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相关论文: Wireless Edge-Empowered Metaverse: A Learning-Base…

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The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

网络与互联网体系结构 · 计算机科学 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Semantic communication (SemCom) and edge computing are two disruptive solutions to address emerging requirements of huge data communication, bandwidth efficiency and low latency data processing in Metaverse. However, edge computing…

计算机科学与博弈论 · 计算机科学 2022-12-14 Nguyen Cong Luong , Quoc-Viet Pham , Thien Huynh-The , Van-Dinh Nguyen , Derrick Wing Kwan Ng , Symeon Chatzinotas

Recently, Metaverse has attracted increasing attention from both industry and academia, because of the significant potential to integrate real and digital worlds ever more seamlessly. By combining advanced wireless communications, edge…

信息论 · 计算机科学 2021-11-08 Hongyang Du , Dusit Niyato , Jiawen Kang , Dong In Kim , Chunyan Miao

Metaverse is an emerging virtual universe where humans can have real-time interactions and solid social links like in the physical world, and it opens up a new era of Internet and interactions. In Metaverse, an immersive and photorealistic…

网络与互联网体系结构 · 计算机科学 2022-12-05 Yitong Wang , Jun Zhao

Dubbed "the successor to the mobile Internet", the concept of the Metaverse has grown in popularity. While there exist lite versions of the Metaverse today, they are still far from realizing the full vision of an immersive, embodied, and…

网络与互联网体系结构 · 计算机科学 2022-08-23 Minrui Xu , Wei Chong Ng , Wei Yang Bryan Lim , Jiawen Kang , Zehui Xiong , Dusit Niyato , Qiang Yang , Xuemin Sherman Shen , Chunyan Miao

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

计算机科学与博弈论 · 计算机科学 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

In 5G and Beyond networks, Artificial Intelligence applications are expected to be increasingly ubiquitous. This necessitates a paradigm shift from the current cloud-centric model training approach to the Edge Computing based collaborative…

网络与互联网体系结构 · 计算机科学 2020-06-02 Wei Yang Bryan Lim , Jer Shyuan Ng , Zehui Xiong , Dusit Niyato , Cyril Leung , Chunyan Miao , Qiang Yang

The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…

信息论 · 计算机科学 2024-07-31 Caolu Xu , Zhiyong Chen , Meixia Tao , Wenjun Zhang

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

人工智能 · 计算机科学 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

The concept of the Metaverse has garnered growing interest from both academic and industry circles. The decentralization of both the integrity and security of digital items has spurred the popularity of play-to-earn (P2E) games, where…

分布式、并行与集群计算 · 计算机科学 2023-12-12 Chang Liu , Terence Jie Chua , Jun Zhao

The Metaverse represents a transformative shift beyond traditional mobile Internet, creating an immersive, persistent digital ecosystem where users can interact, socialize, and work within 3D virtual environments. Powered by large models…

计算机与社会 · 计算机科学 2025-08-12 Yuntao Wang , Qinnan Hu , Zhou Su , Linkang Du , Qichao Xu , Weiwei Li

Metaverse is considered to be the evolution of the next-generation networks, providing users with experience sharing at the intersection between physical and digital. Augmented reality (AR) is one of the primary supporting technologies in…

社会与信息网络 · 计算机科学 2022-12-05 Jie Feng , Jun Zhao

The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…

图像与视频处理 · 电气工程与系统科学 2024-01-03 Yiyu Guo , Zhijin Qin , Xiaoming Tao , Geoffrey Ye Li

Dubbed as the next-generation Internet, the metaverse is a virtual world that allows users to interact with each other or objects in real-time using their avatars. The metaverse is envisioned to support novel ecosystems of service provision…

计算机科学与博弈论 · 计算机科学 2021-10-28 Wei Chong Ng , Wei Yang Bryan Lim , Jer Shyuan Ng , Zehui Xiong , Dusit Niyato , Chunyan Miao

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

多媒体 · 计算机科学 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

With the development of blockchain and communication techniques, the Metaverse is considered as a promising next-generation Internet paradigm, which enables the connection between reality and the virtual world. The key to rendering a…

信号处理 · 电气工程与系统科学 2022-09-29 Peiyuan Si , Jun Zhao , Huimei Han , Kwok-Yan Lam , Yang Liu

The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…

社会与信息网络 · 计算机科学 2022-12-20 Chang Liu , Yitong Wang , Jun Zhao

Improving the interactivity and interconnectivity between people is one of the highlights of the Metaverse. The Metaverse relies on a core approach, digital twinning, which is a means to replicate physical world objects, people, actions and…

网络与互联网体系结构 · 计算机科学 2022-09-28 Terence Jie Chua , Wenhan Yu , Jun Zhao

The Metaverse play-to-earn games have been gaining popularity as they enable players to earn in-game tokens which can be translated to real-world profits. With the advancements in augmented reality (AR) technologies, users can play AR games…

网络与互联网体系结构 · 计算机科学 2024-02-29 Terence Jie Chua , Wenhan Yu , Jun Zhao

Metaverse can obscure the boundary between the physical and virtual worlds. Specifically, for the Metaverse in vehicular networks, i.e., the vehicular Metaverse, vehicles are no longer isolated physical spaces but interfaces that extend the…

网络与互联网体系结构 · 计算机科学 2022-11-15 Minrui Xu , Dusit Niyato , Benjamin Wright , Hongliang Zhang , Jiawen Kang , Zehui Xiong , Shiwen Mao , Zhu Han
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