相关论文: Game of Life on Graphs
Evolution algebras are non-associative algebras inspired from biological phenomena, with applications to or connections with different mathematical fields. There are two natural ways to define an evolution algebra associated to a given…
We present what we argue is the generic generalization of Conway's "Game of Life" to a continuous domain. We describe the theoretical model and the explicit implementation on a computer.
Natural physical, chemical, and biological dynamical systems are often complex, with heterogeneous components interacting in diverse ways. We show how simple graph neural networks can be designed to jointly learn the interaction rules and…
In this paper we develop three characterizations for isomorphism of graphs. The first characterization is obtained by associating certain bitableaux with the graphs. We order these bitableaux by suitably defined lexicographic order and…
I will present a way to implement graph algorithms which is different from traditional methods. This work was motivated by the belief that some ideas from software engineering should be applied to graph algorithms. Re-usability of software…
Many different classification tasks need to manage structured data, which are usually modeled as graphs. Moreover, these graphs can be dynamic, meaning that the vertices/edges of each graph may change during time. Our goal is to jointly…
A commonly studied means of parameterizing graph problems is the deletion distance from triviality (Guo et al. 2004), which counts vertices that need to be deleted from a graph to place it in some class for which efficient algorithms are…
Neural networks for structured data like graphs have been studied extensively in recent years. To date, the bulk of research activity has focused mainly on static graphs. However, most real-world networks are dynamic since their topology…
Random graphs are more and more used for modeling real world networks such as evolutionary networks of proteins. For this purpose we look at two different models and analyze how properties like connectedness and degree distributions are…
We introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the…
The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…
Networks are often studied using the eigenvalues of their adjacency matrix, a powerful mathematical tool with a wide range of applications. Since in real systems the exact graph structure is not known, researchers resort to random graphs to…
Guessing games for directed graphs were introduced by Riis for studying multiple unicast network coding problems. In a guessing game, the players toss generalised dice and can see some of the other outcomes depending on the structure of an…
Graphs are essential representations of many real-world data such as social networks. Recent years have witnessed the increasing efforts made to extend the neural network models to graph-structured data. These methods, which are usually…
Inspired by Lelek's idea from [Disjoint mappings and the span of spaces, Fund. Math. 55 (1964), 199 -- 214], we introduce the novel notion of the span of graphs. Using this, we solve the problem of determining the \emph{maximal safety…
An isomorphism between two graphs is a bijection between their vertices that preserves the edges. We consider the problem of determining whether two finite undirected weighted graphs are isomorphic, and finding an isomorphism relating them…
We study directed random graphs (random graphs whose edges are directed) as they evolve in discrete time by the addition of nodes and edges. For two distinct evolution strategies, one that forces the graph to a condition of near acyclicity…
Conways Game of Life is a cellular automaton noted for its rich, complex, and emergent behavior, which seems qualitatively lifelike it exists within a wider space of different rule-sets of cellular automata none of which have been found to…
Here we present the entropic dynamics formalism for networks. That is, a framework for the dynamics of graphs meant to represent a network derived from the principle of maximum entropy and the rate of transition is obtained taking into…
Graph learning is a popular approach for performing machine learning on graph-structured data. It has revolutionized the machine learning ability to model graph data to address downstream tasks. Its application is wide due to the…