中文
相关论文

相关论文: Competition and Recall in Selection Problems

200 篇论文

There has been substantial recent concern that pricing algorithms might learn to ``collude.'' Supra-competitive prices can emerge as a Nash equilibrium of repeated pricing games, in which sellers play strategies which threaten to punish…

计算机科学与博弈论 · 计算机科学 2024-12-17 Eshwar Ram Arunachaleswaran , Natalie Collina , Sampath Kannan , Aaron Roth , Juba Ziani

This paper considers a two-player game where each player chooses a resource from a finite collection of options. Each resource brings a random reward. Both players have statistical information regarding the rewards of each resource.…

计算机科学与博弈论 · 计算机科学 2023-09-19 Mevan Wijewardena , Michael J. Neely

The price of anarchy and price of stability are three well-studied performance metrics that seek to characterize the inefficiency of equilibria in distributed systems. The distinction between these two performance metrics centers on the…

计算机科学与博弈论 · 计算机科学 2020-03-17 Vinod Ramaswamy , Dario Paccagnan , Jason R. Marden

We examine sequential equilibrium in the context of computational games, where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider…

计算机科学与博弈论 · 计算机科学 2014-12-22 Joseph Y. Halpern , Rafael Pass

The assortment planning problem is a central piece in the revenue management strategy of any company in the retail industry. In this paper, we study a robust assortment optimization problem for substitutable products under a sequential…

最优化与控制 · 数学 2020-09-01 Saharnaz Mehrani , Jorge A. Sefair

We study assignment games in which jobs select machines, and in which certain pairs of jobs may conflict, which is to say they may incur an additional cost when they are both assigned to the same machine, beyond that associated with the…

计算机科学与博弈论 · 计算机科学 2014-02-11 Elliot Anshelevich , John Postl , Tom Wexler

We consider a queuing network that opens at a specified time, where customers are non-atomic and belong to different classes. Each class has its own route, and as is typical in the literature, the costs are a linear function of waiting and…

性能 · 计算机科学 2025-12-09 Agniv Bandyopadhyay , Sandeep Juneja

We consider the problem of optimal charging of plug-in electric vehicles (PEVs). We treat this problem as a multi-agent game, where vehicles/agents are heterogeneous since they are subject to possibly different constraints. Under the…

最优化与控制 · 数学 2018-10-18 Luca Deori , Kostas Margellos , Maria Prandini

We consider a game of decentralized timing of jobs to a single server (machine) with a penalty for deviation from a due date, and no delay costs. The jobs' sizes are homogeneous and deterministic. Each job belongs to a single decision…

计算机科学与博弈论 · 计算机科学 2017-10-17 Amihai Glazer , Refael Hassin , Liron Ravner

This paper investigates a two-stage game-theoretical model with multiple parallel rank-order contests. In this model, each contest designer sets up a contest and determines the prize structure within a fixed budget in the first stage.…

计算机科学与博弈论 · 计算机科学 2025-05-14 Xiaotie Deng , Ningyuan Li , Weian Li , Qi Qi

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

计算机科学与博弈论 · 计算机科学 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

We study a recommendation system where sellers compete for visibility by strategically offering commissions to a platform that optimally curates a ranked menu of items and their respective prices for each customer. Customers interact…

理论经济学 · 经济学 2025-10-07 Tushar Shankar Walunj , Veeraruna Kavitha , Jayakrishnan Nair , Priyank Agarwal

We consider the well-studied game-theoretic version of machine scheduling in which jobs correspond to self-interested users and machines correspond to resources. Here each user chooses a machine trying to minimize her own cost, and such…

计算机科学与博弈论 · 计算机科学 2019-12-18 Cong Chen , Paolo Penna , Yinfeng Xu

A supermarket game is considered with $N$ FCFS queues with unit exponential service rate and global Poisson arrival rate $N \lambda$. Upon arrival each customer chooses a number of queues to be sampled uniformly at random and joins the…

信息论 · 计算机科学 2012-12-27 Jiaming Xu , Bruce Hajek

Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

计算机科学与博弈论 · 计算机科学 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fundamental component of this approach is the design of agents' utility functions so that their self-interested maximization results in a…

计算机科学与博弈论 · 计算机科学 2020-03-12 Dario Paccagnan , Rahul Chandan , Jason R. Marden

This paper studies a duopoly investment model with uncertainty. There are two alternative irreversible investments. The first firm to invest gets a monopoly benefit for a specified period of time. The second firm to invest gets information…

最优化与控制 · 数学 2019-03-01 Kristina Rognlien Dahl , Espen Stokkereit

Learning from repeated play in a fixed two-player zero-sum game is a classic problem in game theory and online learning. We consider a variant of this problem where the game payoff matrix changes over time, possibly in an adversarial…

机器学习 · 计算机科学 2022-02-01 Mengxiao Zhang , Peng Zhao , Haipeng Luo , Zhi-Hua Zhou

In multiagent systems, the complex interaction of fixed incentives can lead agents to outcomes that are poor (inefficient) not only for the group, but also for each individual. Price of anarchy is a technical, game-theoretic definition that…

In the online (time-series) search problem, a player is presented with a sequence of prices which are revealed in an online manner. In the standard definition of the problem, for each revealed price, the player must decide irrevocably…

数据结构与算法 · 计算机科学 2021-12-06 Spyros Angelopoulos , Shahin Kamali , Dehou Zhang