai Li , Yulin Zhao , Zhengyu Wu , Wentao Zhang , Rong-Hua Li , Guoren Wang

The goal of online prediction with expert advice is to find a decision strategy which will perform almost as well as the best expert in a given pool of experts, on any sequence of outcomes. This problem has been widely studied and…

机器学习 · 计算机科学 2018-05-22 Parameswaran Kamalaruban , Robert C. Williamson , Xinhua Zhang

Zero-sum games are a fundamental setting for adversarial training and decision-making in multi-agent learning (MAL). Existing methods often ensure convergence to (approximate) Nash equilibria by introducing a form of regularization. Yet,…

多智能体系统 · 计算机科学 2026-02-10 Tuo Zhang , Leonardo Stella

In online learning an algorithm plays against an environment with losses possibly picked by an adversary at each round. The generality of this framework includes problems that are not adversarial, for example offline optimization, or saddle…

机器学习 · 计算机科学 2021-02-04 Ryan D'Orazio , Ruitong Huang

Last-iterate convergence has received extensive study in two player zero-sum games starting from bilinear, convex-concave up to settings that satisfy the MVI condition. Typical methods that exhibit last-iterate convergence for the…

计算机科学与博弈论 · 计算机科学 2023-10-05 Yi Feng , Hu Fu , Qun Hu , Ping Li , Ioannis Panageas , Bo Peng , Xiao Wang

Learning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observability, high-dimensional visual perception and delayed reward.…

机器学习 · 计算机科学 2021-12-10 Zichuan Lin , Junyou Li , Jianing Shi , Deheng Ye , Qiang Fu , Wei Yang
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