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We present a new game semantics for Martin-L\"of type theory (MLTT), our aim is to give a mathematical and intensional explanation of MLTT. Specifically, we propose a category with families of a novel variant of games, which induces a…

计算机科学中的逻辑 · 计算机科学 2021-06-18 Norihiro Yamada

In this paper, we explore text classification with extremely weak supervision, i.e., only relying on the surface text of class names. This is a more challenging setting than the seed-driven weak supervision, which allows a few seed words…

计算与语言 · 计算机科学 2022-02-09 Zihan Wang , Dheeraj Mekala , Jingbo Shang

The goal of our project is to develop an accurate tagger for questions posted on Stack Exchange. Our problem is an instance of the more general problem of developing accurate classifiers for large scale text datasets. We are tackling the…

计算与语言 · 计算机科学 2015-12-15 Sanket Mehta , Shagun Sodhani

Large Language Model (LLM) agents are increasingly used in many applications, raising concerns about their safety. While previous work has shown that LLMs can deceive in controlled tasks, less is known about their ability to deceive using…

人工智能 · 计算机科学 2026-01-21 Christopher Kao , Vanshika Vats , James Davis

Support vector machines (SVMs) appeared in the early nineties as optimal margin classifiers in the context of Vapnik's statistical learning theory. Since then SVMs have been successfully applied to real-world data analysis problems, often…

统计理论 · 数学 2016-08-16 Javier M. Moguerza , Alberto Muñoz

We present a supervised learning algorithm for text categorization which has brought the team of authors the 2nd place in the text categorization division of the 2012 Cybersecurity Data Mining Competition (CDMC'2012) and a 3rd prize…

信息检索 · 计算机科学 2013-07-11 Hubert Haoyang Duan , Vladimir Pestov , Varun Singla

Classification is one of the main areas of pattern recognition research, and within it, Support Vector Machine (SVM) is one of the most popular methods outside of field of deep learning -- and a de-facto reference for many Machine Learning…

机器学习 · 计算机科学 2024-02-23 Michał Cholewa , Michał Romaszewski , Przemysław Głomb

Representing games through their pixels offers a promising approach for building general-purpose and versatile game models. While games are not merely images, neural network models trained on game pixels often capture differences of the…

计算机视觉与模式识别 · 计算机科学 2021-06-21 Chintan Trivedi , Antonios Liapis , Georgios N. Yannakakis

We explore link prediction as a proxy for automatically surfacing documents from existing literature that might be topically or contextually relevant to a new document. Our model uses transformer-based graph embeddings to encode the meaning…

社会与信息网络 · 计算机科学 2024-03-29 William Watson , Lawrence Yong

We introduce the task of algorithm class prediction for programming word problems. A programming word problem is a problem written in natural language, which can be solved using an algorithm or a program. We define classes of various…

计算与语言 · 计算机科学 2019-04-05 Vinayak Athavale , Aayush Naik , Rajas Vanjape , Manish Shrivastava

In hierarchical text classification, we perform a sequence of inference steps to predict the category of a document from top to bottom of a given class taxonomy. Most of the studies have focused on developing novels neural network…

计算与语言 · 计算机科学 2020-05-25 Kervy Rivas Rojas , Gina Bustamante , Arturo Oncevay , Marco A. Sobrevilla Cabezudo

Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested…

计算与语言 · 计算机科学 2025-11-07 Alvin Wei Ming Tan , Ben Prystawski , Veronica Boyce , Michael C. Frank

In recent years, the video game industry has experienced substantial growth, presenting players with a vast array of game choices. This surge in options has spurred the need for a specialized recommender system tailored for video games.…

信息检索 · 计算机科学 2026-04-21 Xiping Li , Jianghong Ma , Kangzhe Liu , Shanshan Feng , Haijun Zhang , Yutong Wang

This paper describes our work which is based on discovering context for text document categorization. The document categorization approach is derived from a combination of a learning paradigm known as relation extraction and an technique…

信息检索 · 计算机科学 2011-12-12 Y. V. Haribhakta , Dr. Parag Kulkarni

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

计算机与社会 · 计算机科学 2026-03-31 Allison Chen , Isabella Pu

Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…

机器学习 · 统计学 2017-11-07 Emilie Kaufmann , Wouter Koolen

This paper introduces an information-theoretic method for selecting a subset of problems which gives the most information about a group of problem-solving algorithms. This method was tested on the games in the General Video Game AI (GVGAI)…

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

人工智能 · 计算机科学 2021-02-22 Matthew Guzdial , Mark Riedl

Term weighting metrics assign weights to terms in order to discriminate the important terms from the less crucial ones. Due to this characteristic, these metrics have attracted growing attention in text classification and recently in…

计算与语言 · 计算机科学 2016-10-12 Hussam Hamdan , Patrice Bellot , Frederic Bechet

Machine learning models have become increasingly popular for predicting the results of soccer matches, however, the lack of publicly-available benchmark datasets has made model evaluation challenging. The 2023 Soccer Prediction Challenge…

机器学习 · 计算机科学 2023-09-27 Calvin Yeung , Rory Bunker , Rikuhei Umemoto , Keisuke Fujii