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In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world…

人机交互 · 计算机科学 2025-04-02 ByungMin Kim , DongHeun Han , HyeongYeop Kang

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

人机交互 · 计算机科学 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

NeRF's high-quality scene synthesis capability was quickly accepted by scholars in the years after it was proposed, and significant progress has been made in 3D scene representation and synthesis. However, the high computational cost limits…

计算机视觉与模式识别 · 计算机科学 2024-01-24 Shun Fang , Ming Cui , Xing Feng , Yanan Zhang

Extensive research has already been conducted in the autonomous driving field to help vehicles navigate safely and efficiently. At the same time, plenty of current research on vulnerable road user (VRU) safety is performed which largely…

机器人学 · 计算机科学 2025-09-03 Haochong Chen , Xincheng Cao , Bilin Aksun-Guvenc , Levent Guvenc

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities.…

人工智能 · 计算机科学 2026-02-24 Wei-Yao Wang , Kazuya Tateishi , Qiyu Wu , Shusuke Takahashi , Yuki Mitsufuji

We live in a 3D world, performing activities and interacting with objects in the indoor environments everyday. Indoor scenes are the most familiar and essential environments in everyone's life. In the virtual world, 3D indoor scenes are…

图形学 · 计算机科学 2017-06-30 Rui Ma

Context. Software startups face significant challenges in building minimum viable products, particularly in the early stages, when resources are limited and expertise in user experience is scarce. Objective. Introduce StartFlow, a…

Scene understanding is an essential and challenging task in computer vision. To provide the visually fundamental graphical structure of an image, the scene graph has received increased attention due to its powerful semantic representation.…

计算机视觉与模式识别 · 计算机科学 2023-06-19 Tianyu Zhang , Xusheng Du , Chia-Ming Chang , Xi Yang , Haoran Xie

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

人机交互 · 计算机科学 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

To facilitate high quality interaction during the regular use of computing systems, it is essential that the user interface (UI) deliver content and components in an appropriate manner. Although extended reality (XR) is emerging as a new…

人机交互 · 计算机科学 2023-09-11 Kashyap Todi , Tanya R. Jonker

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

计算机视觉与模式识别 · 计算机科学 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

With app-based interaction increasingly permeating all aspects of daily living, it is essential to ensure that apps are designed to be \emph{inclusive} and are usable by a wider audience such as the elderly, with various impairments (e.g.,…

人机交互 · 计算机科学 2025-03-18 Wonjung Kim , Kenny Tsu Wei Choo , Youngki Lee , Archan Misra , Rajesh Krishna Balan

3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…

计算机视觉与模式识别 · 计算机科学 2024-01-11 Ling Luo , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song , Yulia Gryaditskaya

Computer-Aided Design (CAD) is a time-consuming and complex process, requiring precise, long-horizon user interactions with intricate 3D interfaces. While recent advances in AI-driven user interface (UI) agents show promise, most existing…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Brandon Man , Ghadi Nehme , Md Ferdous Alam , Faez Ahmed

User Experience (UX) in virtual worlds is a fast-developing discipline that requires creative design concepts to overcome the divide between physical and virtual interaction. This research investigates primary principles and techniques to…

人机交互 · 计算机科学 2025-04-22 Harish Vijayakumar

Virtual Reality (VR) has emerged as a transformative technology across industries, yet its security weaknesses, including vulnerabilities, are underinvestigated. This study investigates 334 VR projects hosted on GitHub, examining 1,681…

密码学与安全 · 计算机科学 2025-07-25 Yifan Xu , Jinfu Chen , Zhenyu Qi , Huashan Chen , Junyi Wang , Pengfei Hu , Feng Liu , Sen He

Animated virtual reality (VR) stories, combining the presence of VR and the artistry of computer animation, offer a compelling way to deliver messages and evoke emotions. Motivated by the growing demand for immersive narrative experiences,…

人机交互 · 计算机科学 2025-02-13 Lin-Ping Yuan , Feilin Han , Liwenhan Xie , Junjie Zhang , Jian Zhao , Huamin Qu

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

计算机视觉与模式识别 · 计算机科学 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Users readily embrace the rapid advancements in virtual reality (VR) technology within various everyday contexts, such as gaming, social interactions, shopping, and commerce. In order to facilitate transactions and payments, VR systems…