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Teachable agents are computer agents based on the pedagogical concept of learning-by-teaching. During the tutoring process, where students take on the role of the tutor to teach a computer agent tutee, learners have been observed to gain…

人机交互 · 计算机科学 2016-01-28 Su Fang Lim

Encouraging student engagement is a key aim in any educational setting, and allowing students the freedom to pursue their own methods of solving problems through independent experimentation has been shown to markedly improve this. In many…

物理教育 · 物理学 2024-02-06 Maclean Rouble , Matt Dobbs , Adam Gilbert

This article discusses how to make statistical graphics a more prominent element of the undergraduate statistics curricula. The focus is on several different types of assignments that exemplify how to incorporate graphics into a course in a…

其他统计学 · 统计学 2015-03-04 Deborah Nolan , Jamis Perrett

This paper draws together nine strategies for creative visualization activities. Teaching visualization often involves running learning activities where students perform tasks that directly support one or more topics that the teacher wishes…

ChatGPT has entered classrooms, but not via the typical route of other educational technology, which includes comprehensive training, documentation, and vetting. Consequently, teachers are urgently tasked to assess its capabilities to…

人机交互 · 计算机科学 2023-09-27 Mei Tan , Hariharan Subramonyam

Teaching and advocating data visualization are among the most important activities in the visualization community. With growing interest in data analysis from business and science professionals, data visualization courses attract students…

人机交互 · 计算机科学 2019-10-08 Leo Yu-Ho Lo , Yao Ming , Huamin Qu

This article describes an implementation of low-cost portable touch screen technology, applied to university teaching, using as a base the remote control of the Nintendo Wii console (known as Wiimote), a normal projector, a computer and…

人机交互 · 计算机科学 2022-07-20 Navas-López , Eduardo Adam

We describe a tool to create, edit, visualise and compute with interaction nets - a form of graph rewriting systems. The editor, called GraphPaper, allows users to create and edit graphs and their transformation rules using an intuitive…

计算机科学中的逻辑 · 计算机科学 2010-03-24 Maribel Fernández , Olivier Namet

Nowadays, modeling exercises on software development objects are conducted in higher education institutions for information technology. Not only are there many defects such as missing elements in the models created by learners during the…

软件工程 · 计算机科学 2025-08-07 Yuta Saito , Takehiro Kokubu , Takafumi Tanaka , Atsuo Hazeyama , Hiroaki Hashiura

The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…

计算机与社会 · 计算机科学 2023-04-28 Badri Adhikari

Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…

人机交互 · 计算机科学 2021-09-15 Anam Ahmad Khan , Joshua Newn , Ryan Kelly , Namrata Srivastava , James Bailey , Eduardo Velloso

Remote teaching has become popular recently due to its convenience and safety, especially under extreme circumstances like a pandemic. However, online students usually have a poor experience since the information acquired from the views…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Panwen Hu , Rui Huang

Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…

计算机与社会 · 计算机科学 2022-07-26 Jan Koniarik , Daniel Dlhopolcek , Martin Ukrop

User Interface (UI) understanding has been an increasingly popular topic over the last few years. So far, there has been a vast focus solely on web and mobile applications. In this paper, we introduce the harder task of computer UI…

计算机视觉与模式识别 · 计算机科学 2024-08-29 Andrés Muñoz , Daniel Borrajo

Numerous strategies have been adopted in order to make the process of learning simple, efficient and within less amount of time.. Classroom learning is slowly replaced by E-learning and M- learning. These techniques involve the usage of…

计算机与社会 · 计算机科学 2015-11-25 Ayan Roy , Kaustuvi Basu

Graphs are growing rapidly, along with the number of distinct label categories associated with them. Applications like e-commerce, healthcare, recommendation systems, and various social media platforms are rapidly moving towards graph…

人工智能 · 计算机科学 2025-04-08 Aditya Hemant Shahane , Prathosh A. P , Sandeep Kumar

We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…

计算机与社会 · 计算机科学 2021-11-09 Dietrich Kammer , Elena Stoll , Adam Urban

AI-driven education platforms have made some progress in personalisation, yet most remain constrained to static adaptation--predefined quizzes, uniform pacing, or generic feedback--limiting their ability to respond to learners' evolving…

Information and communications technology and technology-enhanced learning have unquestionably transformed traditional teaching-learning processes and are positioned as key factors to promote quality education, one of the basic sustainable…

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…