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In recent times deep learning has been widely used for automating various security tasks in Cyber Domains. However, adversaries manipulate data in many situations and diminish the deployed deep learning model's accuracy. One notable example…

计算机科学与博弈论 · 计算机科学 2022-10-14 Khondker Fariha Hossain , Alireza Tavakkoli , Shamik Sengupta

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

机器学习 · 计算机科学 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

We tackle the tasks of automatically identifying comparative sentences and categorizing the intended preference (e.g., "Python has better NLP libraries than MATLAB" => (Python, better, MATLAB). To this end, we manually annotate 7,199…

计算与语言 · 计算机科学 2019-07-09 Alexander Panchenko , Alexander Bondarenko , Mirco Franzek , Matthias Hagen , Chris Biemann

We introduce a novel latent vector space model that jointly learns the latent representations of words, e-commerce products and a mapping between the two without the need for explicit annotations. The power of the model lies in its ability…

信息检索 · 计算机科学 2016-08-26 Christophe Van Gysel , Maarten de Rijke , Evangelos Kanoulas

Item difficulty plays a crucial role in test performance, interpretability of scores, and equity for all test-takers, especially in large-scale assessments. Traditional approaches to item difficulty modeling rely on field testing and…

计算与语言 · 计算机科学 2025-09-30 Sydney Peters , Nan Zhang , Hong Jiao , Ming Li , Tianyi Zhou , Robert Lissitz

There are over one million apps on Google Play Store and over half a million publishers. Having such a huge number of apps and developers can pose a challenge to app users and new publishers on the store. Discovering apps can be challenging…

机器学习 · 计算机科学 2016-09-03 Babatunde Olabenjo

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

Arithmetic puzzle games provide a controlled setting for studying difficulty in mathematical reasoning tasks, a core challenge in adaptive learning systems. We investigate the structural determinants of difficulty in a class of integer…

人工智能 · 计算机科学 2026-03-27 Yunus E. Zeytuncu

Making an informed choice of pre-trained language model (LM) is critical for performance, yet environmentally costly, and as such widely underexplored. The field of Computer Vision has begun to tackle encoder ranking, with promising forays…

计算与语言 · 计算机科学 2022-06-13 Max Müller-Eberstein , Rob van der Goot , Barbara Plank

Indexical storytelling is gaining popularity in video games, where the narrative unfolds through fragmented clues. This approach fosters player-generated content and discussion, as story interpreters piece together the overarching narrative…

人机交互 · 计算机科学 2025-03-11 Xiyuan Wang , Yi-Fan Cao , Junjie Xiong , Sizhe Chen , Wenxuan Li , Junjie Zhang , Quan Li

Automated classification of metadata of research data by their discipline(s) of research can be used in scientometric research, by repository service providers, and in the context of research data aggregation services. Openly available…

信息检索 · 计算机科学 2019-10-22 Tobias Weber , Dieter Kranzlmüller , Michael Fromm , Nelson Tavares de Sousa

Support vector machine (SVM) is one of the most studied paradigms in the realm of machine learning for classification and regression problems. It relies on vectorized input data. However, a significant portion of the real-world data exists…

机器学习 · 计算机科学 2023-10-31 Anuradha Kumari , Mushir Akhtar , Rupal Shah , M. Tanveer

Sequence classification is the task of predicting a class label given a sequence of observations. In many applications such as healthcare monitoring or intrusion detection, early classification is crucial to prompt intervention. In this…

机器学习 · 计算机科学 2020-10-07 Maayan Shvo , Andrew C. Li , Rodrigo Toro Icarte , Sheila A. McIlraith

Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and…

This paper proposes a possible method using natural language processing that might assist in the FDA medical device marketing process. Actual device descriptions are taken and matched with the device description in FDA Title 21 of CFR to…

计算与语言 · 计算机科学 2022-12-05 Zongzhe Xu

This project explores several Machine Learning methods to predict movie genres based on plot summaries. Naive Bayes, Word2Vec+XGBoost and Recurrent Neural Networks are used for text classification, while K-binary transformation, rank method…

计算与语言 · 计算机科学 2018-01-16 Quan Hoang

Text classification is a fundamental language task in Natural Language Processing. A variety of sequential models is capable making good predictions yet there is lack of connection between language semantics and prediction results. This…

计算与语言 · 计算机科学 2021-12-07 Shaw-Hwa Lo , Yiqiao Yin

We address the problem of model selection for Support Vector Machine (SVM) classification. For fixed functional form of the kernel, model selection amounts to tuning kernel parameters and the slack penalty coefficient $C$. We begin by…

无序系统与神经网络 · 物理学 2007-05-23 Carl Gold , Peter Sollich

With data sizes constantly expanding, and with classical machine learning algorithms that analyze such data requiring larger and larger amounts of computation time and storage space, the need to distribute computation and memory…

机器学习 · 计算机科学 2015-12-08 Aruna Govada , Shree Ranjani , Aditi Viswanathan , S. K. Sahay

Modern recommender systems perform large-scale retrieval by first embedding queries and item candidates in the same unified space, followed by approximate nearest neighbor search to select top candidates given a query embedding. In this…