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Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not…

人机交互 · 计算机科学 2022-06-17 Alexander Schäfer , Gerd Reis , Didier Stricker

When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality user faces a surplus of information. Augmented reality, compared to virtual…

人机交互 · 计算机科学 2021-05-05 Robbe Cools , Jihae Han , Adalberto L. Simeone

Volumetric video, also known as hologram video, is a novel medium that portrays natural content in Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). It is expected to be the next-gen video technology and a prevalent use…

计算机视觉与模式识别 · 计算机科学 2025-06-06 Jie Li , Zhixin Li , Zhi Liu , Pengyuan Zhou , Richang Hong , Qiyue Li , Han Hu

We introduce to VR a novel imperceptible gaze guidance technique from a recent discovery that human gaze can be attracted to a cue that contrasts from the background in its perceptually non-distinctive ocularity, defined as the relative…

人机交互 · 计算机科学 2024-12-13 Virmarie Maquiling , Li Zhaoping , Enkelejda Kasneci

Visual Place Recognition has been the subject of many endeavours utilizing different ensemble approaches to improve VPR performance. Ideas like multi-process fusion, Fly-Inspired Voting Units, SwitchHit or Switch-Fuse involve combining…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Maria Waheed , Michael Milford , Xiaojun Zhai , Maria Fasli , Klaus McDonald-Maier , Shoaib Ehsan

Performance models of interaction, such as Fitts Law, are important tools for predicting and explaining human motor performance and for designing high-performance user interfaces. Extensive prior work has proposed such models for the 3D…

人机交互 · 计算机科学 2025-05-07 Logan Lane , Feiyu Lu , Shakiba Davari , Rob Teather , Doug A. Bowman

Visual Place Recognition (VPR) is the process of recognising a previously visited place using visual information, often under varying appearance conditions and viewpoint changes and with computational constraints. VPR is related to the…

计算机视觉与模式识别 · 计算机科学 2021-10-05 Mubariz Zaffar , Sourav Garg , Michael Milford , Julian Kooij , David Flynn , Klaus McDonald-Maier , Shoaib Ehsan

While virtual reality (VR) holds significant potential to revolutionize digital user interaction, how visual information is presented through VR head-mounted displays (HMDs) differs from naturalistic viewing and interactions in physical…

The integration of point and voxel representations is becoming more common in LiDAR-based 3D object detection. However, this combination often struggles with capturing semantic information effectively. Moreover, relying solely on point…

计算机视觉与模式识别 · 计算机科学 2024-08-28 Yidi Li , Jiahao Wen , Bin Ren , Wenhao Li , Zhenhuan Xu , Hao Guo , Hong Liu , Nicu Sebe

Roadside vision centric 3D object detection has received increasing attention in recent years. It expands the perception range of autonomous vehicles, enhances the road safety. Previous methods focused on predicting per-pixel height rather…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Zhang Zhang , Chao Sun , Chao Yue , Da Wen , Yujie Chen , Tianze Wang , Jianghao Leng

Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive changes in visual content across cuts, viewers in…

图形学 · 计算机科学 2018-06-14 Ana Serrano , Vincent Sitzmann , Jaime Ruiz-Borau , Gordon Wetzstein , Diego Gutierrez , Belen Masia

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

人机交互 · 计算机科学 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Both accuracy and efficiency are of significant importance to the task of visual object tracking. In recent years, as the surge of deep learning, Deep Convolutional NeuralNetwork (DCNN) becomes a very popular choice among the tracking…

计算机视觉与模式识别 · 计算机科学 2020-01-01 Fang Liang , Wenjun Peng , Qinghao Liu , Haijin Wang

One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

计算机视觉与模式识别 · 计算机科学 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa

Aligning robot navigation with human preferences is essential for ensuring comfortable, and predictable robot movement in shared spaces. While preference-based learning methods, such as reinforcement learning from human feedback (RLHF),…

人机交互 · 计算机科学 2025-10-21 Jorge de Heuvel , Daniel Marta , Simon Holk , Iolanda Leite , Maren Bennewitz

Dexterous robotic manipulator teleoperation is widely used in many applications, either where it is convenient to keep the human inside the control loop, or to train advanced robot agents. So far, this technology has been used in…

Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

人工智能 · 计算机科学 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

计算机视觉与模式识别 · 计算机科学 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

Would not it be much more convenient for everybody to try on clothes by only looking into a mirror ? The answer to that problem is virtual try-on, enabling users to digitally experiment with outfits. The core challenge lies in realistic…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Mostafa Atef , Mariam Ayman , Ahmed Rashed , Ashrakat Saeed , Abdelrahman Saeed , Ahmed Fares
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