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We report the results of a game-theoretic experiment with human players who solve the problems of increasing complexity by cooperating in groups of increasing size. Our experimental environment is set up to make it complicated for players…

A central concern in an interactive intelligent system is optimization of its actions, to be maximally helpful to its human user. In recommender systems for instance, the action is to choose what to recommend, and the optimization task is…

人机交互 · 计算机科学 2020-05-05 Fabio Colella , Pedram Daee , Jussi Jokinen , Antti Oulasvirta , Samuel Kaski

Deep reinforcement learning can match or exceed human performance in stable contexts, but with minor changes to the environment artificial networks, unlike humans, often cannot adapt. Humans rely on a combination of heuristics to simplify…

人工智能 · 计算机科学 2020-06-15 Erik J Peterson , Necati Alp Müyesser , Timothy Verstynen , Kyle Dunovan

Tree search is a fundamental tool for planning, as many sequential decision-making problems can be framed as searching over tree-structured spaces. We propose an uncertainty-guided tree search algorithm for settings where the reward…

机器学习 · 计算机科学 2025-09-05 Julia Grosse , Ruotian Wu , Ahmad Rashid , Cheng Zhang , Philipp Hennig , Pascal Poupart , Agustinus Kristiadi

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

计算机科学中的逻辑 · 计算机科学 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

The Wasserstein distance is an attractive tool for data analysis but statistical inference is hindered by the lack of distributional limits. To overcome this obstacle, for probability measures supported on finitely many points, we derive…

统计方法学 · 统计学 2017-04-27 Max Sommerfeld , Axel Munk

Robots often rely on a repertoire of previously-learned motion policies for performing tasks of diverse complexities. When facing unseen task conditions or when new task requirements arise, robots must adapt their motion policies…

机器学习 · 计算机科学 2023-05-18 Hanna Ziesche , Leonel Rozo

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

物理与社会 · 物理学 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

In this paper, we propose a probabilistic game-theoretic model to study the properties of the worst-case regret of the greedy strategy under complete (Knightian) uncertainty. In a game between a decision-maker (DM) and an adversarial agent…

计算机科学与博弈论 · 计算机科学 2025-02-12 Kristijan Atanasov , Mehmet Ismail , Frederik Mallmann-Trenn

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

统计理论 · 数学 2024-02-27 Jozsef Konczer

Many real-world games contain parameters which can affect payoffs, action spaces, and information states. For fixed values of the parameters, the game can be solved using standard algorithms. However, in many settings agents must act…

计算机科学与博弈论 · 计算机科学 2026-03-26 Sam Ganzfried

The study of online algorithms with machine-learned predictions has gained considerable prominence in recent years. One of the common objectives in the design and analysis of such algorithms is to attain (Pareto) optimal tradeoffs between…

机器学习 · 计算机科学 2024-08-09 Spyros Angelopoulos , Christoph Dürr , Alex Elenter , Yanni Lefki

Recent advances in game AI have demonstrated the feasibility of training agents that surpass top-tier human professionals in complex environments such as Honor of Kings (HoK), a leading mobile multiplayer online battle arena (MOBA) game.…

机器学习 · 计算机科学 2026-02-10 Xionghui Yang , Bozhou Chen , Yunlong Lu , Yongyi Wang , Lingfeng Li , Lanxiao Huang , Lin Liu , Wenjun Wang , Meng Meng , Xia Lin , Wenxin Li

This work studies the behavior of three elitist multi- and many-objective evolutionary algorithms generating a high-resolution approximation of the Pareto optimal set. Several search-assessment indicators are defined to trace the dynamics…

神经与进化计算 · 计算机科学 2014-09-29 Hernan Aguirre , Arnaud Liefooghe , Sébastien Verel , Kiyoshi Tanaka

Real-world applications of machine learning tools in high-stakes domains are often regulated to be fair, in the sense that the predicted target should satisfy some quantitative notion of parity with respect to a protected attribute.…

机器学习 · 计算机科学 2021-10-06 Han Zhao

Wasserstein distances provide a powerful framework for comparing data distributions. They can be used to analyze processes over time or to detect inhomogeneities within data. However, simply calculating the Wasserstein distance or analyzing…

机器学习 · 计算机科学 2026-03-03 Philip Naumann , Jacob Kauffmann , Grégoire Montavon

In modern deep learning, algorithmic choices (such as width, depth, and learning rate) are known to modulate nuanced resource tradeoffs. This work investigates how these complexities necessarily arise for feature learning in the presence of…

机器学习 · 计算机科学 2023-10-31 Benjamin L. Edelman , Surbhi Goel , Sham Kakade , Eran Malach , Cyril Zhang

\textit{Reasoning} may be viewed as an algorithm $P$ that makes a choice of an action $a^* \in \mathcal{A}$, aiming to optimize some outcome. However, executing $P$ itself bears costs (time, energy, limited capacity, etc.) and needs to be…

人工智能 · 计算机科学 2026-02-12 Prakhar Godara , Tilman Diego Alemán

The strategic selection of resources by selfish agents is a classic research direction, with Resource Selection Games and Congestion Games as prominent examples. In these games, agents select available resources and their utility then…

计算机科学与博弈论 · 计算机科学 2024-06-14 Jonathan Gadea Harder , Simon Krogmann , Pascal Lenzner , Alexander Skopalik

We study the Pareto frontier (optimal trade-off) between utility and separation, a fairness criterion requiring predictive independence from sensitive attributes conditional on the true outcome. Through an information-theoretic lens, we…

机器学习 · 计算机科学 2026-02-06 Shizhou Xu